Player Matchup

Heimdallr
Heimdallr
Silver IV
HellishSloth00
Heimdallr
Silver IV
Level 66
God Stats
5W - 6L
1,569 SR
Queue Stats
18W - 35L
1,027 MMR
Party 1
Chaac
Chaac
Silver II
NRG_educse69
Chaac
Silver II
Level 147
God Stats
3W - 4L
1,461 SR
Queue Stats
42W - 60L
1,271 MMR
Solo
Raijin
Raijin
Silver I
TheDead_Prez
Raijin
Silver I
Level 81
God Stats
2W - 2L
1,611 SR
Queue Stats
35W - 45L
1,183 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,547 SR
1,161 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 128
1,546 SR
1,411 MMR
Charybdis
Charybdis
Silver V
 
Charybdis
Silver V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
AquilaKekka
Ah Puch
Bronze III
Level 148
God Stats
1W - 0L
1,638 SR
Queue Stats
3W - 0L
1,553 MMR
Party 2
Fafnir
Fafnir
Bronze III
CuteandDepressed
Fafnir
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,181 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HellishSloth00
Heimdallr
13
5 / 5 / 6
9,809
755
9,716
13,273
3,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
9 / 4 / 5
10,390
799
14,997
14,642
14,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
12
1 / 7 / 7
8,240
634
8,117
10,726
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayOdinGilgameshCerberusIzanami

VS

Bans
Baron SamediBacchusFenrirAh Muzen CabCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
5 / 5 / 9
10,299
792
7,279
10,502
3,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
AquilaKekka
Ah Puch
14
7 / 5 / 8
10,807
831
18,061
10,984
5,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 12
10,356
797
5,908
16,494
21,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
15
Kills
16
16
Deaths
15
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
5
9
1.9
W
Ah Puch
AquilaKekka
Ah Puch
7
5
8
2.2
W
4
5
12
2
L
Heimdallr
HellishSloth00
Heimdallr
5
5
6
1.6
L
9
4
5
2.88
L
Raijin
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,830
Damage
31,248
38,641
Taken
37,980
21,112
Mitigated
30,565
6,211
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,279
4,066
0
1,199
10,502
3,478
618
2,772
7,500
0
15,192
W
Ah Puch
AquilaKekka
Ah Puch
18,061
821
0
3,300
10,984
5,647
1,345
1,855
8,965
39,678
0
W
5,908
1,277
0
2,806
16,494
21,440
442
3,626
11,950
17,754
0
L
Heimdallr
HellishSloth00
Heimdallr
9,716
2,006
0
1,291
13,273
3,906
719
9,235
3,694
0
32,435
L
14,997
1,849
0
4,012
14,642
14,289
0
6,254
7,997
0
38,011
L
Raijin
8,117
1,060
259
649
10,726
2,917
122
7,874
2,432
25,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,439
Gold Earned
31,462
141
Minions Killed
107
8
Camps Cleared
2
688,484
Distance Traveled
748,147
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,299
792
24
2
2
270,108
4
W
Ah Puch
10,807
831
65
5
0
235,143
3
W
Fafnir
10,356
797
18
1
0
242,896
1
L
Heimdallr
9,809
755
51
4
2
239,875
4
L
Chaac
10,390
799
44
3
2
244,609
0
L
Raijin
8,240
634
46
4
4
204,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role