Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CrustyWhiskers
Artemis
Level 96
God Stats
5W - 4L
1,460 SR
Queue Stats
247W - 240L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
hEOII
Baron Samedi
Level 67
God Stats
28W - 38L
1,500 SR
Queue Stats
126W - 158L
1,408 Elo+
Party 1
Team Averages
Level 88
1,487 SR
1,452 Elo+

VS

Team Averages
Level 88
1,516 SR
1,379 Elo+
Artemis
Artemis
AMISHHOBBIT
Artemis
Level 65
God Stats
11W - 14L
1,548 SR
Queue Stats
60W - 74L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Lavallee635
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,394 Elo+
Party 2
Tiamat
Tiamat
arcanum65
Tiamat
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
5 / 2 / 10
8,862
739
10,191
12,694
8,001
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
7 / 1 / 9
9,348
779
11,427
8,884
2,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
hEOII
Baron Samedi
14
6 / 3 / 11
9,355
780
9,123
7,721
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AMISHHOBBIT
Artemis
11
1 / 7 / 4
7,473
623
10,221
10,143
3,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Lavallee635
Cthulhu
10
2 / 5 / 4
7,657
638
9,068
13,531
10,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
arcanum65
Tiamat
12
3 / 6 / 2
8,151
679
4,701
10,402
4,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
18
Kills
6
6
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
10
5
L
Artemis
AMISHHOBBIT
Artemis
1
7
4
0.43
W
7
1
9
11.5
L
Cthulhu
Lavallee635
Cthulhu
2
5
4
0.8
L
Tiamat
arcanum65
Tiamat
3
6
2
0.67
W
Baron Samedi
hEOII
Baron Samedi
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,741
Damage
23,990
29,299
Taken
34,076
14,039
Mitigated
18,837
9,921
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,191
2,206
552
2,815
12,694
8,001
569
5,654
6,162
0
27,925
L
Artemis
AMISHHOBBIT
Artemis
10,221
3,230
0
0
10,143
3,811
0
3,643
6,500
0
28,514
W
11,427
5,557
0
2,298
8,884
2,951
1,181
4,109
4,436
0
35,624
L
Cthulhu
Lavallee635
Cthulhu
9,068
180
894
1,720
13,531
10,146
0
2,534
10,997
20,397
0
L
Tiamat
arcanum65
Tiamat
4,701
515
311
1,754
10,402
4,880
0
3,554
6,848
17,105
0
W
Baron Samedi
hEOII
Baron Samedi
9,123
999
1,649
2,607
7,721
3,087
267
3,365
4,111
21,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,565
Gold Earned
23,281
126
Minions Killed
96
5
Camps Cleared
4
608,122
Distance Traveled
539,458
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,862
739
44
4
2
217,018
0
L
Artemis
7,473
623
38
3
1
166,733
2
W
Artemis
9,348
779
46
4
2
201,543
2
L
Cthulhu
7,657
638
25
2
2
192,594
5
L
Tiamat
8,151
679
33
3
1
180,131
4
W
Baron Samedi
9,355
780
36
3
1
189,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role