Player Matchup

Artio
Artio
RinsakiOuO
Artio
Level 136
God Stats
5W - 6L
1,515 SR
Queue Stats
99W - 136L
1,395 Elo+
Party 1
Serqet
Serqet
ThquesT
Serqet
Level 157
God Stats
2W - 5L
1,347 SR
Queue Stats
96W - 129L
1,505 Elo+
Solo
Anubis
Anubis
omyfreshswag_14
Anubis
Level 43
God Stats
4W - 6L
1,394 SR
Queue Stats
158W - 237L
1,321 Elo+
Party 1
Team Averages
Level 112
1,419 SR
1,407 Elo+

VS

Team Averages
Level 71
1,551 SR
1,414 Elo+
Hercules
Hercules
 
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AudiPack
Zeus
Level 63
God Stats
38W - 40L
1,481 SR
Queue Stats
278W - 202L
1,370 Elo+
Solo
Ne Zha
Ne Zha
gucciiniko
Ne Zha
Level 82
God Stats
2W - 0L
1,671 SR
Queue Stats
28W - 29L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
4 / 5 / 6
9,957
664
7,550
20,298
18,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
ThquesT
Serqet
16
5 / 0 / 6
10,497
700
10,302
14,734
7,401
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 9 / 6
9,782
652
5,373
11,665
4,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 0 / 5
8,658
577
4,473
3,796
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
15
9 / 6 / 2
11,234
749
14,007
10,456
2,973
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
gucciiniko
Ne Zha
14
4 / 6 / 9
10,147
676
12,518
13,641
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
12
Kills
14
14
Deaths
12
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
5
3.5
W
Zeus
9
6
2
1.67
L
Artio
4
5
6
1.4
L
Serqet
ThquesT
Serqet
5
0
6
8
W
Ne Zha
gucciiniko
Ne Zha
4
6
9
1.42
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,225
Damage
30,998
46,697
Taken
27,893
30,063
Mitigated
8,548
11,434
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,473
1,084
369
1,801
3,796
2,051
108
1,559
2,237
0
12,949
W
Zeus
14,007
2,030
0
204
10,456
2,973
105
4,171
5,538
39,679
0
L
Artio
7,550
648
2,275
6,595
20,298
18,188
340
5,711
14,587
27,025
0
L
Serqet
ThquesT
Serqet
10,302
2,075
0
1,197
14,734
7,401
1,083
5,582
9,152
0
46,417
W
Ne Zha
gucciiniko
Ne Zha
12,518
6,897
143
2,546
13,641
3,524
0
7,331
5,095
0
23,025
L
5,373
145
861
506
11,665
4,474
0
4,715
6,950
20,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
30,039
141
Minions Killed
113
9
Camps Cleared
4
835,067
Distance Traveled
619,497
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,658
577
20
1
2
137,744
1
W
Zeus
11,234
749
65
4
1
233,289
0
L
Artio
9,957
664
34
2
2
293,838
0
L
Serqet
10,497
700
61
4
7
320,648
5
W
Ne Zha
10,147
676
28
2
1
248,464
0
L
Anubis
9,782
652
46
3
0
220,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role