Player Matchup

Danzaburou
Danzaburou
B1gPaPaR1ch1
Danzaburou
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 38L
1,372 Elo+
Party 2
Merlin
Merlin
CaptAmerica003
Merlin
Level 8
God Stats
24W - 15L
1,515 SR
Queue Stats
25W - 22L
1,310 Elo+
Solo
Vulcan
Vulcan
Rdarr89
Vulcan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,336 Elo+
Party 2
Thor
Thor
Scrooge-N-Fum
Thor
Level 3
God Stats
2W - 3L
1,297 SR
Queue Stats
5W - 6L
1,230 Elo+
Party 1
Horus
Horus
SquadboxScrooge
Horus
Level 107
God Stats
13W - 13L
1,504 SR
Queue Stats
21W - 25L
1,391 Elo+
Party 1
Team Averages
Level 31
1,463 SR
1,328 Elo+

VS

Team Averages
Level 28
1,464 SR
1,367 Elo+
Scylla
Scylla
Fate9363
Scylla
Level 100
God Stats
1W - 2L
1,356 SR
Queue Stats
3W - 5L
1,410 Elo+
Party 4
Thor
Thor
NimuWRLD
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Mercury
Mercury
UrielLl14
Mercury
Level 28
God Stats
3W - 8L
1,463 SR
Queue Stats
44W - 61L
1,388 Elo+
Solo
Loki
Loki
bigredgtx
Loki
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 9L
1,268 Elo+
Party 3
Cerberus
Cerberus
starwarsdahlman
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B1gPaPaR1ch1
Danzaburou
20
17 / 3 / 22
14,679
1,334
30,401
15,835
6,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 4 / 26
11,900
1,082
12,004
11,554
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Rdarr89
Vulcan
19
10 / 4 / 18
12,895
1,172
18,399
12,406
5,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 4 / 21
11,695
1,063
10,510
13,447
8,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 2 / 23
13,782
1,253
19,058
15,710
14,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fate9363
Scylla
17
6 / 2 / 3
12,760
1,160
17,939
14,216
3,827
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
3 / 13 / 6
10,812
983
10,438
16,710
5,618
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
UrielLl14
Mercury
18
5 / 12 / 9
12,242
1,113
17,074
23,588
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
17
3 / 16 / 9
11,226
1,021
13,608
24,286
9,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
17
0 / 9 / 8
10,207
928
4,135
19,977
13,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
52
51
Kills
17
17
Deaths
52
110
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B1gPaPaR1ch1
Danzaburou
17
3
22
9.33
W
5
4
26
4.5
L
Scylla
Fate9363
Scylla
6
2
3
3.75
L
Thor
3
13
6
0.46
W
Vulcan
Rdarr89
Vulcan
10
4
18
4.75
W
6
4
21
4.13
W
13
2
23
12.25
L
Mercury
UrielLl14
Mercury
5
12
9
0.79
L
Loki
3
16
9
0.47
L
Cerberus
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,372
Damage
63,194
68,952
Taken
98,777
40,956
Mitigated
38,922
13,490
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B1gPaPaR1ch1
Danzaburou
30,401
16,742
0
2,811
15,835
6,885
0
4,956
10,879
0
40,098
W
12,004
1,230
0
679
11,554
5,119
0
3,942
7,612
24,041
0
L
Scylla
Fate9363
Scylla
17,939
986
177
1,715
14,216
3,827
0
3,586
10,630
53,608
0
L
Thor
10,438
3,077
0
0
16,710
5,618
0
2,972
13,420
0
19,834
W
Vulcan
Rdarr89
Vulcan
18,399
8,789
0
0
12,406
5,906
0
3,436
8,970
36,635
0
W
10,510
2,840
396
912
13,447
8,888
0
3,925
9,522
0
16,567
W
19,058
8,653
3,475
5,217
15,710
14,158
0
5,815
9,895
0
34,058
L
Mercury
UrielLl14
Mercury
17,074
8,197
0
398
23,588
6,870
0
6,902
16,686
0
26,886
L
Loki
13,608
3,704
0
0
24,286
9,448
0
6,726
17,560
0
23,066
L
Cerberus
4,135
369
0
1,503
19,977
13,159
0
10,217
9,760
9,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,951
Gold Earned
57,247
132
Minions Killed
133
5
Camps Cleared
3
979,239
Distance Traveled
904,258
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,679
1,334
32
3
0
204,845
0
W
Merlin
11,900
1,082
25
2
0
198,341
0
L
Scylla
12,760
1,160
83
8
0
175,107
0
L
Thor
10,812
983
15
1
0
169,924
1
W
Vulcan
12,895
1,172
32
3
5
179,525
0
W
Thor
11,695
1,063
14
1
0
175,234
1
W
Horus
13,782
1,253
29
3
0
221,294
0
L
Mercury
12,242
1,113
13
1
2
234,950
2
L
Loki
11,226
1,021
14
1
1
175,579
0
L
Cerberus
10,207
928
8
1
0
148,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role