Player Matchup

Sylvanus
Sylvanus
dizneycrazy
Sylvanus
Level 106
God Stats
15W - 5L
1,692 SR
Queue Stats
95W - 53L
1,690 Elo+
Party 2
Eset
Eset
luckyluke105
Eset
Level 98
God Stats
1W - 1L
1,220 SR
Queue Stats
86W - 57L
1,601 Elo+
Party 2
Achilles
Achilles
z-rains6
Achilles
Level 95
God Stats
1W - 0L
1,518 SR
Queue Stats
81W - 62L
1,615 Elo+
Party 2
Team Averages
Level 100
1,477 SR
1,635 Elo+

VS

Team Averages
Level 135
1,516 SR
1,576 Elo+
Jing Wei
Jing Wei
Custom06
Jing Wei
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
124W - 109L
1,569 Elo+
Party 1
Athena
Athena
Gulu824
Athena
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 52L
1,567 Elo+
Party 1
Zeus
Zeus
xNGAx MaNy
Zeus
Level 141
God Stats
5W - 3L
1,549 SR
Queue Stats
115W - 65L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
dizneycrazy
Sylvanus
15
6 / 5 / 12
11,105
740
17,100
18,013
14,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 4 / 8
10,421
695
11,272
10,636
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
z-rains6
Achilles
15
9 / 6 / 10
12,000
800
20,460
17,889
17,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Custom06
Jing Wei
13
4 / 8 / 4
10,329
689
11,397
16,354
5,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Gulu824
Athena
14
5 / 5 / 8
11,245
750
7,048
24,419
29,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 7 / 7
10,988
733
15,882
14,465
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
20
Kills
15
15
Deaths
20
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Custom06
Jing Wei
4
8
4
0.75
L
Athena
Gulu824
Athena
5
5
8
1.8
W
Sylvanus
dizneycrazy
Sylvanus
6
5
12
2.4
W
5
4
8
2.25
L
6
7
7
1.36
W
Achilles
z-rains6
Achilles
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,832
Damage
34,327
46,538
Taken
55,238
35,626
Mitigated
39,610
13,569
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Custom06
Jing Wei
11,397
7,445
747
921
16,354
5,959
875
7,473
8,881
0
32,247
L
Athena
Gulu824
Athena
7,048
817
904
2,816
24,419
29,055
47
12,132
12,287
15,550
0
W
Sylvanus
dizneycrazy
Sylvanus
17,100
6,465
3,649
6,265
18,013
14,847
1,415
8,016
9,610
35,293
7,594
W
11,272
1,080
1,822
350
10,636
3,407
1,485
6,109
4,263
36,403
0
L
15,882
1,501
0
1,253
14,465
4,596
207
6,980
7,485
44,709
0
W
Achilles
z-rains6
Achilles
20,460
4,511
0
1,483
17,889
17,372
0
7,986
9,442
0
38,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
32,562
156
Minions Killed
150
7
Camps Cleared
5
716,518
Distance Traveled
723,004
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,329
689
48
3
2
246,475
1
L
Athena
11,245
750
22
1
0
249,219
0
W
Sylvanus
11,105
740
51
3
4
211,893
2
W
Eset
10,421
695
57
4
2
250,016
2
L
Zeus
10,988
733
80
5
3
227,310
4
W
Achilles
12,000
800
48
3
1
254,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role