Player Matchup

Hachiman
Hachiman
Platinum III
 
Hachiman
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
GonGuy
Janus
Platinum IV
Level 147
God Stats
3W - 7L
1,381 SR
Queue Stats
272W - 274L
1,835 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
NativeClutch
Gilgamesh
Platinum V
Level 89
God Stats
8W - 3L
1,696 SR
Queue Stats
80W - 58L
1,868 MMR
Party 2
Cabrakan
Cabrakan
Platinum III
oTheSazcuash
Cabrakan
Platinum III
Level 128
God Stats
4W - 7L
1,551 SR
Queue Stats
147W - 153L
1,857 MMR
Solo
Thor
Thor
Platinum III
pudgepug
Thor
Platinum III
Level 143
God Stats
17W - 21L
1,614 SR
Queue Stats
124W - 107L
1,767 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,548 SR
1,765 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,690 SR
1,852 MMR
Chiron
Chiron
Gold III
EUStudmuffin
Chiron
Gold III
Level 87
God Stats
1W - 1L
1,780 SR
Queue Stats
31W - 19L
1,829 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Platinum III
Filltiarn
Morgan Le Fay
Platinum III
Level 158
God Stats
7W - 7L
1,604 SR
Queue Stats
309W - 308L
1,820 MMR
Solo
Bacchus
Bacchus
Platinum V
Franchiser
Bacchus
Platinum V
Level 111
God Stats
11W - 10L
1,477 SR
Queue Stats
180W - 178L
1,812 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
Lolbot63
Cthulhu
Platinum V
Level 98
God Stats
2W - 1L
1,892 SR
Queue Stats
185W - 180L
1,812 MMR
Party 1
Awilix
Awilix
Platinum V
Rasclie
Awilix
Platinum V
Level 126
God Stats
0W - 2L
1,699 SR
Queue Stats
35W - 24L
1,988 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 0 / 6
9,949
622
10,812
8,662
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
GonGuy
Janus
16
3 / 0 / 11
9,302
581
9,029
6,231
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NativeClutch
Gilgamesh
17
1 / 0 / 6
9,921
620
5,935
10,931
8,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
oTheSazcuash
Cabrakan
13
2 / 0 / 13
8,563
535
6,556
10,240
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
16
10 / 1 / 5
10,055
628
10,207
10,887
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatOdinTerraArtioGeb

VS

Bans
SolUllrChernobogHou YiSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
0 / 3 / 0
9,012
563
8,057
12,763
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Filltiarn
Morgan Le Fay
13
1 / 4 / 0
8,233
515
6,659
7,724
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
10
0 / 4 / 0
6,604
413
2,596
14,454
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Lolbot63
Cthulhu
14
0 / 2 / 0
8,382
524
8,340
10,686
10,118
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Rasclie
Awilix
12
0 / 6 / 0
6,954
435
2,608
13,079
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
1
19
Kills
1
1
Deaths
19
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
6
6
L
Chiron
0
3
0
0
L
Morgan Le Fay
Filltiarn
Morgan Le Fay
1
4
0
0.25
L
Bacchus
0
4
0
0
W
Janus
GonGuy
Janus
3
0
11
8.5
L
Cthulhu
Lolbot63
Cthulhu
0
2
0
0
W
Gilgamesh
NativeClutch
Gilgamesh
1
0
6
4
L
Awilix
Rasclie
Awilix
0
6
0
0
W
Cabrakan
oTheSazcuash
Cabrakan
2
0
13
8.5
W
Thor
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,539
Damage
28,260
46,951
Taken
58,706
29,641
Mitigated
31,830
19,708
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,812
6,650
0
5,479
8,662
3,076
1,505
1,322
7,340
0
84,252
L
Chiron
8,057
4,916
205
7,426
12,763
3,596
0
1,590
11,173
0
76,415
L
Morgan Le Fay
Filltiarn
Morgan Le Fay
6,659
913
192
690
7,724
2,907
0
1,913
5,747
55,960
0
L
Bacchus
2,596
197
0
1,484
14,454
11,085
0
6,804
7,350
11,288
0
W
Janus
GonGuy
Janus
9,029
891
148
2,579
6,231
2,357
0
3,387
2,797
69,352
0
L
Cthulhu
Lolbot63
Cthulhu
8,340
512
0
1,881
10,686
10,118
0
2,234
8,109
58,729
0
W
Gilgamesh
NativeClutch
Gilgamesh
5,935
1,266
0
3,632
10,931
8,954
0
5,713
4,350
1,164
70,757
L
Awilix
Rasclie
Awilix
2,608
636
0
3,606
13,079
4,124
0
2,670
10,295
0
43,354
W
Cabrakan
oTheSazcuash
Cabrakan
6,556
627
0
3,002
10,240
10,778
0
3,793
6,400
18,275
0
W
Thor
10,207
2,842
0
4,868
10,887
4,476
0
2,438
8,402
0
73,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,790
Gold Earned
39,185
593
Minions Killed
487
0
Camps Cleared
0
1,712,721
Distance Traveled
1,630,107
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,949
622
141
9
0
329,360
4
L
Chiron
9,012
563
151
9
0
299,951
8
L
Morgan Le Fay
8,233
515
117
7
0
324,118
4
L
Bacchus
6,604
413
19
1
0
323,191
3
W
Janus
9,302
581
140
9
0
352,805
7
L
Cthulhu
8,382
524
128
8
0
318,215
4
W
Gilgamesh
9,921
620
160
10
0
344,025
5
L
Awilix
6,954
435
72
5
0
364,632
3
W
Cabrakan
8,563
535
19
1
0
325,259
8
W
Thor
10,055
628
133
8
0
361,272
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role