Player Matchup

Sylvanus
Sylvanus
OMEGAMAGNUS1
Sylvanus
Level 123
God Stats
8W - 11L
1,582 SR
Queue Stats
107W - 148L
1,533 Elo+
Party 1
Ullr
Ullr
cheddarchalupa
Ullr
Level 44
God Stats
9W - 12L
1,486 SR
Queue Stats
148W - 166L
1,463 Elo+
Solo
Zeus
Zeus
tornsea312
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,365 Elo+
Party 1
Team Averages
Level 57
1,523 SR
1,454 Elo+

VS

Team Averages
Level 30
1,596 SR
1,499 Elo+
Chang'e
Chang'e
Deøs
Chang'e
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Hercules
Hercules
IUsedToWetTheBed
Hercules
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Neith
Neith
KuramaBtno
Neith
Level 16
God Stats
3W - 0L
1,789 SR
Queue Stats
9W - 11L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OMEGAMAGNUS1
Sylvanus
17
5 / 1 / 8
14,504
725
16,924
24,678
31,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 8 / 3
13,093
655
22,662
20,062
10,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 16 / 7
13,179
659
20,381
20,317
7,635
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deøs
Chang'e
18
9 / 5 / 13
14,382
719
16,666
20,570
7,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
9 / 2 / 13
14,471
724
22,348
49,640
52,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
17
7 / 6 / 12
14,013
701
19,341
20,855
6,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
13
Kills
25
25
Deaths
13
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Deøs
Chang'e
9
5
13
3.1
W
9
2
13
7.75
W
Neith
7
6
12
2.17
L
Sylvanus
OMEGAMAGNUS1
Sylvanus
5
1
8
9
L
6
8
3
0.94
L
2
16
7
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,967
Damage
58,355
65,057
Taken
91,065
49,773
Mitigated
66,619
19,964
Healing
47,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Deøs
Chang'e
16,666
1,226
8,425
10,298
20,570
7,349
842
8,675
11,895
67,378
0
W
22,348
4,635
0
24,207
49,640
52,595
477
16,541
33,099
14,057
35,289
W
Neith
19,341
7,105
0
4,601
20,855
6,675
2,219
13,476
7,379
0
60,783
L
Sylvanus
OMEGAMAGNUS1
Sylvanus
16,924
4,983
6,197
10,136
24,678
31,736
538
8,934
15,257
36,070
0
L
22,662
13,770
249
2,297
20,062
10,402
1,572
5,634
13,601
0
41,168
L
20,381
2,548
114
971
20,317
7,635
889
5,568
14,280
49,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,776
Gold Earned
42,866
165
Minions Killed
226
1
Camps Cleared
12
892,851
Distance Traveled
1,074,061
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,382
719
111
6
6
340,800
4
W
Hercules
14,471
724
47
2
5
413,176
6
W
Neith
14,013
701
68
3
1
320,085
3
L
Sylvanus
14,504
725
46
2
1
329,235
3
L
Ullr
13,093
655
45
2
0
318,881
2
L
Zeus
13,179
659
74
4
0
244,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role