Player Matchup

Vamana
Vamana
BejloCZ100penta
Vamana
Level 61
God Stats
8W - 7L
1,519 SR
Queue Stats
272W - 281L
1,535 Elo+
Solo
Zeus
Zeus
Cyrnophon
Zeus
Level 50
God Stats
7W - 4L
1,747 SR
Queue Stats
74W - 45L
1,630 Elo+
Party 1
King Arthur
King Arthur
Vicemity
King Arthur
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 168L
1,495 Elo+
Solo
Nu Wa
Nu Wa
midnight0992
Nu Wa
Level 121
God Stats
0W - 1L
1,211 SR
Queue Stats
34W - 35L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
álliasK
Ah Muzen Cab
Level 160
God Stats
1W - 1L
1,728 SR
Queue Stats
127W - 121L
1,586 Elo+
Party 1
Team Averages
Level 96
1,541 SR
1,554 Elo+

VS

Team Averages
Level 126
1,650 SR
1,642 Elo+
Sol
Sol
MrCcbl4
Sol
Level 41
God Stats
3W - 2L
1,461 SR
Queue Stats
57W - 77L
1,419 Elo+
Solo
Rama
Rama
Niikõ
Rama
Level 158
God Stats
9W - 1L
1,650 SR
Queue Stats
217W - 121L
1,772 Elo+
Party 2
Hercules
Hercules
OppvaskMopp
Hercules
Level 136
God Stats
8W - 1L
1,678 SR
Queue Stats
106W - 52L
1,757 Elo+
Party 2
Nox
Nox
Parka4
Nox
Level 144
God Stats
3W - 3L
1,550 SR
Queue Stats
209W - 188L
1,452 Elo+
Solo
The Morrigan
The Morrigan
SnusAndCoffee
The Morrigan
Level 149
God Stats
1W - 0L
1,911 SR
Queue Stats
47W - 13L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 12 / 6
11,540
1,049
17,189
29,268
35,526
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
18
4 / 10 / 9
11,864
1,079
14,164
20,554
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Vicemity
King Arthur
16
1 / 8 / 10
10,126
921
8,409
22,153
18,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 7 / 9
10,913
992
12,728
18,310
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
álliasK
Ah Muzen Cab
17
4 / 6 / 8
11,433
1,039
20,600
16,282
5,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
4 / 3 / 13
10,972
997
16,715
12,976
4,744
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Niikõ
Rama
20
19 / 5 / 14
15,352
1,396
42,220
19,440
7,992
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
OppvaskMopp
Hercules
19
8 / 4 / 19
13,036
1,185
17,004
25,673
29,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Parka4
Nox
18
2 / 2 / 20
10,978
998
7,118
10,759
4,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
SnusAndCoffee
The Morrigan
18
10 / 5 / 14
12,356
1,123
20,001
10,540
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
123
19
Kills
43
43
Deaths
19
42
Assists
80
Player
Kills
Deaths
Assists
KDA
L
6
12
6
0.75
L
Zeus
4
10
9
0.85
W
Sol
4
3
13
3.5
W
Rama
Niikõ
Rama
19
5
14
5.2
W
Hercules
OppvaskMopp
Hercules
8
4
19
4.38
W
Nox
Parka4
Nox
2
2
20
6
W
The Morrigan
SnusAndCoffee
The Morrigan
10
5
14
3.4
L
King Arthur
Vicemity
King Arthur
1
8
10
0.75
L
4
7
9
1.21
L
Ah Muzen Cab
álliasK
Ah Muzen Cab
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,090
Damage
103,058
106,567
Taken
79,388
69,761
Mitigated
51,045
8,687
Healing
22,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,189
9,833
0
5,543
29,268
35,526
0
18,175
10,879
0
24,475
L
Zeus
14,164
675
0
0
20,554
5,982
0
6,884
13,520
38,679
0
W
Sol
16,715
9,289
0
3,695
12,976
4,744
0
3,276
9,700
51,441
0
W
Rama
Niikõ
Rama
42,220
39,112
0
8,827
19,440
7,992
0
7,882
11,558
0
70,613
W
Hercules
OppvaskMopp
Hercules
17,004
5,253
0
8,157
25,673
29,959
0
9,899
15,774
9,578
24,445
W
Nox
Parka4
Nox
7,118
475
62
723
10,759
4,489
0
2,932
7,827
15,033
0
W
The Morrigan
SnusAndCoffee
The Morrigan
20,001
3,531
0
645
10,540
3,861
0
2,860
7,637
37,021
3,050
L
King Arthur
Vicemity
King Arthur
8,409
1,088
0
250
22,153
18,972
0
10,146
11,837
0
17,460
L
12,728
1,365
189
1,067
18,310
3,668
0
3,026
15,200
25,629
0
L
Ah Muzen Cab
álliasK
Ah Muzen Cab
20,600
5,161
0
1,638
16,282
5,613
0
6,409
9,709
0
57,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,876
Gold Earned
62,694
185
Minions Killed
274
4
Camps Cleared
13
1,046,550
Distance Traveled
973,495
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,540
1,049
5
0
2
212,865
0
L
Zeus
11,864
1,079
62
6
1
182,120
0
W
Sol
10,972
997
95
9
0
173,982
0
W
Rama
15,352
1,396
55
5
9
178,358
0
W
Hercules
13,036
1,185
41
4
3
212,476
0
W
Nox
10,978
998
27
2
1
207,951
0
W
The Morrigan
12,356
1,123
56
5
0
200,728
0
L
King Arthur
10,126
921
17
2
1
230,770
0
L
Nu Wa
10,913
992
22
2
0
203,454
3
L
Ah Muzen Cab
11,433
1,039
79
7
0
217,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role