Player Matchup

Ares
Ares
ChumpPump
Ares
Level 3
God Stats
0W - 2L
1,336 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 1
Thor
Thor
GeraldTheSlayer
Thor
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 6L
1,267 Elo+
Party 1
Nemesis
Nemesis
GgEzCentury
Nemesis
Level 7
God Stats
5W - 6L
1,346 SR
Queue Stats
9W - 14L
1,504 Elo+
Party 1
Merlin
Merlin
Szake1
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 27L
1,371 Elo+
Solo
Kukulkan
Kukulkan
XGxx
Kukulkan
Level 16
God Stats
2W - 3L
1,580 SR
Queue Stats
5W - 10L
1,504 Elo+
Party 1
Team Averages
Level 12
1,452 SR
1,414 Elo+

VS

Team Averages
Level 26
1,537 SR
1,374 Elo+
Neith
Neith
Bepismcgee
Neith
Level 3
God Stats
1W - 0L
1,350 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Susano
Susano
IEatDoes
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,294 Elo+
Party 2
Kukulkan
Kukulkan
LyteLyte
Kukulkan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,194 Elo+
Party 2
Ymir
Ymir
imjustausername
Ymir
Level 18
God Stats
2W - 0L
1,747 SR
Queue Stats
19W - 19L
1,404 Elo+
Party 2
Tyr
Tyr
rEX633
Tyr
Level 65
God Stats
3W - 3L
1,587 SR
Queue Stats
53W - 55L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 7 / 5
8,731
437
2,643
13,131
10,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 11 / 3
9,881
494
5,285
14,780
6,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
GgEzCentury
Nemesis
14
0 / 7 / 1
8,547
427
4,277
13,479
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Szake1
Merlin
15
2 / 6 / 5
9,364
468
7,802
11,826
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
XGxx
Kukulkan
16
7 / 6 / 2
10,658
533
11,123
12,009
4,169
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 3 / 6
10,568
528
7,206
9,673
2,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
IEatDoes
Susano
17
11 / 3 / 2
11,538
577
9,098
13,086
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
LyteLyte
Kukulkan
15
2 / 1 / 4
9,945
497
4,427
4,670
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 4 / 6
10,662
533
5,717
21,827
20,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
rEX633
Tyr
17
11 / 3 / 4
11,928
596
11,817
22,441
18,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
14
Kills
33
37
Deaths
14
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
3
3
6
2
L
Ares
1
7
5
0.5
L
4
11
3
0.5
L
Nemesis
GgEzCentury
Nemesis
0
7
1
0.07
W
Susano
IEatDoes
Susano
11
3
2
4
W
Kukulkan
LyteLyte
Kukulkan
2
1
4
4
L
Merlin
Szake1
Merlin
2
6
5
0.75
L
Kukulkan
XGxx
Kukulkan
7
6
2
1.33
W
6
4
6
2.25
W
Tyr
rEX633
Tyr
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
38,265
65,225
Taken
71,697
30,247
Mitigated
48,997
4,443
Healing
22,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,206
2,650
0
1,770
9,673
2,702
5,109
6,081
3,592
0
49,725
L
Ares
2,643
1,056
0
441
13,131
10,366
1,090
1,734
11,202
17,202
0
L
5,285
3,677
0
855
14,780
6,720
826
2,525
12,130
0
44,820
L
Nemesis
GgEzCentury
Nemesis
4,277
2,554
0
1,030
13,479
4,910
914
1,493
11,531
0
48,181
W
Susano
IEatDoes
Susano
9,098
3,132
0
4,586
13,086
4,799
104
3,192
9,894
0
61,999
W
Kukulkan
LyteLyte
Kukulkan
4,427
1,029
0
1,244
4,670
1,792
1,830
2,362
2,308
55,759
0
L
Merlin
Szake1
Merlin
7,802
463
0
454
11,826
4,082
73
2,517
9,105
54,258
0
L
Kukulkan
XGxx
Kukulkan
11,123
2,998
0
1,663
12,009
4,169
1,048
2,208
9,600
37,342
0
W
5,717
1,446
0
3,950
21,827
20,719
647
4,365
17,462
48,576
0
W
Tyr
rEX633
Tyr
11,817
2,867
0
10,817
22,441
18,985
3,764
5,568
16,873
0
63,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,181
Gold Earned
54,641
332
Minions Killed
483
0
Camps Cleared
0
1,613,702
Distance Traveled
1,722,073
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,568
528
96
5
0
367,993
0
L
Ares
8,731
437
31
2
0
345,898
2
L
Thor
9,881
494
74
4
0
270,154
0
L
Nemesis
8,547
427
90
5
0
381,727
1
W
Susano
11,538
577
114
6
0
323,470
5
W
Kukulkan
9,945
497
89
4
0
332,010
1
L
Merlin
9,364
468
81
4
0
299,355
1
L
Kukulkan
10,658
533
56
3
0
316,568
0
W
Ymir
10,662
533
66
3
0
339,190
1
W
Tyr
11,928
596
118
6
0
359,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role