Player Matchup

Bakasura
Bakasura
CrankierYak8158
Bakasura
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,627 Elo+
Party 2
Ne Zha
Ne Zha
FurtherTrash385
Ne Zha
Level 144
God Stats
0W - 1L
1,586 SR
Queue Stats
2W - 3L
1,532 Elo+
Party 2
Arachne
Arachne
macNcheesecake
Arachne
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,631 Elo+
Party 2
Hades
Hades
zookeeper37
Hades
Level 122
God Stats
1W - 1L
1,521 SR
Queue Stats
2W - 2L
1,645 Elo+
Party 2
Team Averages
Level 143
1,527 SR
1,609 Elo+

VS

Team Averages
Level 142
1,535 SR
1,539 Elo+
Amaterasu
Amaterasu
MagicTowell
Amaterasu
Level 124
God Stats
1W - 0L
1,595 SR
Queue Stats
30W - 32L
1,480 Elo+
Solo
Hera
Hera
Milky Suu
Hera
Level 129
God Stats
3W - 4L
1,547 SR
Queue Stats
158W - 125L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
QuickBunny24455
Sylvanus
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
335W - 321L
1,572 Elo+
Solo
Danzaburou
Danzaburou
xAuku
Danzaburou
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
0 / 3 / 0
6,641
738
1,810
9,799
3,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 1
7,559
840
3,865
10,332
3,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 0
6,722
747
6,309
12,493
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 1
7,317
813
5,119
10,617
6,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MagicTowell
Amaterasu
14
4 / 1 / 7
8,797
977
8,558
10,648
9,035
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
14
5 / 0 / 8
9,174
1,019
8,343
5,024
2,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
13
1 / 0 / 10
8,700
967
8,024
8,458
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
xAuku
Danzaburou
15
8 / 1 / 5
10,369
1,152
10,155
7,115
3,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
18
18
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
3
0
0
L
1
5
1
0.3
W
Amaterasu
MagicTowell
Amaterasu
4
1
7
7.5
W
Hera
5
0
8
9
W
Sylvanus
1
0
10
6
L
0
6
0
0
W
Danzaburou
xAuku
Danzaburou
8
1
5
10.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,103
Damage
35,080
43,241
Taken
31,245
19,485
Mitigated
23,501
11,201
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,810
1,584
0
3,794
9,799
3,782
0
3,073
6,726
0
13,050
L
3,865
1,227
0
2,101
10,332
3,759
0
4,227
6,105
0
21,068
W
Amaterasu
MagicTowell
Amaterasu
8,558
4,854
0
2,163
10,648
9,035
1,387
1,105
9,407
0
20,308
W
Hera
8,343
1,981
0
1,241
5,024
2,255
1,065
837
4,162
32,125
0
W
Sylvanus
8,024
1,632
2,610
3,947
8,458
9,087
1,123
1,352
7,106
17,821
4,189
L
6,309
3,013
0
2,922
12,493
5,142
49
4,804
7,689
0
23,403
W
Danzaburou
xAuku
Danzaburou
10,155
4,598
0
2,411
7,115
3,124
3,576
2,375
4,740
0
39,011
L
5,119
326
519
1,865
10,617
6,802
0
3,868
6,749
13,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,239
Gold Earned
37,040
128
Minions Killed
211
5
Camps Cleared
10
652,006
Distance Traveled
730,886
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,641
738
31
3
2
195,291
0
L
Ne Zha
7,559
840
36
4
2
159,325
3
W
Amaterasu
8,797
977
34
4
4
205,962
1
W
Hera
9,174
1,019
70
8
1
196,352
0
W
Sylvanus
8,700
967
33
4
3
167,726
2
L
Arachne
6,722
747
35
4
1
154,813
1
W
Danzaburou
10,369
1,152
74
8
2
160,846
2
L
Hades
7,317
813
26
3
0
142,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role