Player Matchup

Awilix
Awilix
Ghostsniper1940
Awilix
Level 117
God Stats
15W - 10L
1,451 SR
Queue Stats
625W - 407L
1,591 Elo+
Party 2
Bacchus
Bacchus
Nate009
Bacchus
Level 128
God Stats
20W - 10L
1,597 SR
Queue Stats
375W - 234L
1,619 Elo+
Party 2
Sol
Sol
lector07
Sol
Level 148
God Stats
27W - 9L
1,695 SR
Queue Stats
1,032W - 692L
1,622 Elo+
Party 2
Team Averages
Level 131
1,581 SR
1,611 Elo+

VS

Team Averages
Level 68
1,542 SR
1,368 Elo+
Janus
Janus
Awesomeness Inc
Janus
Level 80
God Stats
4W - 5L
1,407 SR
Queue Stats
48W - 48L
1,366 Elo+
Party 1
Bellona
Bellona
StoneyBB
Bellona
Level 78
God Stats
6W - 6L
1,657 SR
Queue Stats
45W - 45L
1,363 Elo+
Party 1
Fenrir
Fenrir
twoolf11
Fenrir
Level 46
God Stats
23W - 19L
1,564 SR
Queue Stats
94W - 103L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 10
10,211
729
10,733
10,560
4,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Nate009
Bacchus
14
8 / 4 / 9
10,184
727
14,730
12,585
17,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 0 / 12
10,508
751
15,135
10,282
7,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
8,769
626
7,180
13,609
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
StoneyBB
Bellona
13
4 / 6 / 2
9,517
680
9,839
16,116
11,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
twoolf11
Fenrir
10
0 / 8 / 4
8,299
593
3,403
18,000
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
21
Kills
6
6
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
6
2
10
5.5
W
Bacchus
Nate009
Bacchus
8
4
9
3.13
L
Bellona
StoneyBB
Bellona
4
6
2
0.83
W
7
0
12
13
L
Fenrir
twoolf11
Fenrir
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,598
Damage
20,422
33,427
Taken
47,725
29,052
Mitigated
31,210
9,837
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,180
290
0
895
13,609
5,025
180
10,484
3,125
38,922
0
W
10,733
2,869
0
1,019
10,560
4,073
136
2,856
7,704
0
28,274
W
Bacchus
Nate009
Bacchus
14,730
2,212
356
2,233
12,585
17,304
26
2,080
10,062
26,105
0
L
Bellona
StoneyBB
Bellona
9,839
1,999
0
1,760
16,116
11,931
0
8,968
7,148
0
26,186
W
15,135
6,056
0
6,229
10,282
7,675
2,456
2,767
7,515
57,298
5,753
L
Fenrir
twoolf11
Fenrir
3,403
200
0
2,461
18,000
14,254
0
9,273
8,727
280
9,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
26,585
158
Minions Killed
122
10
Camps Cleared
2
758,922
Distance Traveled
644,507
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,769
626
72
5
0
183,285
0
W
Awilix
10,211
729
42
3
1
280,093
1
W
Bacchus
10,184
727
20
1
1
241,248
1
L
Bellona
9,517
680
38
3
1
230,890
0
W
Sol
10,508
751
96
7
8
237,581
1
L
Fenrir
8,299
593
12
1
1
230,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role