Player Matchup

Tsukuyomi
Tsukuyomi
JaJaWhiTeJaJa
Tsukuyomi
Level 28
God Stats
6W - 1L
1,983 SR
Queue Stats
132W - 57L
1,721 Elo+
Party 1
Artio
Artio
MELOVEKOREANS
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 53L
1,700 Elo+
Party 1
Nemesis
Nemesis
Raiigha
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,399 Elo+
Solo
King Arthur
King Arthur
Sanduiche69
King Arthur
Level 76
God Stats
1W - 1L
1,870 SR
Queue Stats
91W - 74L
1,514 Elo+
Solo
Ah Puch
Ah Puch
YordyFox
Ah Puch
Level 40
God Stats
4W - 1L
1,736 SR
Queue Stats
108W - 35L
1,719 Elo+
Party 1
Team Averages
Level 56
1,718 SR
1,611 Elo+

VS

Team Averages
Level 65
1,458 SR
1,476 Elo+
Mercury
Mercury
Elgrinor
Mercury
Level 62
God Stats
205W - 209L
1,490 SR
Queue Stats
273W - 307L
1,460 Elo+
Solo
Cliodhna
Cliodhna
Firesth
Cliodhna
Level 82
God Stats
1W - 3L
1,177 SR
Queue Stats
103W - 126L
1,463 Elo+
Party 3
Bacchus
Bacchus
LordHives
Bacchus
Level 38
God Stats
86W - 61L
1,609 SR
Queue Stats
381W - 376L
1,477 Elo+
Party 2
Merlin
Merlin
MrIronSide
Merlin
Level 106
God Stats
6W - 3L
1,308 SR
Queue Stats
218W - 246L
1,480 Elo+
Party 3
Medusa
Medusa
SirHives
Medusa
Level 36
God Stats
23W - 15L
1,708 SR
Queue Stats
464W - 431L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JaJaWhiTeJaJa
Tsukuyomi
20
19 / 10 / 13
18,522
1,235
42,905
26,392
12,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 8 / 29
16,124
1,075
17,436
33,791
62,719
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
Raiigha
Nemesis
20
6 / 10 / 19
15,031
1,002
21,655
28,002
19,335
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Sanduiche69
King Arthur
20
1 / 9 / 26
13,610
907
13,072
31,002
37,611
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
YordyFox
Ah Puch
20
12 / 5 / 18
17,092
1,139
37,341
14,789
5,186
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elgrinor
Mercury
20
6 / 13 / 22
15,464
1,031
10,766
30,726
10,761
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Firesth
Cliodhna
20
8 / 13 / 20
15,835
1,056
26,431
27,971
10,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
LordHives
Bacchus
20
1 / 5 / 31
15,373
1,025
10,527
27,955
40,975
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
MrIronSide
Merlin
20
13 / 5 / 16
17,413
1,161
35,141
20,496
8,594
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
SirHives
Medusa
20
14 / 7 / 20
18,075
1,205
38,163
30,762
11,420
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
151
42
Kills
42
42
Deaths
43
105
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Mercury
Elgrinor
Mercury
6
13
22
1.31
W
Cliodhna
Firesth
Cliodhna
8
13
20
1.38
L
Tsukuyomi
JaJaWhiTeJaJa
Tsukuyomi
19
10
13
2.55
W
Bacchus
LordHives
Bacchus
1
5
31
3.3
L
4
8
29
2.31
W
Merlin
MrIronSide
Merlin
13
5
16
4.2
L
Nemesis
Raiigha
Nemesis
6
10
19
1.55
L
King Arthur
Sanduiche69
King Arthur
1
9
26
1.56
W
Medusa
SirHives
Medusa
14
7
20
3.43
L
Ah Puch
YordyFox
Ah Puch
12
5
18
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,409
Damage
121,028
133,976
Taken
137,910
137,162
Mitigated
81,971
19,336
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Elgrinor
Mercury
10,766
5,106
0
371
30,726
10,761
0
12,882
17,736
0
31,153
W
Cliodhna
Firesth
Cliodhna
26,431
3,612
0
0
27,971
10,221
0
12,628
15,343
0
46,944
L
Tsukuyomi
JaJaWhiTeJaJa
Tsukuyomi
42,905
9,294
0
491
26,392
12,311
0
9,485
16,645
0
75,196
W
Bacchus
LordHives
Bacchus
10,527
708
0
749
27,955
40,975
0
11,661
16,294
15,218
0
L
17,436
2,990
3,699
7,814
33,791
62,719
0
10,449
22,983
30,997
0
W
Merlin
MrIronSide
Merlin
35,141
1,903
657
3,177
20,496
8,594
0
7,679
12,817
81,689
0
L
Nemesis
Raiigha
Nemesis
21,655
8,063
0
2,266
28,002
19,335
0
8,646
18,255
5,305
40,952
L
King Arthur
Sanduiche69
King Arthur
13,072
1,545
280
1,342
31,002
37,611
0
9,130
21,198
7,821
20,222
W
Medusa
SirHives
Medusa
38,163
28,391
0
7,445
30,762
11,420
0
14,822
15,940
0
76,353
L
Ah Puch
YordyFox
Ah Puch
37,341
472
112
3,332
14,789
5,186
0
6,724
7,953
80,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,379
Gold Earned
82,160
250
Minions Killed
285
10
Camps Cleared
12
1,496,648
Distance Traveled
1,518,874
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,464
1,031
48
3
4
362,253
0
W
Cliodhna
15,835
1,056
43
3
0
259,435
0
L
Tsukuyomi
18,522
1,235
64
4
5
291,522
0
W
Bacchus
15,373
1,025
7
0
0
315,871
1
L
Artio
16,124
1,075
24
2
0
317,859
0
W
Merlin
17,413
1,161
111
7
4
283,347
0
L
Nemesis
15,031
1,002
32
2
4
332,875
3
L
King Arthur
13,610
907
28
2
0
262,412
0
W
Medusa
18,075
1,205
76
5
4
297,968
1
L
Ah Puch
17,092
1,139
102
7
1
291,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role