Player Matchup

Olorun
Olorun
Brennok7
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 63L
1,280 Elo+
Party 1
Da Ji
Da Ji
NicotineFiending
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,283 Elo+
Party 3
King Arthur
King Arthur
RenaissanceMann
King Arthur
Level 22
God Stats
3W - 3L
1,498 SR
Queue Stats
4W - 3L
1,494 Elo+
Party 3
Xbalanque
Xbalanque
SLOWELK
Xbalanque
Level 6
God Stats
5W - 16L
1,253 SR
Queue Stats
10W - 29L
1,166 Elo+
Party 1
Hel
Hel
Xanthiia
Hel
Level 27
God Stats
2W - 7L
1,181 SR
Queue Stats
36W - 51L
1,325 Elo+
Party 1
Team Averages
Level 21
1,387 SR
1,310 Elo+

VS

Team Averages
Level 24
1,419 SR
1,390 Elo+
Fenrir
Fenrir
DraigSteelheart
Fenrir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 12L
1,098 Elo+
Party 2
Discordia
Discordia
Lareza
Discordia
Level 16
God Stats
7W - 4L
1,334 SR
Queue Stats
17W - 11L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
Myxpiltz
Sun Wukong
Level 42
God Stats
6W - 9L
1,478 SR
Queue Stats
73W - 78L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
kappudabear
Jormungandr
Level 27
God Stats
1W - 2L
1,280 SR
Queue Stats
71W - 77L
1,443 Elo+
Party 2
Neith
Neith
pantacool
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brennok7
Olorun
16
1 / 11 / 6
10,175
925
16,086
23,708
10,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 11 / 4
11,486
1,044
18,957
23,808
10,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
RenaissanceMann
King Arthur
17
3 / 10 / 5
10,759
978
10,073
29,428
16,081
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
SLOWELK
Xbalanque
16
1 / 8 / 3
9,852
896
6,907
16,483
6,673
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 4 / 6
9,766
888
4,285
13,082
7,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 22
11,211
1,019
9,328
11,866
8,664
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Lareza
Discordia
19
9 / 0 / 26
12,802
1,164
17,868
5,100
2,269
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Myxpiltz
Sun Wukong
20
16 / 3 / 17
14,110
1,283
26,459
19,137
17,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
kappudabear
Jormungandr
20
8 / 1 / 30
13,717
1,247
22,754
15,849
21,483
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
pantacool
Neith
19
7 / 1 / 24
11,992
1,090
21,063
10,535
5,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
163
9
Kills
44
44
Deaths
9
24
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Olorun
Brennok7
Olorun
1
11
6
0.36
W
4
4
22
3.75
W
Discordia
Lareza
Discordia
9
0
26
22
W
Sun Wukong
Myxpiltz
Sun Wukong
16
3
17
8.17
L
4
11
4
0.55
L
King Arthur
RenaissanceMann
King Arthur
3
10
5
0.55
L
Xbalanque
SLOWELK
Xbalanque
1
8
3
0.31
L
0
4
6
0.75
W
Jormungandr
kappudabear
Jormungandr
8
1
30
23
W
Neith
pantacool
Neith
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,308
Damage
97,472
106,509
Taken
62,487
51,605
Mitigated
55,344
11,671
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Brennok7
Olorun
16,086
8,467
444
2,529
23,708
10,189
0
5,972
17,736
43,103
0
W
9,328
855
0
103
11,866
8,664
0
4,348
7,518
0
14,198
W
Discordia
Lareza
Discordia
17,868
683
294
727
5,100
2,269
0
683
4,417
24,591
0
W
Sun Wukong
Myxpiltz
Sun Wukong
26,459
6,495
0
7,734
19,137
17,689
0
7,294
11,843
0
53,446
L
18,957
5,311
0
315
23,808
10,839
0
8,510
15,298
0
39,228
L
King Arthur
RenaissanceMann
King Arthur
10,073
2,265
0
2,494
29,428
16,081
0
11,871
17,557
0
33,215
L
Xbalanque
SLOWELK
Xbalanque
6,907
3,472
0
298
16,483
6,673
0
7,189
9,294
0
24,349
L
4,285
1,598
3,286
2,305
13,082
7,823
0
7,080
6,002
13,830
0
W
Jormungandr
kappudabear
Jormungandr
22,754
8,539
480
3,882
15,849
21,483
0
6,108
9,741
49,913
0
W
Neith
pantacool
Neith
21,063
9,586
0
2,173
10,535
5,239
0
1,938
8,597
0
40,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,038
Gold Earned
63,832
184
Minions Killed
216
7
Camps Cleared
3
856,475
Distance Traveled
1,076,864
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,175
925
52
5
1
140,455
0
W
Fenrir
11,211
1,019
6
1
0
233,364
0
W
Discordia
12,802
1,164
15
1
1
203,164
1
W
Sun Wukong
14,110
1,283
72
7
1
237,071
1
L
Da Ji
11,486
1,044
38
3
6
200,512
0
L
King Arthur
10,759
978
32
3
0
217,694
0
L
Xbalanque
9,852
896
33
3
0
125,509
0
L
Hel
9,766
888
29
3
0
172,305
1
W
Jormungandr
13,717
1,247
59
5
0
202,232
0
W
Neith
11,992
1,090
64
6
1
201,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role