Player Matchup

Aphrodite
Aphrodite
Moosalinaa
Aphrodite
Level 143
God Stats
10W - 2L
1,664 SR
Queue Stats
389W - 414L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
Orkquid
Gilgamesh
Level 29
God Stats
33W - 28L
1,549 SR
Queue Stats
78W - 66L
1,617 Elo+
Party 2
Fenrir
Fenrir
RaZeTRiKKZ
Fenrir
Level 118
God Stats
35W - 31L
1,566 SR
Queue Stats
427W - 444L
1,583 Elo+
Party 2
Team Averages
Level 97
1,593 SR
1,591 Elo+

VS

Team Averages
Level 66
1,226 SR
1,343 Elo+
Zeus
Zeus
ScreamsLiveOn
Zeus
Level 105
God Stats
7W - 6L
1,053 SR
Queue Stats
116W - 124L
1,423 Elo+
Party 1
Ares
Ares
Some_Random_Bum
Ares
Level 82
God Stats
3W - 5L
1,360 SR
Queue Stats
127W - 144L
1,378 Elo+
Party 1
Hachiman
Hachiman
Woodchuck2173
Hachiman
Level 12
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 6L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Moosalinaa
Aphrodite
13
2 / 1 / 15
8,613
783
6,065
10,829
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Orkquid
Gilgamesh
13
10 / 1 / 6
9,478
862
11,589
11,145
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
RaZeTRiKKZ
Fenrir
13
7 / 2 / 10
9,134
830
9,597
13,462
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 1
7,407
673
8,735
8,952
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 2
7,406
673
3,616
10,969
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Woodchuck2173
Hachiman
10
1 / 6 / 2
7,618
693
4,324
9,329
3,046
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
19
Kills
4
4
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Moosalinaa
Aphrodite
2
1
15
9.5
W
Gilgamesh
Orkquid
Gilgamesh
10
1
6
13
W
Fenrir
RaZeTRiKKZ
Fenrir
7
2
10
6
L
2
8
1
0.31
L
1
5
2
0.4
L
Hachiman
Woodchuck2173
Hachiman
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,251
Damage
16,675
35,436
Taken
29,250
17,156
Mitigated
15,189
24,864
Healing
2,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Moosalinaa
Aphrodite
6,065
1,037
6,222
7,533
10,829
4,279
382
3,505
7,118
35,345
0
W
Gilgamesh
Orkquid
Gilgamesh
11,589
3,030
783
4,210
11,145
4,547
1,350
4,145
5,834
0
33,519
W
Fenrir
RaZeTRiKKZ
Fenrir
9,597
1,684
395
5,721
13,462
8,330
862
4,515
8,563
0
26,610
L
8,735
765
0
20
8,952
2,191
0
1,238
7,543
23,113
0
L
3,616
99
419
1,930
10,969
9,952
0
2,650
7,929
6,166
0
L
Hachiman
Woodchuck2173
Hachiman
4,324
3,623
0
0
9,329
3,046
0
2,177
6,878
0
8,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,225
Gold Earned
22,431
126
Minions Killed
63
8
Camps Cleared
1
697,277
Distance Traveled
502,414
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,613
783
67
6
3
213,397
5
W
Gilgamesh
9,478
862
38
3
4
242,774
2
W
Fenrir
9,134
830
21
2
1
241,106
1
L
Zeus
7,407
673
45
4
1
157,964
1
L
Ares
7,406
673
0
0
0
169,783
3
L
Hachiman
7,618
693
18
2
0
174,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role