Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Exials
Baron Samedi
Level 157
God Stats
5W - 1L
1,600 SR
Queue Stats
44W - 28L
1,653 Elo+
Party 1
Ares
Ares
Rezzat
Ares
Level 155
God Stats
1W - 1L
1,684 SR
Queue Stats
85W - 79L
1,566 Elo+
Party 1
Team Averages
Level 144
1,595 SR
1,573 Elo+

VS

Team Averages
Level 108
1,514 SR
1,563 Elo+
Agni
Agni
KooKoooBooongooo
Agni
Level 146
God Stats
0W - 1L
1,282 SR
Queue Stats
247W - 165L
1,598 Elo+
Party 2
Mercury
Mercury
Zorong
Mercury
Level 146
God Stats
3W - 1L
1,760 SR
Queue Stats
555W - 446L
1,590 Elo+
Party 2
Bellona
Bellona
z3z1nh0
Bellona
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
7 / 0 / 6
7,861
873
7,577
4,980
2,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Exials
Baron Samedi
12
5 / 1 / 11
7,548
839
7,739
8,266
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Rezzat
Ares
12
7 / 0 / 11
8,554
950
6,541
9,625
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,388
599
5,680
7,611
2,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Zorong
Mercury
8
1 / 6 / 0
5,426
603
2,731
8,438
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
z3z1nh0
Bellona
7
0 / 7 / 0
5,144
572
4,810
10,110
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
19
Kills
1
1
Deaths
19
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
6
10
W
Baron Samedi
Exials
Baron Samedi
5
1
11
10.5
L
0
6
1
0.08
W
Ares
Rezzat
Ares
7
0
11
12.5
L
Mercury
Zorong
Mercury
1
6
0
0.17
L
Bellona
z3z1nh0
Bellona
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,857
Damage
13,221
22,871
Taken
26,159
16,265
Mitigated
13,095
8,285
Healing
2,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,577
2,522
0
1,558
4,980
2,075
1,596
1,760
3,140
0
39,323
W
Baron Samedi
Exials
Baron Samedi
7,739
194
1,714
4,024
8,266
4,246
432
2,330
5,788
21,444
0
L
5,680
523
0
500
7,611
2,728
0
6,197
1,414
17,949
0
W
Ares
Rezzat
Ares
6,541
577
0
989
9,625
9,944
102
2,160
7,184
14,836
0
L
Mercury
Zorong
Mercury
2,731
637
0
301
8,438
3,045
0
3,391
5,047
0
10,873
L
Bellona
z3z1nh0
Bellona
4,810
884
0
1,434
10,110
7,322
0
4,804
5,306
0
10,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
15,958
114
Minions Killed
49
8
Camps Cleared
1
535,522
Distance Traveled
459,841
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,861
873
63
7
5
183,352
3
W
Baron Samedi
7,548
839
40
4
1
173,682
2
L
Agni
5,388
599
22
2
0
141,162
0
W
Ares
8,554
950
11
1
2
178,488
0
L
Mercury
5,426
603
14
2
1
178,200
3
L
Bellona
5,144
572
13
1
0
140,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role