Player Matchup

Kukulkan
Kukulkan
GangsTA_Rospy
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,522 Elo+
Solo
Charybdis
Charybdis
Heavyducklin
Charybdis
Level 6
God Stats
1W - 1L
1,748 SR
Queue Stats
7W - 4L
1,631 Elo+
Solo
Sylvanus
Sylvanus
Nairobi 420
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 70L
1,655 Elo+
Solo
Tyr
Tyr
SpankDaddy27
Tyr
Level 25
God Stats
5W - 2L
1,809 SR
Queue Stats
83W - 73L
1,594 Elo+
Solo
Cliodhna
Cliodhna
god_slayer2200
Cliodhna
Level 9
God Stats
4W - 3L
1,535 SR
Queue Stats
8W - 6L
1,554 Elo+
Solo
Team Averages
Level 13
1,618 SR
1,591 Elo+

VS

Team Averages
Level 24
1,658 SR
1,606 Elo+
Ares
Ares
BigSticSheII
Ares
Level 10
God Stats
4W - 3L
1,751 SR
Queue Stats
18W - 9L
1,724 Elo+
Party 1
Merlin
Merlin
Hailstorm6986
Merlin
Level 21
God Stats
9W - 6L
1,724 SR
Queue Stats
79W - 46L
1,671 Elo+
Solo
Bellona
Bellona
OG StruggleBus
Bellona
Level 29
God Stats
7W - 5L
1,524 SR
Queue Stats
34W - 35L
1,455 Elo+
Solo
Artemis
Artemis
glitchybruhh
Artemis
Level 45
God Stats
41W - 45L
1,511 SR
Queue Stats
103W - 105L
1,465 Elo+
Party 1
Cliodhna
Cliodhna
issaSETup
Cliodhna
Level 13
God Stats
27W - 12L
1,779 SR
Queue Stats
58W - 37L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GangsTA_Rospy
Kukulkan
8
0 / 5 / 0
5,936
349
1,234
4,450
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Heavyducklin
Charybdis
5
0 / 2 / 0
5,577
328
400
3,245
612
Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Sylvanus
Nairobi 420
Sylvanus
12
2 / 6 / 0
7,962
468
7,075
15,630
11,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 5 / 0
9,003
530
4,781
15,311
9,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
11
3 / 6 / 0
7,463
439
5,864
10,670
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
9,350
550
4,153
12,292
13,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 3 / 4
11,450
674
13,962
12,070
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 3
9,644
567
5,038
8,640
8,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Artemis
glitchybruhh
Artemis
13
0 / 1 / 4
7,713
454
399
3,184
1,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
issaSETup
Cliodhna
19
12 / 0 / 2
11,596
682
12,664
8,834
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
5
Kills
23
24
Deaths
5
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Kukulkan
GangsTA_Rospy
Kukulkan
0
5
0
0
W
8
3
4
3.33
L
Charybdis
Heavyducklin
Charybdis
0
2
0
0
L
Sylvanus
Nairobi 420
Sylvanus
2
6
0
0.33
W
1
1
3
2.5
L
0
5
0
0
W
Artemis
glitchybruhh
Artemis
0
1
4
2
L
Cliodhna
3
6
0
0.5
W
Cliodhna
issaSETup
Cliodhna
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
36,216
49,306
Taken
45,020
26,952
Mitigated
32,250
12,569
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,153
0
0
3,692
12,292
13,925
1,377
1,007
11,115
23,027
0
L
Kukulkan
GangsTA_Rospy
Kukulkan
1,234
224
0
0
4,450
1,162
0
2,668
1,668
14,426
0
W
13,962
728
0
3,047
12,070
4,921
2,283
4,825
7,245
85,714
0
L
Charybdis
Heavyducklin
Charybdis
400
274
0
328
3,245
612
0
849
2,396
0
8,851
L
Sylvanus
Nairobi 420
Sylvanus
7,075
2,652
297
3,751
15,630
11,350
506
8,120
7,137
36,617
8,938
W
5,038
498
0
1,446
8,640
8,622
1,030
650
7,990
9,821
39,977
L
4,781
533
0
6,812
15,311
9,891
0
2,710
12,589
6,068
54,597
W
Artemis
glitchybruhh
Artemis
399
218
0
611
3,184
1,022
5,092
506
2,598
0
41,103
L
Cliodhna
5,864
0
40
1,341
10,670
3,937
0
4,466
6,090
0
34,690
W
Cliodhna
issaSETup
Cliodhna
12,664
2,114
0
4,492
8,834
3,760
1,820
1,428
7,406
0
97,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,941
Gold Earned
49,753
342
Minions Killed
575
0
Camps Cleared
0
1,116,198
Distance Traveled
1,747,165
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,350
550
39
2
0
322,052
0
L
Kukulkan
5,936
349
28
2
0
208,104
0
W
Merlin
11,450
674
166
10
0
316,652
1
L
Charybdis
5,577
328
34
2
0
60,003
2
L
Sylvanus
7,962
468
81
5
0
217,221
4
W
Bellona
9,644
567
107
6
0
372,184
6
L
Tyr
9,003
530
143
8
0
315,162
1
W
Artemis
7,713
454
95
6
0
318,771
0
L
Cliodhna
7,463
439
56
3
0
315,708
3
W
Cliodhna
11,596
682
168
10
0
417,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role