Player Matchup

Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AlphaMusab
Horus
Level 113
God Stats
2W - 1L
1,606 SR
Queue Stats
20W - 18L
1,396 Elo+
Party 2
Pele
Pele
Tophiee
Pele
Level 19
God Stats
3W - 2L
1,705 SR
Queue Stats
14W - 10L
1,623 Elo+
Party 2
Jing Wei
Jing Wei
callmedadd
Jing Wei
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
heshbot
Bacchus
Level 31
God Stats
1W - 1L
1,486 SR
Queue Stats
15W - 14L
1,438 Elo+
Party 2
Team Averages
Level 50
1,559 SR
1,492 Elo+

VS

Team Averages
Level 117
1,561 SR
1,469 Elo+
Geb
Geb
BlakeDuff
Geb
Level 157
God Stats
5W - 3L
1,639 SR
Queue Stats
59W - 34L
1,562 Elo+
Party 1
Chaac
Chaac
Dolyem
Chaac
Level 120
God Stats
3W - 1L
1,550 SR
Queue Stats
43W - 37L
1,467 Elo+
Party 1
Izanami
Izanami
Hingez
Izanami
Level 46
God Stats
5W - 3L
1,619 SR
Queue Stats
51W - 32L
1,526 Elo+
Party 1
Artemis
Artemis
MYACCY06
Artemis
Level 154
God Stats
27W - 20L
1,522 SR
Queue Stats
538W - 559L
1,417 Elo+
Solo
Vulcan
Vulcan
TheRealGangst3r
Vulcan
Level 109
God Stats
5W - 0L
1,473 SR
Queue Stats
18W - 18L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 3 / 2
5,671
630
2,658
11,053
5,070
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
11
1 / 2 / 0
5,645
627
1,406
8,173
5,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
Tophiee
Pele
13
1 / 4 / 1
6,865
763
4,848
7,617
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
callmedadd
Jing Wei
11
0 / 3 / 1
5,638
626
3,211
6,810
2,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
heshbot
Bacchus
10
0 / 4 / 1
5,776
642
3,299
9,274
7,147
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 13
8,498
944
6,616
5,665
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Dolyem
Chaac
13
3 / 0 / 13
7,764
863
5,878
11,244
11,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Hingez
Izanami
14
5 / 1 / 5
8,257
917
8,573
4,659
2,401
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artemis
MYACCY06
Artemis
15
1 / 0 / 6
7,721
858
3,818
2,679
1,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 2 / 7
7,881
876
10,406
5,598
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
2
Kills
16
16
Deaths
3
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
2
0.33
L
Horus
1
2
0
0.5
W
3
0
13
9.5
W
Chaac
Dolyem
Chaac
3
0
13
9.5
W
Izanami
Hingez
Izanami
5
1
5
7.5
W
Artemis
MYACCY06
Artemis
1
0
6
4
W
4
2
7
3.75
L
Pele
Tophiee
Pele
1
4
1
0.38
L
Jing Wei
callmedadd
Jing Wei
0
3
1
0.17
L
Bacchus
heshbot
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,422
Damage
35,291
42,927
Taken
29,845
22,754
Mitigated
24,499
7,103
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,658
315
464
2,008
11,053
5,070
0
3,265
7,706
10,506
0
L
Horus
1,406
765
366
1,793
8,173
5,954
0
4,300
3,569
0
8,220
W
6,616
984
0
1,390
5,665
7,031
538
1,440
4,225
14,548
0
W
Chaac
Dolyem
Chaac
5,878
925
0
2,749
11,244
11,384
224
2,103
9,141
880
12,781
W
Izanami
Hingez
Izanami
8,573
6,249
0
459
4,659
2,401
1,342
1,168
3,491
0
34,802
W
Artemis
MYACCY06
Artemis
3,818
1,669
0
494
2,679
1,160
4,331
411
2,268
0
25,976
W
10,406
4,095
0
0
5,598
2,523
707
1,071
4,527
30,477
0
L
Pele
Tophiee
Pele
4,848
224
0
1,476
7,617
2,443
0
3,819
3,714
0
26,512
L
Jing Wei
callmedadd
Jing Wei
3,211
1,470
0
184
6,810
2,140
0
3,207
3,507
0
18,271
L
Bacchus
heshbot
Bacchus
3,299
269
0
812
9,274
7,147
0
2,341
6,849
8,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
40,121
132
Minions Killed
202
6
Camps Cleared
9
817,773
Distance Traveled
852,755
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,671
630
11
1
0
158,307
0
L
Horus
5,645
627
17
2
0
165,651
1
W
Geb
8,498
944
9
1
2
178,768
3
W
Chaac
7,764
863
22
2
0
182,796
4
W
Izanami
8,257
917
78
9
2
171,022
2
W
Artemis
7,721
858
51
6
3
157,760
0
W
Vulcan
7,881
876
42
5
2
162,409
0
L
Pele
6,865
763
50
6
6
174,327
0
L
Jing Wei
5,638
626
44
5
0
168,946
0
L
Bacchus
5,776
642
10
1
0
150,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role