Player Matchup

Hercules
Hercules
Clovermagne
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,820 Elo+
Party 1
Ares
Ares
Kovi9
Ares
Level 129
God Stats
12W - 5L
1,773 SR
Queue Stats
273W - 227L
1,608 Elo+
Party 1
Loki
Loki
blackslank69
Loki
Level 109
God Stats
2W - 0L
1,610 SR
Queue Stats
71W - 65L
1,626 Elo+
Party 1
Chang'e
Chang'e
frOoGGie
Chang'e
Level 125
God Stats
5W - 3L
1,606 SR
Queue Stats
184W - 151L
1,641 Elo+
Party 1
Achilles
Achilles
w8dontgankme
Achilles
Level 47
God Stats
1W - 0L
1,742 SR
Queue Stats
11W - 7L
1,653 Elo+
Party 1
Team Averages
Level 85
1,646 SR
1,670 Elo+

VS

Team Averages
Level 57
1,499 SR
1,407 Elo+
Zhong Kui
Zhong Kui
BushDog9037
Zhong Kui
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,211 Elo+
Party 2
Fenrir
Fenrir
NBD QuikMafs
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,444 Elo+
Party 3
Terra
Terra
NBD Sword6
Terra
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,399 Elo+
Party 3
The Morrigan
The Morrigan
ThePERSON9233
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
XxCrowellaxX
Nu Wa
Level 147
God Stats
1W - 3L
1,496 SR
Queue Stats
37W - 41L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Clovermagne
Hercules
14
3 / 3 / 22
9,043
822
9,102
15,805
20,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
Kovi9
Ares
15
5 / 1 / 23
9,965
906
9,118
14,777
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
13 / 4 / 15
10,178
925
10,586
9,383
3,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
frOoGGie
Chang'e
17
4 / 2 / 22
9,840
895
9,669
10,732
10,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
w8dontgankme
Achilles
15
10 / 2 / 14
10,037
912
13,037
13,218
13,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BushDog9037
Zhong Kui
16
4 / 6 / 5
8,922
811
13,481
14,727
10,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
9
0 / 10 / 3
6,977
634
3,322
10,387
4,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
12
2 / 4 / 7
7,872
716
2,149
12,213
9,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
ThePERSON9233
The Morrigan
13
2 / 9 / 4
7,906
719
5,444
9,098
3,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 6 / 9
8,355
760
10,086
11,896
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
36
35
Kills
8
12
Deaths
35
96
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BushDog9037
Zhong Kui
4
6
5
1.08
W
Hercules
Clovermagne
Hercules
3
3
22
4.67
W
Ares
Kovi9
Ares
5
1
23
16.5
L
Fenrir
0
10
3
0.15
L
Terra
2
4
7
1.38
L
The Morrigan
ThePERSON9233
The Morrigan
2
9
4
0.44
L
0
6
9
0.75
W
13
4
15
5.13
W
Chang'e
frOoGGie
Chang'e
4
2
22
7.5
W
Achilles
w8dontgankme
Achilles
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,512
Damage
34,482
63,915
Taken
58,321
62,763
Mitigated
36,633
21,678
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BushDog9037
Zhong Kui
13,481
1,866
158
5,274
14,727
10,927
70
5,540
9,187
28,246
0
W
Hercules
Clovermagne
Hercules
9,102
2,216
0
2,721
15,805
20,073
1,625
7,533
8,204
3,776
20,973
W
Ares
Kovi9
Ares
9,118
732
1,753
3,094
14,777
14,285
1,091
7,286
6,161
14,642
0
L
Fenrir
3,322
1,195
0
416
10,387
4,170
0
5,380
5,007
0
4,417
L
Terra
2,149
428
1,620
1,538
12,213
9,587
78
3,649
8,564
2,537
0
L
The Morrigan
ThePERSON9233
The Morrigan
5,444
1,797
75
405
9,098
3,116
0
2,964
5,914
8,959
823
L
10,086
3,440
501
2,328
11,896
8,833
404
4,122
7,774
28,059
0
W
10,586
2,261
767
229
9,383
3,763
390
4,052
4,368
0
27,224
W
Chang'e
frOoGGie
Chang'e
9,669
1,718
6,897
3,312
10,732
10,739
1,855
4,536
5,267
37,493
0
W
Achilles
w8dontgankme
Achilles
13,037
4,281
1,502
1,403
13,218
13,903
1,000
6,753
5,737
4,471
18,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,063
Gold Earned
40,032
129
Minions Killed
64
0
Camps Cleared
0
1,048,243
Distance Traveled
771,451
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,922
811
30
3
0
154,170
0
W
Hercules
9,043
822
33
3
0
215,408
0
W
Ares
9,965
906
6
1
0
223,483
0
L
Fenrir
6,977
634
0
0
0
143,855
0
L
Terra
7,872
716
2
0
0
136,327
0
L
The Morrigan
7,906
719
9
1
0
171,124
0
L
Nu Wa
8,355
760
23
2
0
165,975
2
W
Loki
10,178
925
31
3
0
197,967
0
W
Chang'e
9,840
895
47
4
0
201,988
0
W
Achilles
10,037
912
12
1
0
209,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role