Player Matchup

Kukulkan
Kukulkan
Paraleea
Kukulkan
Level 25
God Stats
62W - 46L
1,544 SR
Queue Stats
106W - 109L
1,478 Elo+
Solo
Rama
Rama
Sleepymero
Rama
Level 6
God Stats
1W - 2L
1,628 SR
Queue Stats
23W - 24L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
WhereMyNiqqasAt
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YourScxmmmm
Tsukuyomi
Level 3
God Stats
8W - 1L
1,819 SR
Queue Stats
21W - 19L
1,754 Elo+
Party 1
Fenrir
Fenrir
glitterfart1
Fenrir
Level 17
God Stats
4W - 4L
1,634 SR
Queue Stats
59W - 45L
1,387 Elo+
Party 1
Team Averages
Level 14
1,625 SR
1,500 Elo+

VS

Team Averages
Level 36
1,529 SR
1,428 Elo+
Merlin
Merlin
AprilAttano
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,322 Elo+
Solo
Jormungandr
Jormungandr
Arbiter3012
Jormungandr
Level 9
God Stats
8W - 6L
1,565 SR
Queue Stats
10W - 13L
1,380 Elo+
Party 2
Tiamat
Tiamat
Chromewarrior64
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wormuii
Tsukuyomi
Level 29
God Stats
21W - 22L
1,578 SR
Queue Stats
113W - 111L
1,558 Elo+
Solo
Cu Chulainn
Cu Chulainn
itsyourboihuntyy
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Paraleea
Kukulkan
20
10 / 3 / 21
15,299
1,177
22,952
10,884
4,348
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 8 / 25
14,795
1,138
28,655
14,529
5,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 5 / 25
13,261
1,020
16,402
22,132
23,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
YourScxmmmm
Tsukuyomi
20
14 / 8 / 17
15,263
1,174
25,066
17,181
5,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
20
8 / 2 / 19
13,930
1,072
13,917
16,600
6,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
1 / 4 / 13
12,185
937
14,750
15,867
16,757
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Arbiter3012
Jormungandr
20
3 / 5 / 18
13,591
1,045
14,330
21,819
34,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 14 / 11
13,096
1,007
13,599
28,848
18,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Wormuii
Tsukuyomi
19
9 / 6 / 5
13,903
1,069
13,620
15,773
6,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
itsyourboihuntyy
Cu Chulainn
20
10 / 15 / 6
14,551
1,119
19,312
31,656
22,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
79
44
Kills
26
26
Deaths
44
107
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
13
1.88
L
Jormungandr
Arbiter3012
Jormungandr
3
5
18
2.4
L
3
14
11
0.61
W
Kukulkan
Paraleea
Kukulkan
10
3
21
6.83
W
8
8
25
2.56
W
4
5
25
3.3
L
Tsukuyomi
Wormuii
Tsukuyomi
9
6
5
1.92
W
Tsukuyomi
YourScxmmmm
Tsukuyomi
14
8
17
2.81
W
Fenrir
8
2
19
8.75
L
Cu Chulainn
itsyourboihuntyy
Cu Chulainn
10
15
6
0.87

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,992
Damage
75,611
81,326
Taken
113,963
45,716
Mitigated
98,624
5,267
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,750
1,634
0
0
15,867
16,757
0
3,824
12,043
29,966
0
L
Jormungandr
Arbiter3012
Jormungandr
14,330
1,813
0
0
21,819
34,204
0
9,994
11,825
36,153
0
L
13,599
1,133
0
2,540
28,848
18,974
0
8,569
20,279
45,834
0
W
Kukulkan
Paraleea
Kukulkan
22,952
3,314
0
842
10,884
4,348
0
5,215
5,669
68,315
0
W
28,655
18,313
0
1,475
14,529
5,080
0
8,458
6,071
0
43,135
W
16,402
765
196
310
22,132
23,797
0
8,884
13,012
29,318
0
L
Tsukuyomi
Wormuii
Tsukuyomi
13,620
1,959
0
66
15,773
6,665
0
5,665
10,108
0
21,440
W
Tsukuyomi
YourScxmmmm
Tsukuyomi
25,066
7,127
0
338
17,181
5,831
0
12,345
4,836
0
41,640
W
Fenrir
13,917
4,027
148
1,958
16,600
6,660
0
7,777
8,806
0
25,171
L
Cu Chulainn
itsyourboihuntyy
Cu Chulainn
19,312
7,113
0
0
31,656
22,024
0
11,302
20,354
0
33,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,548
Gold Earned
67,326
237
Minions Killed
178
9
Camps Cleared
4
1,176,631
Distance Traveled
1,091,696
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,185
937
32
2
1
203,890
0
L
Jormungandr
13,591
1,045
50
4
0
217,080
0
L
Tiamat
13,096
1,007
46
4
1
233,667
0
W
Kukulkan
15,299
1,177
110
8
1
258,888
0
W
Rama
14,795
1,138
24
2
1
203,399
2
W
Cthulhu
13,261
1,020
32
2
0
238,561
1
L
Tsukuyomi
13,903
1,069
17
1
0
218,791
0
W
Tsukuyomi
15,263
1,174
43
3
4
218,715
2
W
Fenrir
13,930
1,072
28
2
3
257,068
0
L
Cu Chulainn
14,551
1,119
33
3
2
218,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role