Player Matchup

Achilles
Achilles
MattBull
Achilles
Level 109
God Stats
1W - 0L
1,649 SR
Queue Stats
6W - 2L
1,684 Elo+
Party 1
Yemoja
Yemoja
Mordax
Yemoja
Level 149
God Stats
2W - 0L
1,742 SR
Queue Stats
6W - 2L
1,684 Elo+
Party 1
Persephone
Persephone
Perstephone
Persephone
Level 67
God Stats
1W - 0L
1,577 SR
Queue Stats
15W - 9L
1,645 Elo+
Party 1
Pele
Pele
TimidCuckold
Pele
Level 15
God Stats
2W - 0L
1,594 SR
Queue Stats
3W - 0L
1,766 Elo+
Party 1
Team Averages
Level 85
1,640 SR
1,694 Elo+

VS

Team Averages
Level 31
1,433 SR
1,500 Elo+
Nemesis
Nemesis
 
Nemesis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Gforce117
Ymir
Level 17
God Stats
2W - 3L
1,597 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ullr
Ullr
JimineyCrocket
Ullr
Level 40
God Stats
1W - 1L
1,201 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Freya
Freya
Textrian
Freya
Level 23
God Stats
0W - 1L
1,433 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MattBull
Achilles
15
7 / 2 / 9
9,778
889
9,784
10,844
12,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Mordax
Yemoja
15
4 / 0 / 13
9,855
896
7,069
6,922
7,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Perstephone
Persephone
14
2 / 2 / 9
9,553
868
11,315
6,029
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 1 / 6
10,047
913
10,978
7,742
3,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 6 / 1
7,409
674
5,423
12,647
5,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
0 / 6 / 4
7,911
719
2,466
13,792
9,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 5 / 1
8,091
736
5,094
8,550
2,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Textrian
Freya
13
2 / 4 / 1
7,835
712
4,340
10,332
3,209
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
21
Kills
5
5
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
1
0.25
L
Ymir
0
6
4
0.33
L
2
5
1
0.5
W
Achilles
MattBull
Achilles
7
2
9
5.75
W
Yemoja
Mordax
Yemoja
4
0
13
10.5
W
Persephone
Perstephone
Persephone
2
2
9
3.25
L
Freya
Textrian
Freya
2
4
1
0.63
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,146
Damage
17,323
31,537
Taken
45,321
25,071
Mitigated
21,107
6,493
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,423
1,352
0
2,496
12,647
5,379
199
4,437
7,604
0
15,605
L
Ymir
2,466
300
1,072
1,259
13,792
9,840
75
7,461
5,453
14,982
0
L
5,094
591
0
1,258
8,550
2,679
0
3,353
4,708
0
25,204
W
Achilles
MattBull
Achilles
9,784
1,746
0
1,279
10,844
12,310
785
3,370
7,226
7,662
12,226
W
Yemoja
Mordax
Yemoja
7,069
1,073
2,403
1,625
6,922
7,708
1,074
1,513
5,276
28,551
0
W
Persephone
Perstephone
Persephone
11,315
493
113
393
6,029
2,025
2,191
1,618
4,142
39,144
0
L
Freya
Textrian
Freya
4,340
1,359
0
1,601
10,332
3,209
0
4,686
4,961
20,803
0
W
10,978
1,435
0
680
7,742
3,028
1,294
607
6,877
0
28,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
31,246
162
Minions Killed
118
12
Camps Cleared
9
923,051
Distance Traveled
732,791
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,409
674
17
2
4
195,809
3
L
Ymir
7,911
719
25
2
0
152,530
0
L
Ullr
8,091
736
42
4
4
185,786
1
W
Achilles
9,778
889
23
2
3
238,609
0
W
Yemoja
9,855
896
38
3
4
223,441
0
W
Persephone
9,553
868
61
6
3
208,938
0
L
Freya
7,835
712
34
3
1
198,666
3
W
Pele
10,047
913
40
4
2
252,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role