Player Matchup

Neith
Neith
Ruleroth17
Neith
Level 15
God Stats
4W - 3L
1,491 SR
Queue Stats
4W - 6L
1,347 Elo+
Party 2
Poseidon
Poseidon
TheDeathPyro
Poseidon
Level 58
God Stats
2W - 0L
1,746 SR
Queue Stats
4W - 2L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
TheMadHatter115
Cthulhu
Level 109
God Stats
3W - 0L
1,572 SR
Queue Stats
26W - 16L
1,560 Elo+
Party 2
Team Averages
Level 61
1,603 SR
1,418 Elo+

VS

Team Averages
Level 60
1,283 SR
1,337 Elo+
Scylla
Scylla
J_Zombie_3
Scylla
Level 59
God Stats
11W - 19L
1,233 SR
Queue Stats
49W - 69L
1,377 Elo+
Party 1
Charybdis
Charybdis
alldisturbed
Charybdis
Level 113
God Stats
0W - 6L
1,116 SR
Queue Stats
122W - 157L
1,363 Elo+
Party 1
Ganesha
Ganesha
cmj_marqui
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 6 / 7
13,881
631
22,158
18,115
7,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
TheDeathPyro
Poseidon
17
3 / 4 / 3
13,282
604
11,663
12,969
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 5
16,064
730
21,303
29,946
33,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
J_Zombie_3
Scylla
17
6 / 5 / 5
13,859
630
14,767
18,308
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
alldisturbed
Charybdis
17
5 / 6 / 5
13,600
618
21,400
22,787
7,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
cmj_marqui
Ganesha
17
1 / 1 / 9
12,245
557
7,537
25,538
27,253
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
12
Kills
12
13
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
J_Zombie_3
Scylla
6
5
5
1.7
W
Neith
2
6
7
0.92
W
Poseidon
TheDeathPyro
Poseidon
3
4
3
1.13
W
7
3
5
3.17
L
Charybdis
alldisturbed
Charybdis
5
6
5
1.25
L
Ganesha
cmj_marqui
Ganesha
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,124
Damage
43,704
61,030
Taken
66,633
45,779
Mitigated
40,002
16,242
Healing
20,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
J_Zombie_3
Scylla
14,767
946
1,343
7,046
18,308
5,246
0
9,905
8,403
56,883
0
W
Neith
22,158
9,097
928
6,665
18,115
7,564
2,102
7,675
10,440
0
60,277
W
Poseidon
TheDeathPyro
Poseidon
11,663
662
1,032
736
12,969
4,245
113
6,515
6,454
58,320
0
W
21,303
1,151
1,189
5,692
29,946
33,970
418
9,138
20,808
57,634
0
L
Charybdis
alldisturbed
Charybdis
21,400
11,275
1,256
4,000
22,787
7,503
28
13,906
8,881
0
87,853
L
Ganesha
cmj_marqui
Ganesha
7,537
387
0
6,443
25,538
27,253
0
10,555
14,983
19,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,227
Gold Earned
39,704
244
Minions Killed
241
6
Camps Cleared
9
1,198,187
Distance Traveled
1,064,502
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,859
630
68
3
3
351,557
3
W
Neith
13,881
631
88
4
2
368,776
5
W
Poseidon
13,282
604
86
4
1
412,616
3
W
Cthulhu
16,064
730
70
3
3
416,795
5
L
Charybdis
13,600
618
166
8
6
326,149
1
L
Ganesha
12,245
557
7
0
0
386,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role