Player Matchup

Thor
Thor
ItsSharkeesha
Thor
Level 9
God Stats
1W - 2L
1,425 SR
Queue Stats
7W - 22L
1,102 Elo+
Party 2
Sylvanus
Sylvanus
IxPAKxMANxI
Sylvanus
Level 128
God Stats
10W - 5L
1,612 SR
Queue Stats
120W - 95L
1,485 Elo+
Party 2
Tiamat
Tiamat
mehnir
Tiamat
Level 64
God Stats
1W - 1L
1,330 SR
Queue Stats
29W - 32L
1,449 Elo+
Party 2
Team Averages
Level 67
1,456 SR
1,345 Elo+

VS

Team Averages
Level 79
1,663 SR
1,639 Elo+
Izanami
Izanami
H01Y5H1T
Izanami
Level 29
God Stats
3W - 0L
1,751 SR
Queue Stats
246W - 129L
1,754 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LoisSenju
Morgan Le Fay
Level 102
God Stats
50W - 48L
1,515 SR
Queue Stats
773W - 1,016L
1,407 Elo+
Solo
Nemesis
Nemesis
SoapTastes_OK
Nemesis
Level 107
God Stats
3W - 0L
1,722 SR
Queue Stats
584W - 393L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
6,230
519
2,765
12,650
5,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
IxPAKxMANxI
Sylvanus
13
4 / 3 / 2
8,865
739
7,860
15,164
17,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
mehnir
Tiamat
12
2 / 7 / 4
8,063
672
8,979
15,520
8,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H01Y5H1T
Izanami
14
7 / 1 / 7
9,809
817
14,358
9,115
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
LoisSenju
Morgan Le Fay
14
5 / 2 / 10
9,296
775
13,450
7,053
2,473
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
13
6 / 3 / 9
9,123
760
10,480
11,502
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
18
18
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
H01Y5H1T
Izanami
7
1
7
10.5
L
0
8
0
0
L
Sylvanus
IxPAKxMANxI
Sylvanus
4
3
2
1.67
W
Morgan Le Fay
LoisSenju
Morgan Le Fay
5
2
10
5
W
Nemesis
6
3
9
3.5
L
Tiamat
mehnir
Tiamat
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
38,288
43,334
Taken
27,670
31,553
Mitigated
10,468
15,033
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
H01Y5H1T
Izanami
14,358
7,925
0
1,023
9,115
3,417
989
5,889
2,880
0
43,274
L
2,765
229
0
360
12,650
5,487
0
3,262
9,134
0
7,658
L
Sylvanus
IxPAKxMANxI
Sylvanus
7,860
1,672
4,093
7,721
15,164
17,076
0
4,033
10,777
15,105
0
W
Morgan Le Fay
LoisSenju
Morgan Le Fay
13,450
1,139
0
1,936
7,053
2,473
441
3,657
3,232
32,368
0
W
Nemesis
10,480
4,032
0
4,247
11,502
4,578
341
6,966
4,198
0
35,098
L
Tiamat
mehnir
Tiamat
8,979
1,449
0
2,859
15,520
8,990
0
5,128
9,973
22,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,158
Gold Earned
28,228
69
Minions Killed
161
1
Camps Cleared
9
591,671
Distance Traveled
656,477
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,809
817
71
6
1
210,981
1
L
Thor
6,230
519
15
1
0
174,812
1
L
Sylvanus
8,865
739
18
2
0
206,613
6
W
Morgan Le Fay
9,296
775
46
4
2
192,824
4
W
Nemesis
9,123
760
44
4
6
252,672
2
L
Tiamat
8,063
672
36
3
1
210,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role