Player Matchup

Olorun
Olorun
AdanCLinkClink
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,431 Elo+
Party 1
Kali
Kali
BEASTGISSY
Kali
Level 46
God Stats
1W - 1L
1,196 SR
Queue Stats
102W - 120L
1,394 Elo+
Party 1
Ares
Ares
BEASTYOHAN
Ares
Level 26
God Stats
1W - 0L
1,196 SR
Queue Stats
10W - 11L
1,360 Elo+
Party 1
Set
Set
Poruuuu
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
Shicked
Kukulkan
Level 27
God Stats
1W - 0L
1,760 SR
Queue Stats
8W - 14L
1,379 Elo+
Solo
Team Averages
Level 31
1,430 SR
1,387 Elo+

VS

Team Averages
Level 85
1,446 SR
1,451 Elo+
Agni
Agni
Interpol2046
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 2
Neith
Neith
MrJeffyboy
Neith
Level 147
God Stats
4W - 3L
1,695 SR
Queue Stats
172W - 162L
1,591 Elo+
Party 2
Da Ji
Da Ji
Natey
Da Ji
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 163L
1,595 Elo+
Party 2
Cupid
Cupid
SuperStrainToku
Cupid
Level 93
God Stats
0W - 4L
1,211 SR
Queue Stats
61W - 81L
1,375 Elo+
Solo
Hou Yi
Hou Yi
julian_rhys
Hou Yi
Level 23
God Stats
0W - 2L
1,326 SR
Queue Stats
21W - 28L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 5 / 13
12,685
976
26,450
16,950
10,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 19
10,647
819
11,665
17,865
10,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 2 / 22
11,502
885
11,007
21,227
25,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Set
18
7 / 3 / 18
10,973
844
8,670
10,776
6,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Shicked
Kukulkan
17
6 / 3 / 12
10,840
834
16,860
12,461
7,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 4
7,693
592
5,860
15,025
4,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
6 / 4 / 9
10,491
807
17,054
13,783
5,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Natey
Da Ji
17
6 / 8 / 8
10,895
838
14,594
20,811
22,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 9 / 8
8,872
682
10,227
18,130
7,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
18
3 / 6 / 7
10,340
795
9,833
12,649
5,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
53
37
Kills
17
18
Deaths
37
84
Assists
36
Player
Kills
Deaths
Assists
KDA
W
14
5
13
4.1
W
5
5
19
2.9
W
5
2
22
8
L
0
10
4
0.2
L
Neith
6
4
9
2.63
L
Da Ji
Natey
Da Ji
6
8
8
1.25
W
Set
7
3
18
5.33
W
Kukulkan
Shicked
Kukulkan
6
3
12
4
L
2
9
8
0.67
L
Hou Yi
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,652
Damage
57,568
79,279
Taken
80,398
60,743
Mitigated
45,166
28,308
Healing
15,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,450
13,275
6,214
6,644
16,950
10,155
1,491
886
16,064
39,537
0
W
11,665
4,839
940
5,853
17,865
10,535
1,536
1,209
16,656
0
23,003
W
11,007
503
1,765
3,005
21,227
25,751
1,043
1,939
19,288
16,136
0
L
5,860
274
689
1,130
15,025
4,938
0
9,239
5,786
14,257
0
L
Neith
17,054
8,720
1,335
4,180
13,783
5,785
771
8,374
5,409
0
34,910
L
Da Ji
Natey
Da Ji
14,594
1,740
623
1,934
20,811
22,189
320
15,675
5,136
0
18,304
W
Set
8,670
2,673
190
642
10,776
6,829
0
624
10,152
0
16,139
W
Kukulkan
Shicked
Kukulkan
16,860
885
1,733
1,322
12,461
7,473
1,128
1,202
11,259
46,616
0
L
10,227
5,488
1,033
4,214
18,130
7,012
0
13,244
4,886
0
20,586
L
Hou Yi
9,833
2,641
0
650
12,649
5,242
476
7,785
4,864
0
27,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,647
Gold Earned
48,291
124
Minions Killed
107
0
Camps Cleared
0
1,223,130
Distance Traveled
1,064,117
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,685
976
22
2
0
222,805
2
W
Kali
10,647
819
13
1
0
244,013
0
W
Ares
11,502
885
10
1
0
261,357
0
L
Agni
7,693
592
8
1
0
221,966
4
L
Neith
10,491
807
41
3
0
216,049
0
L
Da Ji
10,895
838
6
0
0
218,496
1
W
Set
10,973
844
23
2
0
259,488
0
W
Kukulkan
10,840
834
56
4
0
235,467
2
L
Cupid
8,872
682
19
1
0
192,487
0
L
Hou Yi
10,340
795
33
3
0
215,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role