Player Matchup

Camazotz
Camazotz
Pr0ficient
Camazotz
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 140L
1,341 Elo+
Party 1
Zhong Kui
Zhong Kui
Redcooper
Zhong Kui
Level 145
God Stats
4W - 6L
1,517 SR
Queue Stats
287W - 321L
1,339 Elo+
Party 1
Serqet
Serqet
Zapp_F_Brannigan
Serqet
Level 125
God Stats
1W - 1L
1,779 SR
Queue Stats
187W - 176L
1,432 Elo+
Solo
Pele
Pele
mannychava
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,199 Elo+
Party 2
Odin
Odin
xXfatman98xX
Odin
Level 35
God Stats
2W - 1L
1,608 SR
Queue Stats
129W - 157L
1,389 Elo+
Party 2
Team Averages
Level 73
1,581 SR
1,340 Elo+

VS

Team Averages
Level 115
1,461 SR
1,361 Elo+
Ah Puch
Ah Puch
AdamTheGRE4t
Ah Puch
Level 68
God Stats
4W - 3L
1,366 SR
Queue Stats
168W - 160L
1,398 Elo+
Solo
Eset
Eset
bookish_brunette
Eset
Level 122
God Stats
5W - 11L
1,401 SR
Queue Stats
304W - 318L
1,362 Elo+
Solo
Kumbhakarna
Kumbhakarna
hawkn8tive
Kumbhakarna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 47L
1,380 Elo+
Solo
Sobek
Sobek
soupcatch
Sobek
Level 125
God Stats
16W - 8L
1,540 SR
Queue Stats
552W - 607L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
surehotnative
Tsukuyomi
Level 155
God Stats
8W - 4L
1,500 SR
Queue Stats
678W - 735L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Pr0ficient
Camazotz
18
4 / 8 / 12
11,368
632
10,482
17,781
12,155
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Redcooper
Zhong Kui
19
6 / 7 / 14
11,583
644
21,998
23,498
14,191
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 9 / 10
12,913
717
11,161
19,779
11,080
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 11 / 11
11,570
643
13,525
24,935
6,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 5 / 14
12,184
677
19,397
30,406
15,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AdamTheGRE4t
Ah Puch
20
7 / 4 / 22
13,505
750
24,196
17,897
8,626
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 6 / 23
13,625
757
19,243
15,371
8,479
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
hawkn8tive
Kumbhakarna
20
9 / 2 / 22
14,409
801
16,045
22,381
34,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Sobek
soupcatch
Sobek
16
2 / 8 / 24
11,352
631
9,982
24,411
24,157
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Tsukuyomi
surehotnative
Tsukuyomi
20
15 / 5 / 16
14,173
787
29,852
15,814
9,110
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
146
25
Kills
39
40
Deaths
25
61
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AdamTheGRE4t
Ah Puch
7
4
22
4.5
L
Camazotz
Pr0ficient
Camazotz
4
8
12
1.25
L
Zhong Kui
Redcooper
Zhong Kui
6
7
14
1.86
L
6
9
10
1.22
W
6
6
23
2.92
W
Kumbhakarna
hawkn8tive
Kumbhakarna
9
2
22
10
L
3
11
11
0.77
W
Sobek
soupcatch
Sobek
2
8
24
1.75
W
Tsukuyomi
surehotnative
Tsukuyomi
15
5
16
4.6
L
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,563
Damage
99,318
116,399
Taken
95,874
59,433
Mitigated
84,787
38,927
Healing
33,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AdamTheGRE4t
Ah Puch
24,196
1,662
897
5,329
17,897
8,626
1,724
3,557
13,356
44,610
0
L
Camazotz
Pr0ficient
Camazotz
10,482
1,098
1,605
4,245
17,781
12,155
238
11,526
6,255
0
16,241
L
Zhong Kui
Redcooper
Zhong Kui
21,998
905
630
7,625
23,498
14,191
312
15,081
8,417
44,306
0
L
11,161
1,358
914
3,541
19,779
11,080
519
10,097
9,682
0
20,996
W
19,243
1,861
4,350
3,304
15,371
8,479
859
3,016
12,355
44,978
0
W
Kumbhakarna
hawkn8tive
Kumbhakarna
16,045
2,709
1,104
5,222
22,381
34,415
1,225
5,965
15,982
30,224
0
L
13,525
4,484
2,157
4,677
24,935
6,560
147
17,404
7,531
0
18,985
W
Sobek
soupcatch
Sobek
9,982
377
3,180
7,230
24,411
24,157
1,082
5,333
19,066
18,015
0
W
Tsukuyomi
surehotnative
Tsukuyomi
29,852
5,863
1,817
1,554
15,814
9,110
1,157
4,127
11,095
0
55,672
L
19,397
2,988
2,102
11,431
30,406
15,447
654
15,358
15,048
0
42,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,618
Gold Earned
67,064
142
Minions Killed
187
0
Camps Cleared
0
1,494,739
Distance Traveled
1,535,239
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,505
750
51
3
0
286,276
0
L
Camazotz
11,368
632
11
1
0
311,997
0
L
Zhong Kui
11,583
644
50
3
0
276,015
0
L
Serqet
12,913
717
26
1
0
309,545
4
W
Eset
13,625
757
53
3
0
285,048
0
W
Kumbhakarna
14,409
801
23
1
0
331,311
0
L
Pele
11,570
643
17
1
0
262,950
0
W
Sobek
11,352
631
15
1
0
330,476
5
W
Tsukuyomi
14,173
787
45
3
0
302,128
0
L
Odin
12,184
677
38
2
0
334,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role