Player Matchup

Sylvanus
Sylvanus
Its Simple l
Sylvanus
Level 124
God Stats
8W - 6L
1,566 SR
Queue Stats
103W - 85L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
Maybe Holden
Kukulkan
Level 17
God Stats
4W - 5L
1,723 SR
Queue Stats
183W - 185L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MaybeJake
Tsukuyomi
Level 8
God Stats
9W - 7L
1,502 SR
Queue Stats
29W - 29L
1,457 Elo+
Party 1
Artemis
Artemis
Step Aside Boyz
Artemis
Level 1
God Stats
4W - 4L
1,500 SR
Queue Stats
123W - 135L
1,500 Elo+
Party 1
Ymir
Ymir
Wyomingpride301
Ymir
Level 102
God Stats
1W - 0L
1,381 SR
Queue Stats
22W - 25L
1,643 Elo+
Party 1
Team Averages
Level 50
1,534 SR
1,513 Elo+

VS

Team Averages
Level 13
1,440 SR
1,282 Elo+
Heimdallr
Heimdallr
ArticIceFalcon
Heimdallr
Level 11
God Stats
2W - 5L
1,274 SR
Queue Stats
11W - 13L
1,339 Elo+
Solo
Jormungandr
Jormungandr
FrostyBobcat997
Jormungandr
Level 4
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 4L
1,078 Elo+
Solo
Olorun
Olorun
Righteous953064
Olorun
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 20L
1,357 Elo+
Solo
Bakasura
Bakasura
Stealthy Hands
Bakasura
Level 29
God Stats
6W - 5L
1,641 SR
Queue Stats
140W - 163L
1,422 Elo+
Solo
Neith
Neith
XdannyboiX6625
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 147L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Its Simple l
Sylvanus
20
17 / 4 / 7
16,169
599
34,755
32,412
40,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Maybe Holden
Kukulkan
20
8 / 8 / 6
14,484
536
21,856
14,355
6,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
MaybeJake
Tsukuyomi
20
3 / 6 / 7
12,737
472
12,826
16,110
7,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 10 / 8
11,352
420
8,516
15,522
6,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 10 / 12
11,319
419
8,688
23,925
27,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArticIceFalcon
Heimdallr
19
11 / 6 / 16
13,916
515
25,448
21,312
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
FrostyBobcat997
Jormungandr
16
9 / 5 / 10
12,192
452
16,952
26,686
17,257
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 3 / 4
14,240
527
17,816
23,192
8,877
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
20
7 / 8 / 3
13,337
494
9,437
24,237
13,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 9 / 1
11,847
439
8,723
19,040
5,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
72
31
Kills
38
38
Deaths
31
40
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArticIceFalcon
Heimdallr
11
6
16
3.17
L
Jormungandr
FrostyBobcat997
Jormungandr
9
5
10
2.8
W
Sylvanus
Its Simple l
Sylvanus
17
4
7
5.13
W
Kukulkan
Maybe Holden
Kukulkan
8
8
6
1.38
W
Tsukuyomi
MaybeJake
Tsukuyomi
3
6
7
1.08
L
9
3
4
3.67
L
Bakasura
7
8
3
1.06
W
1
10
8
0.5
W
2
10
12
0.8
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,641
Damage
78,376
102,324
Taken
114,467
89,161
Mitigated
53,864
26,928
Healing
35,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArticIceFalcon
Heimdallr
25,448
13,009
255
5,672
21,312
7,775
5,315
10,931
10,343
0
88,790
L
Jormungandr
FrostyBobcat997
Jormungandr
16,952
3,617
315
4,448
26,686
17,257
851
15,375
11,131
50,204
0
W
Sylvanus
Its Simple l
Sylvanus
34,755
11,210
6,366
15,596
32,412
40,991
1,554
10,576
21,267
93,787
18,397
W
Kukulkan
Maybe Holden
Kukulkan
21,856
5,220
0
0
14,355
6,716
2,509
6,428
7,872
84,973
0
W
Tsukuyomi
MaybeJake
Tsukuyomi
12,826
3,937
0
3,863
16,110
7,604
1,922
5,438
10,294
0
83,647
L
17,816
8,623
1,996
14,332
23,192
8,877
412
11,105
11,945
114,261
0
L
Bakasura
9,437
5,393
0
6,377
24,237
13,970
514
12,331
11,762
0
87,818
W
8,516
5,269
0
1,103
15,522
6,696
1,204
4,409
10,904
0
54,524
W
8,688
1,005
0
0
23,925
27,154
556
7,917
15,678
34,124
0
L
8,723
3,885
0
2,089
19,040
5,985
2,690
11,732
7,266
0
58,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,061
Gold Earned
65,532
511
Minions Killed
642
0
Camps Cleared
0
2,508,639
Distance Traveled
2,223,965
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,916
515
121
4
0
434,454
0
L
Jormungandr
12,192
452
65
2
0
401,401
3
W
Sylvanus
16,169
599
148
5
0
488,316
4
W
Kukulkan
14,484
536
128
5
0
461,098
0
W
Tsukuyomi
12,737
472
107
4
0
590,614
0
L
Olorun
14,240
527
163
6
0
419,460
2
L
Bakasura
13,337
494
161
6
0
566,337
1
W
Artemis
11,352
420
96
4
0
497,079
0
W
Ymir
11,319
419
32
1
0
471,532
5
L
Neith
11,847
439
132
5
0
402,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role