Player Matchup

Vamana
Vamana
Hawkeye-_-FBG
Vamana
Level 18
God Stats
3W - 2L
1,334 SR
Queue Stats
11W - 11L
1,377 Elo+
Party 2
Ares
Ares
Hidden Potato13
Ares
Level 15
God Stats
0W - 4L
1,274 SR
Queue Stats
0W - 5L
1,118 Elo+
Party 3
Guan Yu
Guan Yu
SafeAlpaca5686
Guan Yu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
elchapo_my_dad
Thanatos
Level 17
God Stats
2W - 3L
1,535 SR
Queue Stats
18W - 11L
1,468 Elo+
Party 2
Ymir
Ymir
x BARBER LEX x
Ymir
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 22L
1,265 Elo+
Party 3
Team Averages
Level 13
1,429 SR
1,346 Elo+

VS

Team Averages
Level 32
1,622 SR
1,534 Elo+
Cerberus
Cerberus
Darkstalker101
Cerberus
Level 29
God Stats
2W - 0L
1,401 SR
Queue Stats
34W - 23L
1,658 Elo+
Party 1
Raijin
Raijin
EscapedApe
Raijin
Level 28
God Stats
7W - 2L
1,959 SR
Queue Stats
171W - 43L
1,843 Elo+
Solo
Fenrir
Fenrir
SADBEAR999
Fenrir
Level 27
God Stats
18W - 12L
1,531 SR
Queue Stats
145W - 201L
1,382 Elo+
Solo
Nike
Nike
TheVoicelessOne
Nike
Level 69
God Stats
5W - 2L
1,665 SR
Queue Stats
35W - 29L
1,289 Elo+
Party 1
Artemis
Artemis
makkislove
Artemis
Level 7
God Stats
2W - 1L
1,552 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,522
453
8,387
22,279
15,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 12 / 3
8,077
385
7,715
21,205
13,766
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
0 / 5 / 0
5,949
283
392
3,661
1,457
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
17
12 / 7 / 2
11,197
533
13,667
19,013
8,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 2
7,868
375
4,177
18,138
15,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
10 / 1 / 7
10,706
510
8,091
15,493
15,235
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
EscapedApe
Raijin
15
7 / 8 / 8
10,739
511
10,734
12,200
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SADBEAR999
Fenrir
15
5 / 9 / 5
10,167
484
8,675
16,093
4,804
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
11 / 1 / 4
11,950
569
18,777
15,526
12,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
makkislove
Artemis
14
2 / 2 / 9
9,397
447
3,368
3,999
979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
15
Kills
35
38
Deaths
21
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
10
1
7
13.5
W
Raijin
EscapedApe
Raijin
7
8
8
1.38
L
1
8
3
0.31
L
1
12
3
0.21
W
Fenrir
SADBEAR999
Fenrir
5
9
5
0.83
L
0
5
0
0
W
11
1
4
13
L
Thanatos
12
7
2
1.86
W
Artemis
makkislove
Artemis
2
2
9
3.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,338
Damage
49,645
84,296
Taken
63,311
55,132
Mitigated
37,681
18,679
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,091
1,248
0
5,135
15,493
15,235
941
4,394
11,099
47,997
0
W
Raijin
EscapedApe
Raijin
10,734
4,397
0
1,042
12,200
3,944
324
6,544
5,656
48,645
0
L
8,387
6,091
0
4,714
22,279
15,816
1,523
2,028
20,251
0
55,504
L
7,715
1,395
0
346
21,205
13,766
765
7,420
13,785
32,009
0
W
Fenrir
SADBEAR999
Fenrir
8,675
2,564
0
3,346
16,093
4,804
819
2,337
13,756
0
52,610
L
392
274
0
148
3,661
1,457
0
1,920
1,741
0
5,040
W
18,777
5,855
0
5,312
15,526
12,719
511
2,678
12,848
7,541
62,430
L
Thanatos
13,667
4,035
0
13,016
19,013
8,254
709
4,068
14,945
0
88,987
W
Artemis
makkislove
Artemis
3,368
1,687
0
370
3,999
979
2,837
995
3,004
0
31,402
L
4,177
2,335
0
455
18,138
15,839
291
5,600
12,538
27,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,613
Gold Earned
52,959
330
Minions Killed
401
0
Camps Cleared
0
1,483,003
Distance Traveled
1,787,612
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,706
510
101
5
0
396,944
3
W
Raijin
10,739
511
79
4
0
340,831
0
L
Vamana
9,522
453
111
5
0
366,966
2
L
Ares
8,077
385
50
2
0
304,368
3
W
Fenrir
10,167
484
67
3
0
297,011
4
L
Guan Yu
5,949
283
11
1
0
120,863
0
W
Nike
11,950
569
99
5
0
403,860
2
L
Thanatos
11,197
533
123
6
0
349,967
1
W
Artemis
9,397
447
55
3
0
348,966
2
L
Ymir
7,868
375
35
2
0
340,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role