Player Matchup

Hera
Hera
 
Hera
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Culinaryshep
Heimdallr
Level 48
God Stats
7W - 11L
1,114 SR
Queue Stats
134W - 169L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
Dragonsbane2089
Gilgamesh
Level 147
God Stats
25W - 10L
1,693 SR
Queue Stats
246W - 265L
1,428 Elo+
Party 2
Pele
Pele
Warhawk76
Pele
Level 69
God Stats
7W - 4L
1,584 SR
Queue Stats
246W - 310L
1,396 Elo+
Party 2
Bacchus
Bacchus
Warhawk76 JR
Bacchus
Level 64
God Stats
8W - 4L
1,651 SR
Queue Stats
182W - 227L
1,417 Elo+
Party 2
Team Averages
Level 81
1,509 SR
1,426 Elo+

VS

Team Averages
Level 48
1,551 SR
1,434 Elo+
Janus
Janus
BillyBobJimJoe4
Janus
Level 32
God Stats
6W - 10L
1,410 SR
Queue Stats
95W - 97L
1,456 Elo+
Party 3
Da Ji
Da Ji
Hayden Spicer
Da Ji
Level 79
God Stats
26W - 19L
1,678 SR
Queue Stats
162W - 154L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
SlurryRum
Jormungandr
Level 45
God Stats
22W - 23L
1,409 SR
Queue Stats
175W - 210L
1,417 Elo+
Party 3
Artemis
Artemis
brewskisalotta
Artemis
Level 25
God Stats
14W - 19L
1,514 SR
Queue Stats
187W - 150L
1,410 Elo+
Party 1
Artio
Artio
callofdeath339
Artio
Level 60
God Stats
2W - 6L
1,744 SR
Queue Stats
227W - 271L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
1 / 0 / 4
5,328
533
2,581
4,092
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Culinaryshep
Heimdallr
8
1 / 1 / 3
5,060
506
3,713
5,786
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Dragonsbane2089
Gilgamesh
11
6 / 0 / 1
6,588
659
3,576
4,749
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
11
3 / 1 / 2
6,297
630
4,865
6,125
2,843
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Warhawk76 JR
Bacchus
9
3 / 0 / 2
5,574
557
4,658
8,392
5,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,624
462
3,729
3,943
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 1
4,608
461
4,327
7,726
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
SlurryRum
Jormungandr
7
0 / 1 / 0
4,546
455
1,746
4,889
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 1 / 0
4,685
469
4,053
4,024
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 4 / 0
4,880
488
2,454
7,614
5,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
4
3
L
0
4
1
0.13
W
Heimdallr
Culinaryshep
Heimdallr
1
1
3
2.5
W
Gilgamesh
Dragonsbane2089
Gilgamesh
6
0
1
6.5
L
0
4
1
0.13
L
Jormungandr
SlurryRum
Jormungandr
0
1
0
0
W
Pele
3
1
2
4
W
Bacchus
Warhawk76 JR
Bacchus
3
0
2
4
L
1
1
0
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,393
Damage
16,309
29,144
Taken
28,196
13,593
Mitigated
14,104
11,971
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,581
661
118
1,645
4,092
1,240
730
2,294
1,798
23,728
0
L
3,729
116
0
140
3,943
756
0
580
3,363
19,799
0
W
Heimdallr
Culinaryshep
Heimdallr
3,713
1,866
0
1,691
5,786
1,743
0
730
5,056
0
24,487
W
Gilgamesh
Dragonsbane2089
Gilgamesh
3,576
774
0
2,278
4,749
2,196
54
717
4,032
0
34,099
L
4,327
333
0
2,409
7,726
4,273
0
3,010
4,716
3,960
11,671
L
Jormungandr
SlurryRum
Jormungandr
1,746
706
42
423
4,889
2,324
0
1,327
3,562
21,198
0
W
Pele
4,865
1,084
0
2,229
6,125
2,843
411
3,570
2,555
0
35,304
W
Bacchus
Warhawk76 JR
Bacchus
4,658
446
885
3,125
8,392
5,571
0
1,554
6,838
17,663
0
L
4,053
1,924
0
1,064
4,024
1,049
0
1,689
2,335
0
17,476
L
2,454
768
125
2,033
7,614
5,702
0
724
6,890
16,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,847
Gold Earned
23,343
246
Minions Killed
169
0
Camps Cleared
0
994,545
Distance Traveled
931,910
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,328
533
43
4
0
204,292
0
L
Janus
4,624
462
37
4
0
210,884
2
W
Heimdallr
5,060
506
46
5
0
170,931
1
W
Gilgamesh
6,588
659
71
7
0
218,369
1
L
Da Ji
4,608
461
17
2
0
208,510
2
L
Jormungandr
4,546
455
40
4
0
147,978
0
W
Pele
6,297
630
63
6
0
206,002
1
W
Bacchus
5,574
557
23
2
0
194,951
0
L
Artemis
4,685
469
34
3
0
185,043
0
L
Artio
4,880
488
41
4
0
179,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role