Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
NoobyQuark
Bacchus
Level 148
God Stats
1W - 2L
1,600 SR
Queue Stats
495W - 489L
1,549 Elo+
Solo
Hou Yi
Hou Yi
SoulHandsome
Hou Yi
Level 148
God Stats
0W - 1L
1,590 SR
Queue Stats
419W - 399L
1,512 Elo+
Solo
Hercules
Hercules
chikara88
Hercules
Level 154
God Stats
15W - 13L
1,590 SR
Queue Stats
592W - 563L
1,619 Elo+
Party 2
Set
Set
x4EverGodly
Set
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 131
1,556 SR
1,536 Elo+

VS

Team Averages
Level 111
1,678 SR
1,632 Elo+
Charybdis
Charybdis
Arturi
Charybdis
Level 87
God Stats
14W - 6L
1,787 SR
Queue Stats
25W - 19L
1,669 Elo+
Party 1
Xing Tian
Xing Tian
AweStuck
Xing Tian
Level 159
God Stats
13W - 5L
1,707 SR
Queue Stats
359W - 319L
1,698 Elo+
Party 1
Nike
Nike
Deathnotefx
Nike
Level 87
God Stats
10W - 4L
1,714 SR
Queue Stats
135W - 129L
1,650 Elo+
Party 1
Loki
Loki
KovrimSv
Loki
Level 96
God Stats
7W - 4L
1,654 SR
Queue Stats
198W - 191L
1,569 Elo+
Party 1
Zeus
Zeus
Sirdrmcmagic
Zeus
Level 124
God Stats
18W - 20L
1,526 SR
Queue Stats
260W - 241L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 1 / 1
6,701
609
2,717
5,615
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
NoobyQuark
Bacchus
8
1 / 1 / 0
5,205
473
3,237
7,381
6,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
10
1 / 4 / 0
5,758
523
3,931
6,805
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
chikara88
Hercules
11
2 / 0 / 4
6,639
604
6,315
8,988
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

3
0 / 6 / 1
3,926
357
514
4,654
1,212
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arturi
Charybdis
10
3 / 0 / 2
6,528
593
2,509
4,703
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
AweStuck
Xing Tian
8
0 / 0 / 8
5,609
510
4,563
5,955
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
5,949
541
5,719
9,654
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
10
3 / 2 / 2
6,280
571
3,184
7,995
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 2 / 1
6,741
613
4,986
4,699
1,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
11
12
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
1
1
4.5
W
Charybdis
Arturi
Charybdis
3
0
2
4
W
Xing Tian
AweStuck
Xing Tian
0
0
8
4
W
1
4
1
0.38
W
Loki
3
2
2
2
L
Bacchus
NoobyQuark
Bacchus
1
1
0
1
W
4
2
1
2.25
L
Hou Yi
1
4
0
0.25
L
Hercules
chikara88
Hercules
2
0
4
4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,714
Damage
20,961
33,443
Taken
33,006
16,225
Mitigated
14,338
11,056
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,717
360
199
2,921
5,615
1,894
0
1,134
4,481
34,708
0
W
Charybdis
Arturi
Charybdis
2,509
1,919
0
1,225
4,703
1,160
778
1,161
3,542
0
35,368
W
Xing Tian
AweStuck
Xing Tian
4,563
686
0
1,600
5,955
3,746
0
1,954
4,001
14,487
0
W
5,719
1,018
0
2,279
9,654
5,584
0
3,122
6,532
6,144
27,221
W
Loki
3,184
1,375
0
2,770
7,995
2,163
0
1,430
6,565
0
31,415
L
Bacchus
NoobyQuark
Bacchus
3,237
700
75
1,594
7,381
6,267
0
2,508
4,873
18,065
0
W
4,986
942
0
1,379
4,699
1,685
868
597
4,102
42,180
0
L
Hou Yi
3,931
666
0
1,106
6,805
2,046
0
3,478
3,327
0
30,969
L
Hercules
chikara88
Hercules
6,315
1,600
0
5,161
8,988
4,806
0
3,017
5,971
6,566
32,009
L
514
442
0
0
4,654
1,212
84
1,188
3,466
0
3,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
31,107
275
Minions Killed
324
0
Camps Cleared
0
1,081,136
Distance Traveled
1,021,136
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,701
609
90
8
0
244,173
0
W
Charybdis
6,528
593
79
7
0
187,677
3
W
Xing Tian
5,609
510
25
2
0
208,772
4
W
Nike
5,949
541
68
6
0
202,739
1
W
Loki
6,280
571
60
5
0
227,664
3
L
Bacchus
5,205
473
26
2
0
204,479
1
W
Zeus
6,741
613
92
8
0
194,284
2
L
Hou Yi
5,758
523
66
6
0
196,901
3
L
Hercules
6,639
604
89
8
0
241,310
4
L
Set
3,926
357
4
0
0
194,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role