Player Matchup

Chang'e
Chang'e
DanielleReid
Chang'e
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,421 Elo+
Party 1
Hachiman
Hachiman
ElCompita
Hachiman
Level 16
God Stats
7W - 3L
1,781 SR
Queue Stats
22W - 18L
1,488 Elo+
Party 1
Cerberus
Cerberus
Goodbye4321
Cerberus
Level 12
God Stats
1W - 2L
1,734 SR
Queue Stats
17W - 16L
1,463 Elo+
Party 3
Geb
Geb
NilsNelson
Geb
Level 5
God Stats
1W - 3L
1,734 SR
Queue Stats
6W - 11L
1,411 Elo+
Party 3
Danzaburou
Danzaburou
elviscoso7u7
Danzaburou
Level 25
God Stats
53W - 38L
1,627 SR
Queue Stats
62W - 46L
1,533 Elo+
Party 1
Team Averages
Level 17
1,675 SR
1,463 Elo+

VS

Team Averages
Level 16
1,579 SR
1,445 Elo+
Rama
Rama
Alkealine
Rama
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
168W - 136L
1,473 Elo+
Party 2
Ganesha
Ganesha
Dounut6969
Ganesha
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 45L
1,404 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GoldMid
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 65L
1,453 Elo+
Party 2
Hades
Hades
PappaDoc525
Hades
Level 13
God Stats
13W - 7L
1,745 SR
Queue Stats
75W - 90L
1,453 Elo+
Party 2
Ratatoskr
Ratatoskr
gjhhgsd
Ratatoskr
Level 6
God Stats
3W - 0L
1,651 SR
Queue Stats
7W - 7L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DanielleReid
Chang'e
20
8 / 9 / 16
15,292
1,092
30,776
27,366
10,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
ElCompita
Hachiman
20
7 / 12 / 19
14,994
1,071
30,776
27,670
11,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Goodbye4321
Cerberus
20
1 / 11 / 21
13,398
957
11,220
41,436
39,557
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 9 / 14
14,461
1,033
14,334
33,255
37,510
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
elviscoso7u7
Danzaburou
20
14 / 5 / 12
17,432
1,245
32,827
28,940
12,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
35 / 7 / 8
20,824
1,487
87,906
25,437
10,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Dounut6969
Ganesha
20
1 / 4 / 37
16,404
1,172
24,539
26,319
46,359
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
GoldMid
Cu Chulainn
20
4 / 7 / 23
14,131
1,009
16,729
30,969
31,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 5 / 20
13,599
971
7,563
22,217
18,518
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ratatoskr
gjhhgsd
Ratatoskr
20
2 / 11 / 15
12,830
916
15,083
20,847
12,670
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
149
34
Kills
46
46
Deaths
34
82
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Rama
35
7
8
5.57
L
Chang'e
DanielleReid
Chang'e
8
9
16
1.78
W
Ganesha
Dounut6969
Ganesha
1
4
37
4.88
L
Hachiman
ElCompita
Hachiman
7
12
19
1.38
W
Cu Chulainn
GoldMid
Cu Chulainn
4
7
23
2.21
L
Cerberus
Goodbye4321
Cerberus
1
11
21
1.05
L
4
9
14
1.22
W
4
5
20
2.8
L
Danzaburou
elviscoso7u7
Danzaburou
14
5
12
4
W
Ratatoskr
gjhhgsd
Ratatoskr
2
11
15
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,933
Damage
151,820
158,667
Taken
125,789
111,664
Mitigated
119,345
21,338
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
87,906
54,379
0
4,995
25,437
10,561
0
12,219
13,218
0
124,555
L
Chang'e
DanielleReid
Chang'e
30,776
3,053
3,552
7,303
27,366
10,861
0
7,610
19,756
74,174
0
W
Ganesha
Dounut6969
Ganesha
24,539
1,286
0
2,003
26,319
46,359
0
11,657
14,662
45,798
0
L
Hachiman
ElCompita
Hachiman
30,776
23,244
0
884
27,670
11,114
0
7,979
19,691
0
43,690
W
Cu Chulainn
GoldMid
Cu Chulainn
16,729
2,400
0
1,001
30,969
31,237
0
12,232
18,737
8,665
26,332
L
Cerberus
Goodbye4321
Cerberus
11,220
458
0
2,928
41,436
39,557
0
8,199
33,237
25,715
0
L
14,334
2,993
0
2,584
33,255
37,510
0
4,573
28,682
18,432
0
W
7,563
2,061
499
1,032
22,217
18,518
0
9,173
13,044
21,446
0
L
Danzaburou
elviscoso7u7
Danzaburou
32,827
19,205
0
4,087
28,940
12,622
0
6,613
22,327
0
77,545
W
Ratatoskr
gjhhgsd
Ratatoskr
15,083
3,895
0
0
20,847
12,670
0
11,049
9,798
0
41,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,577
Gold Earned
77,788
260
Minions Killed
252
5
Camps Cleared
8
1,365,173
Distance Traveled
1,252,441
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
20,824
1,487
82
6
7
225,089
0
L
Chang'e
15,292
1,092
92
7
0
272,711
0
W
Ganesha
16,404
1,172
4
0
0
259,261
0
L
Hachiman
14,994
1,071
27
2
1
236,136
0
W
Cu Chulainn
14,131
1,009
58
4
1
262,694
1
L
Cerberus
13,398
957
39
3
2
279,163
0
L
Geb
14,461
1,033
3
0
0
298,190
0
W
Hades
13,599
971
43
3
0
243,728
1
L
Danzaburou
17,432
1,245
99
7
2
278,973
0
W
Ratatoskr
12,830
916
65
5
0
261,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role