Player Matchup

Chiron
Chiron
DTB_Donny
Chiron
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 31L
1,345 Elo+
Party 1
Chaac
Chaac
El hijo el lag
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hades
Hades
JayP1pp3n
Hades
Level 29
God Stats
9W - 5L
1,605 SR
Queue Stats
74W - 80L
1,376 Elo+
Party 1
Fenrir
Fenrir
Lonelyville
Fenrir
Level 19
God Stats
5W - 9L
1,318 SR
Queue Stats
42W - 44L
1,334 Elo+
Party 1
Bellona
Bellona
SPARTAN 27009
Bellona
Level 23
God Stats
1W - 1L
1,332 SR
Queue Stats
1W - 1L
1,416 Elo+
Party 2
Team Averages
Level 23
1,451 SR
1,394 Elo+

VS

Team Averages
Level 25
1,587 SR
1,334 Elo+
Neith
Neith
BRIVNGVM3
Neith
Level 22
God Stats
27W - 35L
1,410 SR
Queue Stats
34W - 49L
1,282 Elo+
Solo
Eset
Eset
Bcaptain_007
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,203 Elo+
Party 3
Sun Wukong
Sun Wukong
Zooted Ramen
Sun Wukong
Level 26
God Stats
0W - 1L
1,696 SR
Queue Stats
9W - 13L
1,310 Elo+
Solo
Cliodhna
Cliodhna
nightshade490
Cliodhna
Level 27
God Stats
2W - 2L
1,769 SR
Queue Stats
11W - 5L
1,564 Elo+
Solo
Merlin
Merlin
yeen12
Merlin
Level 29
God Stats
11W - 8L
1,560 SR
Queue Stats
46W - 41L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DTB_Donny
Chiron
13
9 / 0 / 7
8,025
617
7,800
5,830
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 1
6,806
524
1,966
5,762
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
JayP1pp3n
Hades
13
5 / 2 / 4
7,559
581
5,951
9,665
4,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
13
10 / 2 / 4
8,294
638
6,700
9,579
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
10
3 / 1 / 2
6,315
486
2,603
5,571
3,318
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BRIVNGVM3
Neith
8
1 / 8 / 1
5,717
440
4,748
7,703
1,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 6 / 0
5,441
419
1,725
7,241
2,300
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
Zooted Ramen
Sun Wukong
8
1 / 5 / 3
5,983
460
5,283
9,146
7,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
nightshade490
Cliodhna
13
4 / 1 / 0
7,455
573
4,010
7,402
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
yeen12
Merlin
8
1 / 8 / 2
5,762
443
3,378
7,828
1,759
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
28
Kills
7
7
Deaths
28
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
BRIVNGVM3
Neith
1
8
1
0.19
L
0
6
0
0
W
Chiron
DTB_Donny
Chiron
9
0
7
12.5
W
1
2
1
0.75
W
Hades
JayP1pp3n
Hades
5
2
4
3.5
W
Fenrir
10
2
4
6
W
Bellona
3
1
2
4
L
Sun Wukong
Zooted Ramen
Sun Wukong
1
5
3
0.5
L
Cliodhna
nightshade490
Cliodhna
4
1
0
4
L
Merlin
yeen12
Merlin
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,020
Damage
19,144
36,407
Taken
39,320
16,049
Mitigated
16,407
13,443
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BRIVNGVM3
Neith
4,748
2,480
0
847
7,703
1,843
562
91
7,612
0
21,097
L
1,725
287
0
628
7,241
2,300
594
2,847
4,394
16,031
0
W
Chiron
DTB_Donny
Chiron
7,800
4,043
286
3,493
5,830
1,727
1,024
934
4,812
0
36,882
W
1,966
567
0
1,325
5,762
2,571
344
0
5,723
1,545
18,246
W
Hades
JayP1pp3n
Hades
5,951
810
89
4,478
9,665
4,905
785
3,107
6,366
32,147
0
W
Fenrir
6,700
3,106
0
2,750
9,579
3,528
2,152
616
8,759
0
37,520
W
Bellona
2,603
1,391
0
1,022
5,571
3,318
886
446
5,084
0
18,866
L
Sun Wukong
Zooted Ramen
Sun Wukong
5,283
1,260
0
935
9,146
7,710
0
1,034
8,036
0
20,526
L
Cliodhna
nightshade490
Cliodhna
4,010
629
0
1,047
7,402
2,795
0
1,034
6,095
0
50,881
L
Merlin
yeen12
Merlin
3,378
296
0
70
7,828
1,759
40
1,695
6,133
19,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,999
Gold Earned
30,358
291
Minions Killed
227
0
Camps Cleared
0
1,246,159
Distance Traveled
1,122,444
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,717
440
34
3
0
161,895
2
L
Eset
5,441
419
38
3
0
222,817
0
W
Chiron
8,025
617
67
5
0
262,775
1
W
Chaac
6,806
524
42
3
0
231,853
0
W
Hades
7,559
581
59
5
0
209,532
1
W
Fenrir
8,294
638
78
6
0
270,252
0
W
Bellona
6,315
486
45
3
0
271,747
0
L
Sun Wukong
5,983
460
34
3
0
225,469
1
L
Cliodhna
7,455
573
93
7
0
292,158
0
L
Merlin
5,762
443
28
2
0
220,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role