Player Matchup

Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
IXHEZX1
Nox
Level 147
God Stats
4W - 2L
1,616 SR
Queue Stats
143W - 97L
1,673 Elo+
Party 2
Agni
Agni
Jrthefirst3
Agni
Level 79
God Stats
0W - 2L
1,282 SR
Queue Stats
144W - 132L
1,486 Elo+
Party 3
Thanatos
Thanatos
X7DYNIMIUS
Thanatos
Level 25
God Stats
0W - 1L
1,351 SR
Queue Stats
13W - 5L
1,926 Elo+
Party 2
Raijin
Raijin
fufaman11
Raijin
Level 87
God Stats
3W - 2L
1,563 SR
Queue Stats
173W - 150L
1,520 Elo+
Party 3
Team Averages
Level 85
1,462 SR
1,621 Elo+

VS

Team Averages
Level 88
1,579 SR
1,521 Elo+
Thanatos
Thanatos
BaitTheKenny
Thanatos
Level 27
God Stats
2W - 0L
1,723 SR
Queue Stats
31W - 7L
1,761 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Caim187
Cu Chulainn
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 20L
1,194 Elo+
Solo
Ravana
Ravana
FeliscatMittens
Ravana
Level 138
God Stats
5W - 2L
1,763 SR
Queue Stats
83W - 48L
1,641 Elo+
Party 1
Hel
Hel
MegaMeagan
Hel
Level 141
God Stats
8W - 7L
1,598 SR
Queue Stats
291W - 253L
1,607 Elo+
Party 1
Zhong Kui
Zhong Kui
Mints1821
Zhong Kui
Level 120
God Stats
1W - 2L
1,309 SR
Queue Stats
83W - 85L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 5 / 6
9,443
590
4,949
13,147
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nox
14
0 / 6 / 8
8,956
560
10,249
12,456
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 3 / 6
10,547
659
16,695
8,592
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
X7DYNIMIUS
Thanatos
16
3 / 4 / 4
9,875
617
8,763
12,312
8,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
fufaman11
Raijin
18
2 / 7 / 6
10,490
656
15,143
20,018
7,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaitTheKenny
Thanatos
16
2 / 2 / 13
10,044
628
7,888
14,012
5,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Caim187
Cu Chulainn
19
7 / 2 / 13
11,721
733
12,007
15,383
12,565
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
10 / 3 / 10
11,837
740
15,594
9,964
4,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 1 / 17
11,649
728
8,306
8,640
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Mints1821
Zhong Kui
18
2 / 2 / 19
10,647
665
18,764
17,187
13,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
97
9
Kills
25
25
Deaths
10
30
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
6
1
W
Thanatos
BaitTheKenny
Thanatos
2
2
13
4.25
W
Cu Chulainn
Caim187
Cu Chulainn
7
2
13
6.75
W
10
3
10
5
L
Nox
0
6
8
0.67
L
2
3
6
1.67
W
4
1
17
12.5
W
Zhong Kui
Mints1821
Zhong Kui
2
2
19
5.75
L
Thanatos
X7DYNIMIUS
Thanatos
3
4
4
1.25
L
Raijin
fufaman11
Raijin
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,799
Damage
62,559
66,525
Taken
65,186
27,850
Mitigated
40,792
32,874
Healing
43,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,949
1,084
15,626
4,364
13,147
4,913
280
4,894
8,253
12,283
0
W
Thanatos
BaitTheKenny
Thanatos
7,888
302
316
4,359
14,012
5,412
308
10,689
3,323
0
10,751
W
Cu Chulainn
Caim187
Cu Chulainn
12,007
1,703
1,123
2,239
15,383
12,565
884
11,561
3,822
6,796
26,776
W
15,594
3,973
1,343
1,001
9,964
4,891
1,529
6,523
3,441
0
29,588
L
Nox
10,249
773
789
1,210
12,456
3,562
0
3,960
8,496
21,448
0
L
16,695
898
1,434
931
8,592
3,507
0
5,607
2,985
41,879
0
W
8,306
610
23,689
5,899
8,640
4,390
872
6,212
2,428
32,171
0
W
Zhong Kui
Mints1821
Zhong Kui
18,764
1,071
861
2,581
17,187
13,534
1,065
12,251
4,936
34,132
0
L
Thanatos
X7DYNIMIUS
Thanatos
8,763
841
1,016
3,951
12,312
8,642
0
5,335
6,977
279
11,487
L
Raijin
fufaman11
Raijin
15,143
2,108
753
2,800
20,018
7,226
0
9,090
10,928
37,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
55,898
148
Minions Killed
149
0
Camps Cleared
0
1,401,367
Distance Traveled
1,597,271
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,443
590
15
1
0
275,291
1
W
Thanatos
10,044
628
8
1
0
311,195
0
W
Cu Chulainn
11,721
733
35
2
0
323,769
0
W
Ravana
11,837
740
31
2
0
303,113
1
L
Nox
8,956
560
27
2
0
267,647
1
L
Agni
10,547
659
62
4
0
290,629
3
W
Hel
11,649
728
45
3
0
347,771
0
W
Zhong Kui
10,647
665
30
2
0
311,423
0
L
Thanatos
9,875
617
7
0
0
315,062
0
L
Raijin
10,490
656
37
2
0
252,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role