Player Matchup

Chang'e
Chang'e
GodBlasten
Chang'e
Level 26
God Stats
3W - 2L
1,462 SR
Queue Stats
51W - 44L
1,567 Elo+
Solo
Ratatoskr
Ratatoskr
Littlelaggers
Ratatoskr
Level 6
God Stats
12W - 12L
1,475 SR
Queue Stats
12W - 12L
1,528 Elo+
Party 1
Medusa
Medusa
Nephilimic
Medusa
Level 43
God Stats
2W - 1L
1,397 SR
Queue Stats
29W - 28L
1,498 Elo+
Party 1
Artio
Artio
QUEEN-NBS
Artio
Level 104
God Stats
1W - 0L
1,532 SR
Queue Stats
10W - 14L
1,414 Elo+
Party 1
Bellona
Bellona
kaitrin27
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,316 Elo+
Party 1
Team Averages
Level 36
1,473 SR
1,465 Elo+

VS

Team Averages
Level 26
1,540 SR
1,520 Elo+
Vamana
Vamana
IBoxGrandmas
Vamana
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KingSkyies
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
Playdudeguy
Danzaburou
Level 7
God Stats
8W - 5L
1,500 SR
Queue Stats
47W - 47L
1,542 Elo+
Party 2
Ganesha
Ganesha
SootCryptid
Ganesha
Level 8
God Stats
5W - 11L
1,493 SR
Queue Stats
9W - 23L
1,397 Elo+
Solo
Izanami
Izanami
vElastic
Izanami
Level 47
God Stats
35W - 20L
1,706 SR
Queue Stats
106W - 94L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GodBlasten
Chang'e
20
6 / 2 / 22
15,049
1,075
30,050
27,534
26,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Littlelaggers
Ratatoskr
20
17 / 7 / 9
16,636
1,188
30,799
25,409
18,616
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Nephilimic
Medusa
20
7 / 2 / 20
14,801
1,057
37,960
18,756
7,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
QUEEN-NBS
Artio
20
3 / 7 / 18
13,356
954
13,647
33,657
59,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
kaitrin27
Bellona
20
3 / 13 / 20
14,157
1,011
19,323
34,303
37,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
3 / 7 / 20
14,733
1,052
15,256
33,311
33,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
KingSkyies
Morgan Le Fay
20
5 / 6 / 20
14,658
1,047
33,461
23,709
14,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Playdudeguy
Danzaburou
20
8 / 7 / 13
14,408
1,029
16,249
19,778
10,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
SootCryptid
Ganesha
20
0 / 10 / 20
12,920
923
8,252
34,773
42,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Izanami
vElastic
Izanami
20
15 / 6 / 15
17,485
1,249
59,247
27,147
16,103
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
119
36
Kills
31
31
Deaths
36
89
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GodBlasten
Chang'e
6
2
22
8.5
L
Vamana
3
7
20
1.86
L
Morgan Le Fay
KingSkyies
Morgan Le Fay
5
6
20
2.5
W
Ratatoskr
Littlelaggers
Ratatoskr
17
7
9
3.07
W
Medusa
Nephilimic
Medusa
7
2
20
8.5
L
Danzaburou
Playdudeguy
Danzaburou
8
7
13
2.07
W
Artio
QUEEN-NBS
Artio
3
7
18
1.71
L
Ganesha
SootCryptid
Ganesha
0
10
20
1
W
Bellona
kaitrin27
Bellona
3
13
20
1
L
Izanami
vElastic
Izanami
15
6
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,779
Damage
132,465
139,659
Taken
138,718
149,625
Mitigated
117,059
37,460
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GodBlasten
Chang'e
30,050
2,023
10,188
10,416
27,534
26,731
0
9,286
18,248
68,361
0
L
Vamana
15,256
6,723
2,646
2,932
33,311
33,249
0
10,366
22,945
0
30,998
L
Morgan Le Fay
KingSkyies
Morgan Le Fay
33,461
3,181
1,266
3,565
23,709
14,022
0
6,587
17,122
57,764
0
W
Ratatoskr
Littlelaggers
Ratatoskr
30,799
5,201
0
0
25,409
18,616
0
7,031
18,378
0
46,281
W
Medusa
Nephilimic
Medusa
37,960
14,150
0
1,601
18,756
7,724
0
6,431
12,325
0
83,924
L
Danzaburou
Playdudeguy
Danzaburou
16,249
9,022
0
1,490
19,778
10,897
0
6,266
13,512
0
40,606
W
Artio
QUEEN-NBS
Artio
13,647
1,561
4,321
7,286
33,657
59,246
0
8,213
25,444
21,869
0
L
Ganesha
SootCryptid
Ganesha
8,252
207
0
632
34,773
42,788
0
12,610
22,163
12,747
0
W
Bellona
kaitrin27
Bellona
19,323
6,910
2,046
1,602
34,303
37,308
0
10,752
23,551
0
31,476
L
Izanami
vElastic
Izanami
59,247
48,885
0
3,983
27,147
16,103
0
7,868
19,279
0
115,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,999
Gold Earned
74,204
270
Minions Killed
269
5
Camps Cleared
8
1,248,187
Distance Traveled
1,310,903
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,049
1,075
93
7
0
276,941
1
L
Vamana
14,733
1,052
29
2
1
312,149
3
L
Morgan Le Fay
14,658
1,047
57
4
1
287,646
0
W
Ratatoskr
16,636
1,188
31
2
2
279,990
1
W
Medusa
14,801
1,057
105
8
3
252,462
1
L
Danzaburou
14,408
1,029
52
4
0
238,577
0
W
Artio
13,356
954
16
1
0
212,939
0
L
Ganesha
12,920
923
0
0
0
226,503
0
W
Bellona
14,157
1,011
25
2
0
225,855
0
L
Izanami
17,485
1,249
131
9
6
246,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role