Player Matchup

Eset
Eset
Kemonito200
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,427 Elo+
Solo
Ares
Ares
MacheteEddie
Ares
Level 27
God Stats
1W - 1L
1,309 SR
Queue Stats
31W - 21L
1,566 Elo+
Party 1
Kuzenbo
Kuzenbo
Perturbator
Kuzenbo
Level 107
God Stats
2W - 4L
1,324 SR
Queue Stats
171W - 149L
1,571 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SID22ACIDmann
Cu Chulainn
Level 27
God Stats
3W - 0L
1,619 SR
Queue Stats
28W - 57L
1,362 Elo+
Solo
The Morrigan
The Morrigan
stormforger
The Morrigan
Level 135
God Stats
8W - 7L
1,635 SR
Queue Stats
273W - 268L
1,556 Elo+
Party 1
Team Averages
Level 65
1,477 SR
1,497 Elo+

VS

Team Averages
Level 34
1,415 SR
1,453 Elo+
Fafnir
Fafnir
HELIOS455
Fafnir
Level 29
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 2L
1,516 Elo+
Solo
Charybdis
Charybdis
Kitkarkat
Charybdis
Level 29
God Stats
1W - 3L
1,461 SR
Queue Stats
8W - 11L
1,429 Elo+
Party 2
Hercules
Hercules
Mr T Baggums
Hercules
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 76L
1,489 Elo+
Solo
Vamana
Vamana
Pie2Awesome
Vamana
Level 67
God Stats
0W - 1L
1,302 SR
Queue Stats
10W - 21L
1,321 Elo+
Party 2
Zeus
Zeus
astolenboat
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 29
12,471
831
20,027
18,626
12,685
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 4 / 24
12,908
861
17,379
25,077
35,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Perturbator
Kuzenbo
19
6 / 2 / 28
11,524
768
20,614
24,338
41,330
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
SID22ACIDmann
Cu Chulainn
18
8 / 4 / 20
11,786
786
15,204
25,443
32,538
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
stormforger
The Morrigan
19
9 / 3 / 20
12,163
811
24,379
11,436
6,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HELIOS455
Fafnir
16
1 / 8 / 9
9,995
666
5,414
18,713
21,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Kitkarkat
Charybdis
16
1 / 9 / 9
9,593
640
12,219
15,106
8,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Mr T Baggums
Hercules
18
4 / 8 / 6
11,428
762
11,363
35,571
37,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
18
4 / 6 / 4
10,309
687
11,537
19,018
19,242
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 9 / 7
11,221
748
39,643
14,568
5,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
49
40
Kills
14
15
Deaths
40
121
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fafnir
HELIOS455
Fafnir
1
8
9
0.69
W
7
2
29
10.75
L
Charybdis
Kitkarkat
Charybdis
1
9
9
0.61
W
10
4
24
5.5
L
Hercules
Mr T Baggums
Hercules
4
8
6
0.88
W
Kuzenbo
Perturbator
Kuzenbo
6
2
28
10
L
Vamana
4
6
4
1
W
Cu Chulainn
SID22ACIDmann
Cu Chulainn
8
4
20
4.5
L
4
9
7
0.83
W
The Morrigan
stormforger
The Morrigan
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,603
Damage
80,176
104,920
Taken
102,976
127,943
Mitigated
92,140
34,956
Healing
30,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
HELIOS455
Fafnir
5,414
1,785
2,013
3,212
18,713
21,898
2
15,911
2,497
11,587
0
W
20,027
2,928
3,178
5,425
18,626
12,685
2,121
8,534
10,092
34,923
0
L
Charybdis
Kitkarkat
Charybdis
12,219
4,785
551
601
15,106
8,448
246
12,927
1,941
0
32,061
W
17,379
1,669
3,006
2,719
25,077
35,041
415
14,066
11,011
25,582
0
L
Hercules
Mr T Baggums
Hercules
11,363
1,961
300
13,250
35,571
37,312
0
26,656
8,665
0
21,472
W
Kuzenbo
Perturbator
Kuzenbo
20,614
5,127
3,388
3,458
24,338
41,330
562
7,843
16,495
35,626
0
L
Vamana
11,537
4,287
2,060
6,236
19,018
19,242
308
14,174
4,722
0
31,435
W
Cu Chulainn
SID22ACIDmann
Cu Chulainn
15,204
2,761
3,379
5,302
25,443
32,538
1,289
11,692
13,751
9,409
20,204
L
39,643
3,737
514
2,130
14,568
5,240
114
12,389
2,095
64,812
0
W
The Morrigan
stormforger
The Morrigan
24,379
5,371
3,903
1,198
11,436
6,349
1,140
2,922
8,505
38,271
5,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,852
Gold Earned
52,546
148
Minions Killed
168
0
Camps Cleared
0
1,473,391
Distance Traveled
1,196,948
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,995
666
8
1
0
250,147
1
W
Eset
12,471
831
25
2
0
300,000
0
L
Charybdis
9,593
640
35
2
0
205,824
0
W
Ares
12,908
861
16
1
0
294,322
0
L
Hercules
11,428
762
13
1
0
223,582
1
W
Kuzenbo
11,524
768
18
1
0
302,306
0
L
Vamana
10,309
687
47
3
0
296,605
3
W
Cu Chulainn
11,786
786
31
2
0
299,859
1
L
Zeus
11,221
748
65
4
0
220,790
0
W
The Morrigan
12,163
811
58
4
0
276,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role