Player Matchup

Skadi
Skadi
BOATSNHOES_74
Skadi
Level 29
God Stats
99W - 113L
1,539 SR
Queue Stats
220W - 245L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
Kingslayerxxz123
Baron Samedi
Level 7
God Stats
0W - 2L
1,442 SR
Queue Stats
1W - 4L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lagman_12
Tsukuyomi
Level 22
God Stats
13W - 25L
1,375 SR
Queue Stats
109W - 132L
1,397 Elo+
Solo
Artio
Artio
TaG_iNSiGhT_
Artio
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,421 Elo+
Solo
Vamana
Vamana
yahirgamer56
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,613 Elo+
Solo
Team Averages
Level 13
1,471 SR
1,453 Elo+

VS

Team Averages
Level 20
1,506 SR
1,420 Elo+
Merlin
Merlin
BrazyassOso
Merlin
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 117L
1,312 Elo+
Solo
Ullr
Ullr
OnlySham
Ullr
Level 17
God Stats
6W - 4L
1,508 SR
Queue Stats
62W - 73L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
Sxnoj
Gilgamesh
Level 26
God Stats
12W - 12L
1,500 SR
Queue Stats
115W - 109L
1,491 Elo+
Party 1
Mercury
Mercury
crazy_CRANK2009
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,364 Elo+
Solo
Ymir
Ymir
isaiaah
Ymir
Level 17
God Stats
2W - 2L
1,524 SR
Queue Stats
28W - 32L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,486
499
1,922
4,435
1,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Kingslayerxxz123
Baron Samedi
8
0 / 7 / 0
4,814
438
3,346
8,992
3,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Lagman_12
Tsukuyomi
10
2 / 3 / 0
6,361
578
5,262
7,929
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 3 / 0
4,190
381
1,022
8,187
4,965
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
5
0 / 3 / 0
4,259
387
377
5,093
2,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 0 / 0
7,130
648
4,208
2,953
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
12
1 / 0 / 1
6,703
609
350
3,215
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Sxnoj
Gilgamesh
10
10 / 1 / 1
7,128
648
6,933
8,549
3,750
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 1
6,895
627
2,976
6,715
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
isaiaah
Ymir
10
0 / 0 / 3
5,817
529
3,964
5,113
3,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
16
17
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Merlin
3
0
0
3
L
Baron Samedi
Kingslayerxxz123
Baron Samedi
0
7
0
0
L
Tsukuyomi
Lagman_12
Tsukuyomi
2
3
0
0.67
W
Ullr
1
0
1
1.5
W
Gilgamesh
Sxnoj
Gilgamesh
10
1
1
10.5
L
0
3
0
0
W
2
1
1
2.5
W
Ymir
isaiaah
Ymir
0
0
3
1.5
L
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,929
Damage
18,431
34,636
Taken
26,545
14,198
Mitigated
11,127
5,230
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,922
944
0
651
4,435
1,237
0
1,617
2,818
0
24,563
W
Merlin
4,208
725
0
772
2,953
936
1,696
949
2,004
34,754
0
L
Baron Samedi
Kingslayerxxz123
Baron Samedi
3,346
882
204
1,422
8,992
3,508
0
2,789
6,203
18,937
0
L
Tsukuyomi
Lagman_12
Tsukuyomi
5,262
1,673
0
2,448
7,929
2,319
0
0
7,929
0
26,586
W
Ullr
350
96
0
2,062
3,215
966
1,785
30
3,185
0
35,468
W
Gilgamesh
Sxnoj
Gilgamesh
6,933
1,875
0
2,337
8,549
3,750
0
1,776
6,660
324
26,236
L
1,022
344
0
183
8,187
4,965
0
3,766
4,421
5,015
0
W
2,976
1,346
0
3,163
6,715
1,977
614
259
6,456
0
32,838
W
Ymir
isaiaah
Ymir
3,964
655
45
1,335
5,113
3,498
717
1,354
3,759
17,575
0
L
Vamana
377
104
0
322
5,093
2,169
0
0
5,093
0
10,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
33,673
179
Minions Killed
306
0
Camps Cleared
0
1,028,219
Distance Traveled
1,028,782
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,486
499
52
5
0
174,064
2
W
Merlin
7,130
648
67
6
0
200,608
0
L
Baron Samedi
4,814
438
41
4
0
197,438
0
L
Tsukuyomi
6,361
578
55
5
0
234,973
3
W
Ullr
6,703
609
78
7
0
197,174
1
W
Gilgamesh
7,128
648
40
4
0
237,907
0
L
Artio
4,190
381
7
1
0
204,372
0
W
Mercury
6,895
627
89
8
0
207,363
2
W
Ymir
5,817
529
32
3
0
185,730
0
L
Vamana
4,259
387
24
2
0
217,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role