Player Matchup

Heimdallr
Heimdallr
Hidogi
Heimdallr
Level 82
God Stats
31W - 30L
1,477 SR
Queue Stats
323W - 315L
1,548 Elo+
Party 2
Camazotz
Camazotz
LilChubbyBear
Camazotz
Level 100
God Stats
5W - 4L
1,594 SR
Queue Stats
634W - 640L
1,494 Elo+
Party 2
Ares
Ares
SbSenpai
Ares
Level 118
God Stats
5W - 11L
1,464 SR
Queue Stats
949W - 924L
1,519 Elo+
Party 2
He Bo
He Bo
Sonjaya11
He Bo
Level 75
God Stats
5W - 4L
1,646 SR
Queue Stats
389W - 336L
1,510 Elo+
Solo
Amaterasu
Amaterasu
troublemakr
Amaterasu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,579 Elo+
Solo
Team Averages
Level 95
1,536 SR
1,530 Elo+

VS

Team Averages
Level 110
1,531 SR
1,527 Elo+
Osiris
Osiris
JoseVetoz
Osiris
Level 63
God Stats
18W - 20L
1,464 SR
Queue Stats
255W - 188L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
PabloZamo
Gilgamesh
Level 150
God Stats
24W - 11L
1,661 SR
Queue Stats
365W - 297L
1,503 Elo+
Party 1
Medusa
Medusa
Scar4845
Medusa
Level 126
God Stats
2W - 1L
1,390 SR
Queue Stats
268W - 243L
1,558 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ScurvyMoss90
Morgan Le Fay
Level 94
God Stats
7W - 1L
1,526 SR
Queue Stats
265W - 250L
1,554 Elo+
Party 3
Fafnir
Fafnir
sorensherwood
Fafnir
Level 118
God Stats
6W - 3L
1,615 SR
Queue Stats
402W - 311L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hidogi
Heimdallr
12
1 / 5 / 1
7,311
457
5,838
10,041
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
LilChubbyBear
Camazotz
11
1 / 5 / 4
6,854
428
4,928
13,553
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
9
1 / 5 / 2
6,416
401
5,098
16,030
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Sonjaya11
He Bo
13
4 / 5 / 0
7,546
472
7,142
10,490
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
troublemakr
Amaterasu
12
0 / 2 / 0
6,950
434
4,252
12,043
10,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JoseVetoz
Osiris
16
3 / 0 / 3
9,647
603
7,133
7,624
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
PabloZamo
Gilgamesh
16
10 / 0 / 7
9,807
613
13,216
10,653
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Scar4845
Medusa
13
4 / 4 / 1
8,145
509
8,903
8,585
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ScurvyMoss90
Morgan Le Fay
13
3 / 3 / 4
8,236
515
9,575
8,465
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 0 / 9
8,067
504
3,924
10,118
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
22
22
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Hidogi
Heimdallr
1
5
1
0.3
W
Osiris
JoseVetoz
Osiris
3
0
3
4.5
L
Camazotz
LilChubbyBear
Camazotz
1
5
4
0.6
W
Gilgamesh
PabloZamo
Gilgamesh
10
0
7
13.5
L
Ares
1
5
2
0.4
W
Medusa
Scar4845
Medusa
4
4
1
1.13
W
Morgan Le Fay
ScurvyMoss90
Morgan Le Fay
3
3
4
1.67
L
He Bo
Sonjaya11
He Bo
4
5
0
0.8
W
2
0
9
6.5
L
Amaterasu
troublemakr
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,258
Damage
42,751
62,157
Taken
45,445
33,376
Mitigated
27,267
17,614
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Hidogi
Heimdallr
5,838
2,786
0
1,335
10,041
4,212
244
546
9,495
0
52,783
W
Osiris
JoseVetoz
Osiris
7,133
2,325
0
5,158
7,624
6,221
0
1,330
5,699
8,722
52,529
L
Camazotz
LilChubbyBear
Camazotz
4,928
1,072
0
6,171
13,553
3,872
0
2,771
10,782
0
32,250
W
Gilgamesh
PabloZamo
Gilgamesh
13,216
3,897
0
4,606
10,653
4,536
0
2,529
7,884
0
63,661
L
Ares
5,098
554
245
2,524
16,030
11,977
0
5,780
10,250
21,844
0
W
Medusa
Scar4845
Medusa
8,903
3,200
0
1,620
8,585
3,038
28
1,558
7,027
0
50,143
W
Morgan Le Fay
ScurvyMoss90
Morgan Le Fay
9,575
414
172
1,415
8,465
2,981
482
4,039
4,200
48,468
0
L
He Bo
Sonjaya11
He Bo
7,142
46
158
2,070
10,490
3,209
0
4,963
5,527
39,258
0
W
3,924
767
0
4,098
10,118
10,491
0
3,760
6,256
16,213
0
L
Amaterasu
troublemakr
Amaterasu
4,252
681
0
5,111
12,043
10,106
0
914
11,129
8,158
32,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,077
Gold Earned
43,902
352
Minions Killed
424
0
Camps Cleared
0
1,485,684
Distance Traveled
1,620,319
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,311
457
102
6
0
291,946
3
W
Osiris
9,647
603
138
9
0
278,207
3
L
Camazotz
6,854
428
67
4
0
326,308
8
W
Gilgamesh
9,807
613
102
6
0
381,595
3
L
Ares
6,416
401
25
2
0
279,346
5
W
Medusa
8,145
509
90
6
0
289,923
6
W
Morgan Le Fay
8,236
515
72
5
0
314,117
1
L
He Bo
7,546
472
69
4
0
303,240
1
W
Fafnir
8,067
504
22
1
0
356,477
8
L
Amaterasu
6,950
434
89
6
0
284,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role