Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Bekoolfisher
King Arthur
Level 87
God Stats
0W - 1L
1,160 SR
Queue Stats
30W - 50L
1,359 Elo+
Party 1
Izanami
Izanami
DreamzAngels
Izanami
Level 128
God Stats
6W - 5L
1,604 SR
Queue Stats
460W - 459L
1,452 Elo+
Party 3
Mercury
Mercury
When Ur Too Dry
Mercury
Level 120
God Stats
26W - 27L
1,439 SR
Queue Stats
234W - 288L
1,379 Elo+
Party 1
Vulcan
Vulcan
xIIdeadshotIIx
Vulcan
Level 27
God Stats
4W - 2L
1,754 SR
Queue Stats
14W - 6L
1,664 Elo+
Party 3
Team Averages
Level 78
1,491 SR
1,471 Elo+

VS

Team Averages
Level 87
1,384 SR
1,452 Elo+
Anubis
Anubis
Khulil
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 161L
1,504 Elo+
Party 2
Achilles
Achilles
LiXander_56
Achilles
Level 83
God Stats
12W - 12L
1,408 SR
Queue Stats
402W - 498L
1,329 Elo+
Solo
Danzaburou
Danzaburou
Sensei Trill
Danzaburou
Level 117
God Stats
32W - 39L
1,509 SR
Queue Stats
437W - 416L
1,540 Elo+
Party 2
Erlang Shen
Erlang Shen
Wtue
Erlang Shen
Level 102
God Stats
2W - 5L
1,105 SR
Queue Stats
171W - 187L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xITZxDEVONxMANx
Kumbhakarna
Level 44
God Stats
3W - 7L
1,399 SR
Queue Stats
13W - 23L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 5 / 1
5,391
385
2,199
6,687
646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Bekoolfisher
King Arthur
9
0 / 6 / 0
6,341
453
2,606
9,792
6,032
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
DreamzAngels
Izanami
12
2 / 7 / 0
7,694
550
8,451
10,928
2,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 1
8,460
604
3,498
9,528
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 7 / 1
6,189
442
4,858
7,807
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Khulil
Anubis
15
6 / 2 / 5
9,018
644
7,576
7,357
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
LiXander_56
Achilles
15
10 / 0 / 3
9,334
667
6,414
8,894
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Sensei Trill
Danzaburou
14
6 / 0 / 4
9,239
660
6,899
6,532
1,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
Wtue
Erlang Shen
15
6 / 2 / 4
9,788
699
10,234
9,344
8,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
xITZxDEVONxMANx
Kumbhakarna
11
0 / 1 / 11
7,532
538
1,994
9,146
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
5
Kills
28
28
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
1
0.1
L
King Arthur
Bekoolfisher
King Arthur
0
6
0
0
L
Izanami
DreamzAngels
Izanami
2
7
0
0.29
W
Anubis
Khulil
Anubis
6
2
5
4.25
W
Achilles
LiXander_56
Achilles
10
0
3
11.5
W
Danzaburou
Sensei Trill
Danzaburou
6
0
4
8
L
3
3
1
1.17
W
Erlang Shen
Wtue
Erlang Shen
6
2
4
4
L
0
7
1
0.07
W
Kumbhakarna
xITZxDEVONxMANx
Kumbhakarna
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,612
Damage
33,117
44,742
Taken
41,273
14,018
Mitigated
25,661
5,958
Healing
19,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,199
145
1,541
1,130
6,687
646
0
3,742
2,815
9,783
0
L
King Arthur
Bekoolfisher
King Arthur
2,606
433
0
522
9,792
6,032
0
0
9,792
0
24,102
L
Izanami
DreamzAngels
Izanami
8,451
4,511
0
921
10,928
2,647
0
1,018
9,910
0
50,925
W
Anubis
Khulil
Anubis
7,576
303
0
3,805
7,357
3,720
706
2,466
4,679
52,923
0
W
Achilles
LiXander_56
Achilles
6,414
2,377
0
3,354
8,894
6,009
1,560
754
8,058
0
52,314
W
Danzaburou
Sensei Trill
Danzaburou
6,899
3,152
0
4,618
6,532
1,899
2,588
415
6,117
0
54,133
L
3,498
1,702
196
1,648
9,528
3,475
0
146
9,382
0
52,071
W
Erlang Shen
Wtue
Erlang Shen
10,234
5,695
0
4,046
9,344
8,842
2,758
364
8,969
0
55,602
L
4,858
1,062
0
0
7,807
1,218
0
4,216
3,207
20,715
0
W
Kumbhakarna
xITZxDEVONxMANx
Kumbhakarna
1,994
355
451
3,406
9,146
5,191
264
2,633
6,393
13,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
44,911
306
Minions Killed
435
0
Camps Cleared
0
1,193,094
Distance Traveled
1,367,029
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,391
385
22
2
0
234,041
0
L
King Arthur
6,341
453
60
4
0
219,904
3
L
Izanami
7,694
550
94
7
0
217,353
3
W
Anubis
9,018
644
117
8
0
251,869
4
W
Achilles
9,334
667
99
7
0
310,366
1
W
Danzaburou
9,239
660
102
7
0
250,250
5
L
Mercury
8,460
604
93
7
0
326,510
3
W
Erlang Shen
9,788
699
102
7
0
260,249
0
L
Vulcan
6,189
442
37
3
0
195,286
3
W
Kumbhakarna
7,532
538
15
1
0
294,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role