Player Matchup

Athena
Athena
BoarOnFire
Athena
Level 18
God Stats
9W - 16L
1,598 SR
Queue Stats
49W - 52L
1,610 Elo+
Party 3
Sol
Sol
D1ss3d3n7
Sol
Level 29
God Stats
2W - 5L
1,578 SR
Queue Stats
120W - 113L
1,513 Elo+
Solo
Loki
Loki
SoloBeat
Loki
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 20L
1,684 Elo+
Solo
Anhur
Anhur
SwiftyPoo
Anhur
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 55L
1,566 Elo+
Party 3
Nemesis
Nemesis
bigstinkydiaper1
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
1,651 Elo+
Party 3
Team Averages
Level 27
1,535 SR
1,605 Elo+

VS

Team Averages
Level 15
1,695 SR
1,655 Elo+
Hel
Hel
Azrä
Hel
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,836 Elo+
Solo
Guan Yu
Guan Yu
ChaacBigRain
Guan Yu
Level 25
God Stats
7W - 4L
1,808 SR
Queue Stats
128W - 100L
1,709 Elo+
Party 1
Ravana
Ravana
EchantedBFsChest
Ravana
Level 12
God Stats
6W - 6L
1,730 SR
Queue Stats
60W - 52L
1,676 Elo+
Party 1
Izanami
Izanami
HighReef
Izanami
Level 16
God Stats
1W - 0L
1,937 SR
Queue Stats
10W - 11L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
Scorebord
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BoarOnFire
Athena
6
1 / 1 / 1
3,966
661
1,569
4,173
1,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
2 / 6 / 1
4,411
735
3,550
5,864
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
2
0 / 1 / 0
3,022
504
459
843
97
Mace

Mace

+10
Physical Power

Anhur
SwiftyPoo
Anhur
6
1 / 1 / 0
3,800
633
1,395
2,675
590
6
0 / 2 / 0
3,660
610
597
4,233
609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Azrä
Hel
8
4 / 2 / 2
4,980
830
3,509
4,207
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
ChaacBigRain
Guan Yu
8
2 / 0 / 2
4,827
805
1,821
3,398
1,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
4 / 1 / 2
4,948
825
1,807
2,558
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
HighReef
Izanami
6
1 / 1 / 1
4,033
672
2,400
2,343
413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Scorebord
Cthulhu
6
0 / 0 / 1
3,626
604
1,214
2,265
777
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
11
11
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
Azrä
Hel
4
2
2
2.5
L
Athena
BoarOnFire
Athena
1
1
1
1.5
W
Guan Yu
ChaacBigRain
Guan Yu
2
0
2
3
L
2
6
1
0.42
W
4
1
2
5
W
Izanami
HighReef
Izanami
1
1
1
1.5
W
Cthulhu
Scorebord
Cthulhu
0
0
1
0.5
L
Loki
0
1
0
0
L
Anhur
SwiftyPoo
Anhur
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,570
Damage
10,751
17,788
Taken
14,771
5,018
Mitigated
5,161
6,194
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Azrä
Hel
3,509
166
215
1,754
4,207
1,180
0
2,474
1,733
17,471
0
L
Athena
BoarOnFire
Athena
1,569
693
0
2,052
4,173
1,979
10
674
3,499
5,319
0
W
Guan Yu
ChaacBigRain
Guan Yu
1,821
71
128
1,836
3,398
1,990
0
0
3,398
0
21,541
L
3,550
1,307
0
1,370
5,864
1,743
0
3,185
2,355
15,388
2,325
W
1,807
549
0
996
2,558
801
0
825
1,733
0
18,074
W
Izanami
HighReef
Izanami
2,400
1,914
0
619
2,343
413
0
528
1,815
0
19,495
W
Cthulhu
Scorebord
Cthulhu
1,214
428
67
422
2,265
777
0
780
1,485
6,530
0
L
Loki
459
0
0
152
843
97
0
0
777
0
3,337
L
Anhur
SwiftyPoo
Anhur
1,395
962
0
858
2,675
590
29
505
2,170
0
17,785
L
597
185
0
1,762
4,233
609
0
35
4,076
0
12,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,859
Gold Earned
22,414
131
Minions Killed
195
0
Camps Cleared
0
574,891
Distance Traveled
644,603
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,980
830
45
8
0
123,665
1
L
Athena
3,966
661
12
2
0
153,190
1
W
Guan Yu
4,827
805
51
9
0
144,694
0
L
Sol
4,411
735
32
5
0
114,240
0
W
Ravana
4,948
825
43
7
0
132,375
2
W
Izanami
4,033
672
39
7
0
113,173
2
W
Cthulhu
3,626
604
17
3
0
130,696
2
L
Loki
3,022
504
9
2
0
39,233
0
L
Anhur
3,800
633
42
7
0
130,274
3
L
Nemesis
3,660
610
36
6
0
137,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role