Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Aquariuz100
Hachiman
Level 99
God Stats
3W - 9L
1,285 SR
Queue Stats
187W - 194L
1,417 Elo+
Party 2
Bellona
Bellona
ViewtifulJew
Bellona
Level 49
God Stats
2W - 1L
1,788 SR
Queue Stats
90W - 80L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
alittlegirrrl
Ah Puch
Level 156
God Stats
5W - 3L
1,548 SR
Queue Stats
280W - 283L
1,477 Elo+
Party 1
Xing Tian
Xing Tian
xTACTICALxHEROx
Xing Tian
Level 89
God Stats
3W - 3L
1,694 SR
Queue Stats
129W - 139L
1,442 Elo+
Party 2
Team Averages
Level 107
1,563 SR
1,462 Elo+

VS

Team Averages
Level 87
1,414 SR
1,471 Elo+
Geb
Geb
L0NEW0LFsurvivr
Geb
Level 104
God Stats
3W - 3L
1,199 SR
Queue Stats
108W - 108L
1,441 Elo+
Solo
Zeus
Zeus
PsychoHawk1999
Zeus
Level 109
God Stats
1W - 1L
1,258 SR
Queue Stats
59W - 67L
1,398 Elo+
Solo
Medusa
Medusa
Sdo0g
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,308 Elo+
Party 3
Merlin
Merlin
Willebo
Merlin
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 54L
1,668 Elo+
Solo
Chiron
Chiron
upforwhatever
Chiron
Level 123
God Stats
4W - 2L
1,612 SR
Queue Stats
139W - 118L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 6 / 3
7,398
617
6,297
19,361
11,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Aquariuz100
Hachiman
16
3 / 4 / 7
8,826
736
7,908
11,577
4,124
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ViewtifulJew
Bellona
17
7 / 5 / 3
9,416
785
11,349
17,446
13,146
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
18
0 / 3 / 9
9,435
786
13,934
10,765
4,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
xTACTICALxHEROx
Xing Tian
6
0 / 0 / 0
6,342
529
0
0
0
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 12
9,724
810
5,774
22,910
19,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 8
8,989
749
7,643
4,566
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Sdo0g
Medusa
16
3 / 2 / 9
9,354
780
7,199
7,878
3,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Willebo
Merlin
17
2 / 3 / 7
9,627
802
11,688
9,294
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 1 / 10
10,921
910
21,628
8,113
3,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
10
Kills
18
18
Deaths
10
22
Assists
46
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
3
0.25
L
Hachiman
Aquariuz100
Hachiman
3
4
7
1.63
W
3
3
12
3
W
2
1
8
6
W
Medusa
Sdo0g
Medusa
3
2
9
3.75
L
Bellona
ViewtifulJew
Bellona
7
5
3
1.7
W
Merlin
Willebo
Merlin
2
3
7
1.83
L
Ah Puch
0
3
9
1.5
W
8
1
10
13
L
Xing Tian
xTACTICALxHEROx
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,488
Damage
53,932
59,149
Taken
52,761
33,578
Mitigated
31,643
22,026
Healing
26,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,297
321
2,439
5,217
19,361
11,985
0
9,152
10,209
0
15,117
L
Hachiman
Aquariuz100
Hachiman
7,908
2,637
1,658
2,889
11,577
4,124
944
4,321
7,256
0
16,685
W
5,774
885
2,757
8,336
22,910
19,384
506
7,431
15,479
11,969
0
W
7,643
403
1,348
733
4,566
1,553
192
576
3,990
11,905
0
W
Medusa
Sdo0g
Medusa
7,199
2,501
1,821
972
7,878
3,243
1,510
2,687
5,191
0
16,916
L
Bellona
ViewtifulJew
Bellona
11,349
2,096
1,742
2,614
17,446
13,146
170
8,207
9,239
1,446
15,481
W
Merlin
Willebo
Merlin
11,688
911
1,284
1,324
9,294
4,036
246
2,689
6,605
37,511
0
L
Ah Puch
13,934
712
1,939
3,307
10,765
4,323
543
3,425
7,340
38,182
0
W
21,628
5,799
4,681
3,237
8,113
3,427
1,749
1,520
6,569
0
33,123
L
Xing Tian
xTACTICALxHEROx
Xing Tian
0
0
221
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,417
Gold Earned
48,615
103
Minions Killed
154
0
Camps Cleared
0
813,354
Distance Traveled
1,090,651
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,398
617
12
1
0
176,983
2
L
Hachiman
8,826
736
21
2
0
196,232
0
W
Geb
9,724
810
27
2
0
225,690
0
W
Zeus
8,989
749
14
1
0
200,109
1
W
Medusa
9,354
780
29
2
0
232,999
1
L
Bellona
9,416
785
10
1
0
211,606
0
W
Merlin
9,627
802
47
4
0
213,507
1
L
Ah Puch
9,435
786
60
5
0
213,612
3
W
Chiron
10,921
910
37
3
0
218,346
1
L
Xing Tian
6,342
529
0
0
0
14,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role