Player Matchup

Odin
Odin
KocaineVacuum
Odin
Level 35
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Cupid
Cupid
NarcisSchizo
Cupid
Level 115
God Stats
0W - 3L
1,518 SR
Queue Stats
128W - 113L
1,467 Elo+
Party 3
Ymir
Ymir
NotFriedSalad
Ymir
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 56L
1,500 Elo+
Party 3
Discordia
Discordia
buttrosebud
Discordia
Level 44
God Stats
2W - 1L
1,741 SR
Queue Stats
133W - 133L
1,447 Elo+
Party 3
Thanatos
Thanatos
clappedyocheeks
Thanatos
Level 84
God Stats
17W - 12L
1,500 SR
Queue Stats
54W - 51L
1,500 Elo+
Party 3
Team Averages
Level 66
1,552 SR
1,483 Elo+

VS

Team Averages
Level 60
1,451 SR
1,478 Elo+
Xbalanque
Xbalanque
FlayFlayx16
Xbalanque
Level 47
God Stats
47W - 47L
1,506 SR
Queue Stats
111W - 133L
1,409 Elo+
Party 1
Zhong Kui
Zhong Kui
Rafael1417
Zhong Kui
Level 123
God Stats
2W - 0L
1,337 SR
Queue Stats
104W - 79L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
SaucyBoyMax
Baron Samedi
Level 49
God Stats
6W - 8L
1,398 SR
Queue Stats
198W - 218L
1,362 Elo+
Solo
Mulan
Mulan
SkullxxCrusher9
Mulan
Level 12
God Stats
2W - 3L
1,311 SR
Queue Stats
8W - 10L
1,479 Elo+
Party 2
Yemoja
Yemoja
THEPATRIOT1911
Yemoja
Level 69
God Stats
3W - 1L
1,701 SR
Queue Stats
393W - 392L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,307
396
2,190
12,113
9,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 4 / 6
9,255
441
7,797
13,950
4,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 5
8,537
407
3,922
9,190
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
buttrosebud
Discordia
17
8 / 8 / 2
11,104
529
20,681
14,257
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
16
2 / 5 / 7
9,990
476
7,820
17,120
6,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FlayFlayx16
Xbalanque
16
2 / 5 / 7
10,472
499
9,380
9,542
3,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Rafael1417
Zhong Kui
17
7 / 7 / 5
11,257
536
14,086
16,484
11,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SaucyBoyMax
Baron Samedi
19
4 / 0 / 2
12,108
577
8,967
9,835
4,927
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 3 / 7
11,641
554
12,069
17,536
8,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 2 / 16
10,810
515
5,931
18,519
20,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
16
Kills
24
25
Deaths
17
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
FlayFlayx16
Xbalanque
2
5
7
1.1
L
0
4
1
0.13
L
4
4
6
1.75
L
2
4
5
1.13
W
Zhong Kui
Rafael1417
Zhong Kui
7
7
5
1.36
W
Baron Samedi
SaucyBoyMax
Baron Samedi
4
0
2
5
W
9
3
7
4.17
W
2
2
16
5
L
Discordia
buttrosebud
Discordia
8
8
2
1.13
L
Thanatos
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,410
Damage
50,433
66,630
Taken
71,916
32,999
Mitigated
49,910
21,218
Healing
23,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
FlayFlayx16
Xbalanque
9,380
4,580
0
2,317
9,542
3,578
662
1,106
8,418
0
64,506
L
2,190
102
0
1,024
12,113
9,541
352
5,488
6,553
0
33,984
L
7,797
2,581
536
5,614
13,950
4,235
949
3,795
10,072
0
58,245
L
3,922
361
0
712
9,190
8,835
31
3,249
5,936
12,206
0
W
Zhong Kui
Rafael1417
Zhong Kui
14,086
641
0
5,645
16,484
11,996
2,751
8,661
7,137
55,064
0
W
Baron Samedi
SaucyBoyMax
Baron Samedi
8,967
951
104
4,604
9,835
4,927
764
1,700
7,865
81,069
0
W
12,069
1,251
0
5,269
17,536
8,767
710
5,930
11,192
0
83,986
W
5,931
982
1,291
3,780
18,519
20,642
497
5,850
12,377
30,797
0
L
Discordia
buttrosebud
Discordia
20,681
404
0
1,615
14,257
4,351
0
8,749
5,072
65,820
0
L
Thanatos
7,820
2,315
0
11,717
17,120
6,037
0
7,238
9,676
0
80,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,193
Gold Earned
56,288
432
Minions Killed
524
0
Camps Cleared
0
1,850,907
Distance Traveled
1,957,656
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,472
499
112
5
0
414,978
5
L
Odin
8,307
396
67
3
0
432,999
0
L
Cupid
9,255
441
103
5
0
346,675
2
L
Ymir
8,537
407
17
1
0
306,881
1
W
Zhong Kui
11,257
536
99
5
0
357,956
0
W
Baron Samedi
12,108
577
177
8
0
391,581
3
W
Mulan
11,641
554
97
5
0
409,228
1
W
Yemoja
10,810
515
39
2
0
383,913
1
L
Discordia
11,104
529
129
6
0
371,006
1
L
Thanatos
9,990
476
116
6
0
393,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role