Player Matchup

Artio
Artio
Moosalinaa
Artio
Level 143
God Stats
4W - 2L
1,733 SR
Queue Stats
389W - 414L
1,563 Elo+
Party 2
Janus
Janus
Orkquid
Janus
Level 29
God Stats
6W - 7L
1,311 SR
Queue Stats
78W - 66L
1,612 Elo+
Party 2
Fenrir
Fenrir
RaZeTRiKKZ
Fenrir
Level 118
God Stats
35W - 31L
1,547 SR
Queue Stats
427W - 444L
1,575 Elo+
Party 2
Team Averages
Level 97
1,531 SR
1,583 Elo+

VS

Team Averages
Level 52
1,557 SR
1,554 Elo+
Geb
Geb
AMRlIT
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,546 Elo+
Party 1
Ra
Ra
KB-TO-GOOD-FOR-U
Ra
Level 34
God Stats
0W - 1L
1,301 SR
Queue Stats
8W - 5L
1,577 Elo+
Party 1
Hou Yi
Hou Yi
TheGreatOne50104
Hou Yi
Level 15
God Stats
3W - 1L
1,871 SR
Queue Stats
7W - 6L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
3 / 1 / 4
7,112
711
1,997
7,768
4,575
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Orkquid
Janus
13
4 / 0 / 7
7,698
770
9,966
3,814
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
RaZeTRiKKZ
Fenrir
11
4 / 1 / 5
7,561
756
4,113
6,358
2,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AMRlIT
Geb
9
0 / 2 / 2
6,642
664
2,870
7,784
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 1
6,808
681
2,030
4,861
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 1
6,625
663
2,675
7,037
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
2
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
AMRlIT
Geb
0
2
2
0.5
L
1
5
1
0.3
W
Artio
3
1
4
5
W
Janus
Orkquid
Janus
4
0
7
7.5
W
Fenrir
RaZeTRiKKZ
Fenrir
4
1
5
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,076
Damage
7,575
17,940
Taken
19,682
8,289
Mitigated
8,944
7,770
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
AMRlIT
Geb
2,870
1,030
0
1,629
7,784
5,039
0
4,389
3,395
8,985
0
L
2,030
199
85
212
4,861
1,449
546
2,186
2,675
14,600
0
W
Artio
1,997
316
742
3,697
7,768
4,575
332
2,094
5,536
14,237
0
W
Janus
Orkquid
Janus
9,966
1,049
71
1,526
3,814
1,201
626
1,993
1,747
38,359
0
W
Fenrir
RaZeTRiKKZ
Fenrir
4,113
697
206
1,528
6,358
2,513
510
1,775
4,479
0
21,470
L
2,675
1,791
0
0
7,037
2,456
754
5,388
1,649
0
10,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,371
Gold Earned
20,075
117
Minions Killed
61
9
Camps Cleared
0
566,328
Distance Traveled
463,089
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,642
664
14
1
0
176,989
3
L
Ra
6,808
681
26
3
0
131,676
0
W
Artio
7,112
711
24
2
3
177,848
3
W
Janus
7,698
770
62
6
2
187,380
3
W
Fenrir
7,561
756
31
3
4
201,100
3
L
Hou Yi
6,625
663
21
2
0
154,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role