Player Matchup

Anhur
Anhur
FeelDaVern
Anhur
Level 28
God Stats
8W - 8L
1,311 SR
Queue Stats
18W - 25L
1,400 Elo+
Party 3
Charybdis
Charybdis
Gangsta1Bear
Charybdis
Level 46
God Stats
2W - 4L
1,329 SR
Queue Stats
2W - 6L
1,372 Elo+
Solo
Danzaburou
Danzaburou
Skeletor814
Danzaburou
Level 47
God Stats
10W - 17L
1,446 SR
Queue Stats
37W - 63L
1,339 Elo+
Party 3
Vulcan
Vulcan
TheFERGmode
Vulcan
Level 62
God Stats
7W - 12L
1,403 SR
Queue Stats
47W - 66L
1,364 Elo+
Party 3
Jormungandr
Jormungandr
anarkin
Jormungandr
Level 49
God Stats
1W - 1L
1,839 SR
Queue Stats
166W - 181L
1,373 Elo+
Solo
Team Averages
Level 46
1,466 SR
1,370 Elo+

VS

Team Averages
Level 52
1,498 SR
1,396 Elo+
Izanami
Izanami
AlmightyShae
Izanami
Level 42
God Stats
2W - 6L
1,376 SR
Queue Stats
15W - 21L
1,489 Elo+
Solo
Chang'e
Chang'e
Katariada
Chang'e
Level 59
God Stats
44W - 44L
1,738 SR
Queue Stats
466W - 620L
1,392 Elo+
Party 2
Achilles
Achilles
LordShepard
Achilles
Level 69
God Stats
51W - 59L
1,430 SR
Queue Stats
279W - 338L
1,360 Elo+
Party 1
Vulcan
Vulcan
Mettt2
Vulcan
Level 41
God Stats
7W - 9L
1,475 SR
Queue Stats
366W - 490L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
ValkyrieBarbie
Nu Wa
Level 47
God Stats
42W - 43L
1,472 SR
Queue Stats
291W - 355L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
1 / 7 / 11
12,079
929
11,807
20,007
7,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Gangsta1Bear
Charybdis
20
2 / 8 / 9
12,726
979
11,985
20,934
7,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Skeletor814
Danzaburou
19
5 / 14 / 6
13,528
1,041
18,935
27,200
10,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
19
4 / 11 / 7
13,202
1,016
12,603
17,982
6,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
anarkin
Jormungandr
20
5 / 4 / 10
14,031
1,079
10,978
21,364
31,610
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlmightyShae
Izanami
20
5 / 3 / 18
13,328
1,025
22,107
15,048
6,504
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Katariada
Chang'e
20
12 / 2 / 16
15,345
1,180
16,290
12,213
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
LordShepard
Achilles
20
12 / 4 / 12
15,121
1,163
25,198
20,062
13,508
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
Mettt2
Vulcan
20
6 / 4 / 23
13,966
1,074
20,041
12,024
6,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 4 / 23
14,553
1,119
20,894
12,954
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
136
17
Kills
44
44
Deaths
17
43
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlmightyShae
Izanami
5
3
18
4.67
L
Anhur
1
7
11
0.93
L
Charybdis
Gangsta1Bear
Charybdis
2
8
9
0.81
W
Chang'e
Katariada
Chang'e
12
2
16
10
W
Achilles
LordShepard
Achilles
12
4
12
4.5
W
Vulcan
Mettt2
Vulcan
6
4
23
4.38
L
Danzaburou
Skeletor814
Danzaburou
5
14
6
0.57
L
Vulcan
4
11
7
0.68
W
9
4
23
5.13
L
Jormungandr
anarkin
Jormungandr
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,308
Damage
104,530
107,487
Taken
72,301
64,460
Mitigated
36,729
5,465
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlmightyShae
Izanami
22,107
19,246
0
0
15,048
6,504
0
4,139
10,786
0
41,143
L
Anhur
11,807
5,988
91
936
20,007
7,914
0
10,661
9,346
0
37,129
L
Charybdis
Gangsta1Bear
Charybdis
11,985
5,978
0
1,801
20,934
7,640
0
12,540
8,394
0
40,017
W
Chang'e
Katariada
Chang'e
16,290
860
4,523
5,128
12,213
4,741
0
5,015
7,154
40,998
0
W
Achilles
LordShepard
Achilles
25,198
11,262
0
75
20,062
13,508
0
6,059
13,806
0
43,043
W
Vulcan
Mettt2
Vulcan
20,041
2,401
0
0
12,024
6,990
0
4,658
7,256
43,007
0
L
Danzaburou
Skeletor814
Danzaburou
18,935
10,086
0
1,011
27,200
10,396
0
14,730
12,470
0
47,666
L
Vulcan
12,603
3,004
212
941
17,982
6,900
0
9,940
8,042
45,524
0
W
20,894
4,274
0
0
12,954
4,986
0
3,220
9,718
42,229
0
L
Jormungandr
anarkin
Jormungandr
10,978
1,805
297
176
21,364
31,610
0
9,354
12,010
34,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,566
Gold Earned
72,313
277
Minions Killed
251
6
Camps Cleared
10
1,147,628
Distance Traveled
1,227,340
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,328
1,025
53
4
2
222,444
0
L
Anhur
12,079
929
35
3
2
198,165
0
L
Charybdis
12,726
979
51
4
4
234,600
0
W
Chang'e
15,345
1,180
58
4
3
290,327
0
W
Achilles
15,121
1,163
53
4
0
239,791
1
W
Vulcan
13,966
1,074
51
4
5
254,004
0
L
Danzaburou
13,528
1,041
59
5
0
214,817
0
L
Vulcan
13,202
1,016
89
7
0
248,194
0
W
Nu Wa
14,553
1,119
36
3
0
220,774
1
L
Jormungandr
14,031
1,079
43
3
0
251,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role