Player Matchup

Chaac
Chaac
DHys9
Chaac
Level 112
God Stats
30W - 13L
1,641 SR
Queue Stats
497W - 444L
1,624 Elo+
Party 1
Ares
Ares
IisJason
Ares
Level 125
God Stats
8W - 1L
1,874 SR
Queue Stats
106W - 73L
1,693 Elo+
Party 1
Zeus
Zeus
SheepHead
Zeus
Level 108
God Stats
20W - 8L
1,622 SR
Queue Stats
115W - 64L
1,691 Elo+
Solo
Team Averages
Level 115
1,712 SR
1,669 Elo+

VS

Team Averages
Level 148
1,478 SR
1,603 Elo+
Anubis
Anubis
Anunahz
Anubis
Level 159
God Stats
35W - 13L
1,699 SR
Queue Stats
142W - 127L
1,585 Elo+
Party 2
Artemis
Artemis
HeWhoRuns
Artemis
Level 136
God Stats
1W - 3L
1,344 SR
Queue Stats
72W - 56L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
HerausPosTrunC
Sylvanus
Level 149
God Stats
11W - 12L
1,391 SR
Queue Stats
112W - 95L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DHys9
Chaac
17
5 / 7 / 7
13,030
686
16,862
28,203
25,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
15
2 / 3 / 7
11,205
590
10,928
19,068
21,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
16
7 / 8 / 6
12,550
661
20,620
18,586
6,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anunahz
Anubis
16
6 / 7 / 9
13,055
687
20,396
18,911
11,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
HeWhoRuns
Artemis
17
6 / 5 / 11
12,970
683
21,518
15,084
7,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
17
6 / 2 / 12
13,111
690
14,406
24,438
34,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
14
Kills
18
18
Deaths
14
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
Anunahz
Anubis
6
7
9
1.5
L
Chaac
DHys9
Chaac
5
7
7
1.21
W
Artemis
HeWhoRuns
Artemis
6
5
11
2.3
W
Sylvanus
6
2
12
6
L
Ares
2
3
7
1.83
L
Zeus
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,410
Damage
56,320
65,857
Taken
58,433
53,614
Mitigated
53,430
14,757
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Anunahz
Anubis
20,396
669
0
7,076
18,911
11,342
556
10,173
8,738
54,133
0
L
Chaac
DHys9
Chaac
16,862
2,896
0
8,951
28,203
25,521
174
10,797
17,406
711
47,042
W
Artemis
HeWhoRuns
Artemis
21,518
9,735
0
2,391
15,084
7,756
1,838
7,801
7,283
0
57,270
W
Sylvanus
14,406
4,809
3,480
7,751
24,438
34,332
543
14,476
9,962
35,288
8,002
L
Ares
10,928
327
0
1,469
19,068
21,952
80
9,251
9,817
33,480
0
L
Zeus
20,620
1,136
0
4,337
18,586
6,141
60
13,268
5,318
55,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,785
Gold Earned
39,136
198
Minions Killed
197
7
Camps Cleared
9
928,406
Distance Traveled
882,855
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,055
687
85
4
3
273,107
2
L
Chaac
13,030
686
59
3
1
312,929
4
W
Artemis
12,970
683
66
3
5
304,223
1
W
Sylvanus
13,111
690
46
2
1
305,525
4
L
Ares
11,205
590
55
3
2
336,177
3
L
Zeus
12,550
661
84
4
4
279,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role