Player Matchup

Izanami
Izanami
Diamond IV
Pablowo
Izanami
Diamond IV
Level 145
God Stats
24W - 30L
1,604 SR
Queue Stats
697W - 678L
2,038 MMR
Party 1
Nike
Nike
Diamond V
SakGc
Nike
Diamond V
Level 134
God Stats
3W - 2L
1,734 SR
Queue Stats
222W - 208L
2,033 MMR
Solo
Da Ji
Da Ji
Platinum I
SpartanStoner
Da Ji
Platinum I
Level 160
God Stats
5W - 8L
1,697 SR
Queue Stats
195W - 184L
1,951 MMR
Solo
Xing Tian
Xing Tian
Platinum II
Tyronebigms
Xing Tian
Platinum II
Level 118
God Stats
21W - 29L
1,500 SR
Queue Stats
295W - 303L
1,994 MMR
Solo
Olorun
Olorun
Platinum I
iM4rks
Olorun
Platinum I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
522W - 518L
1,959 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,607 SR
1,995 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,560 SR
1,995 MMR
Ravana
Ravana
Platinum II
Abudabix
Ravana
Platinum II
Level 145
God Stats
24W - 19L
1,571 SR
Queue Stats
313W - 317L
1,929 MMR
Solo
Ratatoskr
Ratatoskr
Diamond IV
BlinkUltMeDaddy
Ratatoskr
Diamond IV
Level 89
God Stats
3W - 1L
1,412 SR
Queue Stats
110W - 101L
1,970 MMR
Solo
Anhur
Anhur
Diamond V
Remic
Anhur
Diamond V
Level 160
God Stats
36W - 50L
1,583 SR
Queue Stats
454W - 463L
2,016 MMR
Solo
Agni
Agni
Diamond IV
Thycow27
Agni
Diamond IV
Level 125
God Stats
29W - 20L
1,732 SR
Queue Stats
171W - 158L
2,060 MMR
Solo
Sobek
Sobek
Platinum II
vervvxvvyvvgb
Sobek
Platinum II
Level 61
God Stats
4W - 5L
1,504 SR
Queue Stats
108W - 93L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pablowo
Izanami
20
4 / 6 / 3
13,734
572
23,172
19,064
5,994
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
SakGc
Nike
17
4 / 4 / 3
11,791
491
22,615
27,636
21,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 8 / 2
11,886
495
18,161
21,885
8,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
Tyronebigms
Xing Tian
13
1 / 7 / 3
9,217
384
8,365
18,890
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
iM4rks
Olorun
18
0 / 7 / 4
11,417
476
7,317
20,754
13,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
GebArtioMorgan Le FayTiamatPersephone

VS

Bans
GilgameshGaneshaSetScyllaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Abudabix
Ravana
19
7 / 4 / 12
12,494
521
12,312
14,191
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
BlinkUltMeDaddy
Ratatoskr
20
4 / 3 / 3
13,044
544
11,847
32,003
25,781
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Remic
Anhur
20
6 / 2 / 4
13,543
564
21,424
23,374
9,490
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
19
15 / 2 / 11
13,091
545
26,937
16,881
6,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 2 / 17
10,648
444
10,411
24,431
29,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
13
Kills
32
32
Deaths
13
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ravana
Abudabix
Ravana
7
4
12
3.25
W
Ratatoskr
BlinkUltMeDaddy
Ratatoskr
4
3
3
1.83
L
Izanami
Pablowo
Izanami
4
6
3
0.92
W
Anhur
Remic
Anhur
6
2
4
4
L
Nike
SakGc
Nike
4
4
3
1.38
L
4
8
2
0.63
W
Agni
15
2
11
10.25
L
Xing Tian
Tyronebigms
Xing Tian
1
7
3
0.36
L
Olorun
iM4rks
Olorun
0
7
4
0.29
W
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,630
Damage
82,931
108,229
Taken
110,880
64,642
Mitigated
77,855
29,581
Healing
39,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Abudabix
Ravana
12,312
3,582
0
3,460
14,191
6,390
0
3,586
10,268
0
74,553
W
Ratatoskr
BlinkUltMeDaddy
Ratatoskr
11,847
3,106
0
13,230
32,003
25,781
38
4,399
26,330
0
89,898
L
Izanami
Pablowo
Izanami
23,172
16,294
0
6,567
19,064
5,994
0
5,051
13,808
0
135,616
W
Anhur
Remic
Anhur
21,424
14,429
0
10,608
23,374
9,490
770
2,867
20,353
0
146,878
L
Nike
SakGc
Nike
22,615
2,540
0
6,858
27,636
21,819
180
3,923
22,994
9,964
73,657
L
18,161
3,854
0
5,522
21,885
8,303
29
7,963
13,744
0
86,484
W
Agni
26,937
1,658
291
4,173
16,881
6,878
497
3,584
13,067
88,837
0
L
Xing Tian
Tyronebigms
Xing Tian
8,365
570
0
1,962
18,890
14,943
0
12,067
6,771
22,250
0
L
Olorun
iM4rks
Olorun
7,317
4,640
1,283
7,389
20,754
13,583
0
8,420
12,238
89,854
0
W
10,411
512
696
6,714
24,431
29,316
30
5,319
18,560
33,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,045
Gold Earned
62,820
673
Minions Killed
663
0
Camps Cleared
0
2,257,882
Distance Traveled
2,459,953
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,494
521
104
4
0
517,777
6
W
Ratatoskr
13,044
544
191
8
0
529,812
1
L
Izanami
13,734
572
221
9
0
430,097
7
W
Anhur
13,543
564
220
9
0
443,092
2
L
Nike
11,791
491
139
6
0
465,301
8
L
Da Ji
11,886
495
131
5
0
445,716
3
W
Agni
13,091
545
117
5
0
462,289
11
L
Xing Tian
9,217
384
13
1
0
481,753
7
L
Olorun
11,417
476
169
7
0
435,015
2
W
Sobek
10,648
444
31
1
0
506,983
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role