Player Matchup

Ymir
Ymir
AceofSpades122
Ymir
Level 8
God Stats
7W - 6L
1,707 SR
Queue Stats
10W - 14L
1,413 Elo+
Party 1
Da Ji
Da Ji
LuckyEpicX
Da Ji
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
Sasuwuke
Hou Yi
Level 27
God Stats
17W - 14L
1,732 SR
Queue Stats
60W - 54L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
adamga1
Erlang Shen
Level 65
God Stats
3W - 7L
1,458 SR
Queue Stats
60W - 60L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
hagsvf
Kukulkan
Level 5
God Stats
4W - 5L
1,684 SR
Queue Stats
12W - 15L
1,474 Elo+
Party 1
Team Averages
Level 34
1,616 SR
1,483 Elo+

VS

Team Averages
Level 12
1,502 SR
1,333 Elo+
Kukulkan
Kukulkan
CrackFlavored
Kukulkan
Level 20
God Stats
12W - 8L
1,622 SR
Queue Stats
51W - 53L
1,427 Elo+
Party 2
Ra
Ra
EastProter
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Introgoose
Morgan Le Fay
Level 7
God Stats
2W - 5L
1,375 SR
Queue Stats
19W - 13L
1,295 Elo+
Party 3
Hachiman
Hachiman
SGT Painal
Hachiman
Level 26
God Stats
6W - 12L
1,636 SR
Queue Stats
187W - 218L
1,460 Elo+
Solo
Arachne
Arachne
YOUNGAKADEAD
Arachne
Level 5
God Stats
13W - 8L
1,375 SR
Queue Stats
18W - 11L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
10,321
491
5,250
17,078
19,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
20
26 / 3 / 3
14,302
681
25,280
15,415
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Sasuwuke
Hou Yi
17
5 / 5 / 5
11,345
540
7,518
13,863
4,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
adamga1
Erlang Shen
19
13 / 0 / 3
12,553
598
13,773
15,860
10,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
hagsvf
Kukulkan
16
4 / 7 / 8
11,075
527
8,607
12,947
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrackFlavored
Kukulkan
15
2 / 10 / 1
9,824
468
11,096
14,698
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 11 / 1
7,940
378
3,116
12,339
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Introgoose
Morgan Le Fay
17
5 / 12 / 1
10,686
509
11,487
16,906
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SGT Painal
Hachiman
18
9 / 6 / 4
12,002
572
17,339
17,573
5,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
YOUNGAKADEAD
Arachne
11
1 / 11 / 1
7,886
376
4,263
16,126
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
49
Kills
19
19
Deaths
50
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
L
Kukulkan
CrackFlavored
Kukulkan
2
10
1
0.25
L
2
11
1
0.23
L
Morgan Le Fay
Introgoose
Morgan Le Fay
5
12
1
0.46
W
Da Ji
26
3
3
9.17
L
Hachiman
SGT Painal
Hachiman
9
6
4
1.83
W
Hou Yi
Sasuwuke
Hou Yi
5
5
5
1.5
L
Arachne
YOUNGAKADEAD
Arachne
1
11
1
0.14
W
Erlang Shen
adamga1
Erlang Shen
13
0
3
14.5
W
Kukulkan
hagsvf
Kukulkan
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,428
Damage
47,301
75,163
Taken
77,642
45,693
Mitigated
21,889
22,207
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,250
2,631
0
4,014
17,078
19,140
653
2,754
14,189
35,238
0
L
Kukulkan
CrackFlavored
Kukulkan
11,096
2,810
29
1,437
14,698
4,905
452
2,091
12,607
60,336
0
L
3,116
821
77
1,081
12,339
2,343
173
3,630
8,709
28,111
0
L
Morgan Le Fay
Introgoose
Morgan Le Fay
11,487
1,397
0
1,500
16,906
3,848
210
2,640
14,266
52,022
0
W
Da Ji
25,280
5,828
0
5,612
15,415
6,571
0
2,695
12,616
0
101,694
L
Hachiman
SGT Painal
Hachiman
17,339
8,718
0
4,276
17,573
5,375
0
2,810
14,763
0
84,238
W
Hou Yi
Sasuwuke
Hou Yi
7,518
4,025
0
3,672
13,863
4,282
2,992
2,960
10,848
0
58,749
L
Arachne
YOUNGAKADEAD
Arachne
4,263
3,247
0
1,899
16,126
5,418
0
3,149
12,977
0
41,620
W
Erlang Shen
adamga1
Erlang Shen
13,773
7,928
0
7,861
15,860
10,999
2,177
9,743
6,117
0
65,046
W
Kukulkan
hagsvf
Kukulkan
8,607
1,149
0
1,048
12,947
4,701
1,713
7,341
5,509
55,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,596
Gold Earned
48,338
538
Minions Killed
459
0
Camps Cleared
0
1,967,193
Distance Traveled
1,709,313
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,321
491
52
2
0
372,577
3
L
Kukulkan
9,824
468
115
5
0
311,254
1
L
Ra
7,940
378
48
2
0
306,798
0
L
Morgan Le Fay
10,686
509
97
5
0
369,483
1
W
Da Ji
14,302
681
150
7
0
450,178
0
L
Hachiman
12,002
572
136
6
0
326,827
4
W
Hou Yi
11,345
540
90
4
0
366,471
2
L
Arachne
7,886
376
63
3
0
394,951
0
W
Erlang Shen
12,553
598
129
6
0
427,258
2
W
Kukulkan
11,075
527
117
6
0
350,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role