Player Matchup

Osiris
Osiris
Brannef
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,442 Elo+
Solo
Cupid
Cupid
BrazyassOso
Cupid
Level 24
God Stats
21W - 27L
1,399 SR
Queue Stats
92W - 117L
1,321 Elo+
Solo
Terra
Terra
DomKillinEm
Terra
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,039 Elo+
Party 1
Eset
Eset
Pickle_Juice_13
Eset
Level 22
God Stats
0W - 5L
1,123 SR
Queue Stats
60W - 71L
1,326 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RelicKillinEm
Ah Muzen Cab
Level 24
God Stats
3W - 8L
1,724 SR
Queue Stats
102W - 139L
1,351 Elo+
Party 1
Team Averages
Level 20
1,449 SR
1,296 Elo+

VS

Team Averages
Level 25
1,612 SR
1,395 Elo+
Cerberus
Cerberus
Faze_salchichon1
Cerberus
Level 28
God Stats
8W - 11L
1,500 SR
Queue Stats
148W - 199L
1,389 Elo+
Party 2
Amaterasu
Amaterasu
Icy Vzpxr
Amaterasu
Level 28
God Stats
3W - 1L
1,734 SR
Queue Stats
77W - 80L
1,414 Elo+
Solo
Anubis
Anubis
Manolo2029
Anubis
Level 27
God Stats
4W - 3L
1,640 SR
Queue Stats
73W - 93L
1,313 Elo+
Party 2
Fenrir
Fenrir
SmellyTrelly
Fenrir
Level 28
God Stats
9W - 3L
1,685 SR
Queue Stats
72W - 65L
1,487 Elo+
Solo
Medusa
Medusa
mid_barbecue1
Medusa
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 23L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Brannef
Osiris
10
0 / 4 / 0
5,573
464
1,951
6,533
3,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
6 / 4 / 1
6,924
577
5,367
6,881
2,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 7 / 5
5,391
449
1,962
9,174
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 10 / 0
4,902
409
3,196
7,569
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
RelicKillinEm
Ah Muzen Cab
10
1 / 3 / 2
5,822
485
1,699
6,169
1,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 6
6,444
537
3,003
7,678
4,638
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
Icy Vzpxr
Amaterasu
13
4 / 0 / 1
7,774
648
4,452
4,779
5,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Manolo2029
Anubis
13
9 / 0 / 1
7,886
657
6,925
9,296
3,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
11
6 / 2 / 2
6,867
572
3,032
7,961
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
6 / 3 / 1
6,743
562
4,356
5,083
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
28
28
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
Brannef
Osiris
0
4
0
0
L
6
4
1
1.63
L
0
7
5
0.36
W
3
2
6
3
W
Amaterasu
Icy Vzpxr
Amaterasu
4
0
1
4.5
W
Anubis
Manolo2029
Anubis
9
0
1
9.5
L
0
10
0
0
L
Ah Muzen Cab
RelicKillinEm
Ah Muzen Cab
1
3
2
0.67
W
Fenrir
6
2
2
3.5
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,175
Damage
21,768
36,326
Taken
34,797
14,517
Mitigated
18,677
2,667
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Brannef
Osiris
1,951
684
0
0
6,533
3,236
0
937
5,596
0
19,535
L
5,367
2,611
26
345
6,881
2,456
276
2,025
4,856
0
28,716
L
1,962
933
212
866
9,174
5,814
168
1,516
7,658
10,491
0
W
3,003
561
0
1,196
7,678
4,638
46
1,252
6,426
18,813
0
W
Amaterasu
Icy Vzpxr
Amaterasu
4,452
1,017
0
1,339
4,779
5,572
665
0
4,779
10,555
26,950
W
Anubis
Manolo2029
Anubis
6,925
518
0
4,580
9,296
3,731
1,221
2,715
6,155
43,232
0
L
3,196
472
0
66
7,569
1,376
140
5,251
2,318
17,198
0
L
Ah Muzen Cab
RelicKillinEm
Ah Muzen Cab
1,699
931
0
1,152
6,169
1,635
0
1,136
5,033
0
30,695
W
Fenrir
3,032
931
0
3,786
7,961
3,325
276
144
7,817
0
34,395
W
4,356
2,462
0
0
5,083
1,411
810
621
4,462
0
26,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,612
Gold Earned
35,714
189
Minions Killed
321
0
Camps Cleared
0
1,102,612
Distance Traveled
1,011,970
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,573
464
51
4
0
226,133
0
L
Cupid
6,924
577
45
4
0
208,102
0
L
Terra
5,391
449
10
1
0
242,311
0
W
Cerberus
6,444
537
29
2
0
228,460
0
W
Amaterasu
7,774
648
84
7
0
217,244
2
W
Anubis
7,886
657
90
8
0
192,676
0
L
Eset
4,902
409
30
3
0
217,465
0
L
Ah Muzen Cab
5,822
485
53
4
0
208,601
0
W
Fenrir
6,867
572
70
6
0
193,501
1
W
Medusa
6,743
562
48
4
0
180,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role