Player Matchup

Zeus
Zeus
GameCorn6304783
Zeus
Level 21
God Stats
2W - 1L
1,778 SR
Queue Stats
36W - 37L
1,401 Elo+
Solo
Bellona
Bellona
RipplyAthor
Bellona
Level 29
God Stats
28W - 26L
1,437 SR
Queue Stats
144W - 171L
1,327 Elo+
Party 1
Thanatos
Thanatos
alphareturns2022
Thanatos
Level 15
God Stats
1W - 2L
1,725 SR
Queue Stats
25W - 35L
1,284 Elo+
Party 1
Cthulhu
Cthulhu
humblehungrymoti
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
zuaansenpai
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Team Averages
Level 14
1,588 SR
1,403 Elo+

VS

Team Averages
Level 23
1,469 SR
1,414 Elo+
Arachne
Arachne
Chan is Lit
Arachne
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Cyphaldias
Ymir
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Heliosword
Jing Wei
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Chronos
Chronos
manlygunner
Chronos
Level 24
God Stats
2W - 3L
1,347 SR
Queue Stats
87W - 76L
1,530 Elo+
Solo
Cliodhna
Cliodhna
soundwave1301
Cliodhna
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,040 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 13 / 3
7,203
424
12,715
15,731
5,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
RipplyAthor
Bellona
12
2 / 4 / 1
7,456
439
8,458
10,809
7,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 0 / 0
5,008
295
0
614
166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 13 / 3
6,816
401
3,697
14,360
10,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
zuaansenpai
Chernobog
11
1 / 7 / 1
6,799
400
4,857
12,240
4,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chan is Lit
Arachne
12
6 / 2 / 16
8,756
515
4,343
9,870
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 15
8,407
495
5,110
8,486
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Heliosword
Jing Wei
13
7 / 0 / 10
8,745
514
6,927
4,594
1,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
manlygunner
Chronos
18
15 / 0 / 9
11,012
648
16,658
17,782
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
soundwave1301
Cliodhna
11
3 / 5 / 5
7,684
452
5,989
13,089
4,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
8
Kills
35
37
Deaths
8
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chan is Lit
Arachne
6
2
16
7
W
4
1
15
11.5
L
3
13
3
0.35
W
Jing Wei
Heliosword
Jing Wei
7
0
10
12
L
Bellona
RipplyAthor
Bellona
2
4
1
0.63
L
0
0
0
0
L
2
13
3
0.27
W
Chronos
manlygunner
Chronos
15
0
9
19.5
W
Cliodhna
soundwave1301
Cliodhna
3
5
5
1.1
L
Chernobog
zuaansenpai
Chernobog
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,727
Damage
39,027
53,754
Taken
53,821
28,097
Mitigated
26,156
5,550
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chan is Lit
Arachne
4,343
3,221
0
1,219
9,870
4,130
1,797
3,540
6,330
0
19,615
W
5,110
984
0
3,076
8,486
7,478
201
3,819
4,667
19,964
0
L
12,715
2,388
0
2,513
15,731
5,494
46
7,960
7,771
35,069
0
W
Jing Wei
Heliosword
Jing Wei
6,927
4,482
0
731
4,594
1,603
2,425
2,609
1,985
0
34,596
L
Bellona
RipplyAthor
Bellona
8,458
2,343
0
1,422
10,809
7,740
530
3,444
7,365
0
41,109
L
0
0
0
532
614
166
0
0
614
0
3,140
L
3,697
483
90
0
14,360
10,666
54
4,957
9,403
13,468
0
W
Chronos
manlygunner
Chronos
16,658
5,355
0
8,844
17,782
8,609
3,389
3,221
14,561
90,653
9,753
W
Cliodhna
soundwave1301
Cliodhna
5,989
532
0
3,627
13,089
4,336
819
3,223
9,866
0
22,970
L
Chernobog
zuaansenpai
Chernobog
4,857
2,325
0
993
12,240
4,031
336
4,237
8,003
0
41,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
44,604
231
Minions Killed
306
0
Camps Cleared
0
1,036,842
Distance Traveled
1,578,046
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,756
515
39
2
0
336,257
1
W
Ymir
8,407
495
35
2
0
293,806
0
L
Zeus
7,203
424
41
2
0
230,792
1
W
Jing Wei
8,745
514
60
4
0
319,045
0
L
Bellona
7,456
439
81
5
0
325,148
0
L
Thanatos
5,008
295
8
0
0
30,818
0
L
Cthulhu
6,816
401
22
1
0
197,464
0
W
Chronos
11,012
648
130
8
0
337,749
2
W
Cliodhna
7,684
452
42
2
0
291,189
0
L
Chernobog
6,799
400
79
5
0
252,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role