Player Matchup

Chaac
Chaac
Fail Obama
Chaac
Level 124
God Stats
90W - 65L
1,593 SR
Queue Stats
292W - 280L
1,462 Elo+
Solo
Izanami
Izanami
ISHOOTUPSMARTIES
Izanami
Level 84
God Stats
33W - 24L
1,562 SR
Queue Stats
204W - 203L
1,420 Elo+
Party 2
Hel
Hel
Say10sNut
Hel
Level 129
God Stats
10W - 14L
1,481 SR
Queue Stats
278W - 318L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
Xygnja
Gilgamesh
Level 26
God Stats
0W - 3L
1,399 SR
Queue Stats
4W - 6L
1,351 Elo+
Party 2
Olorun
Olorun
Xywuff
Olorun
Level 46
God Stats
12W - 9L
1,486 SR
Queue Stats
67W - 82L
1,391 Elo+
Party 2
Team Averages
Level 82
1,504 SR
1,406 Elo+

VS

Team Averages
Level 71
1,631 SR
1,469 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DonQHoly
Scylla
Level 128
God Stats
2W - 0L
1,653 SR
Queue Stats
767W - 756L
1,499 Elo+
Party 1
Cliodhna
Cliodhna
FawnLemon6073
Cliodhna
Level 36
God Stats
5W - 1L
1,660 SR
Queue Stats
100W - 101L
1,367 Elo+
Solo
Hou Yi
Hou Yi
TrinhHung
Hou Yi
Level 7
God Stats
4W - 11L
1,841 SR
Queue Stats
29W - 49L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 3 / 1
5,168
517
3,630
8,028
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 0
5,300
530
3,996
6,831
1,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 0
6,055
606
4,814
8,740
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Xygnja
Gilgamesh
1
0 / 3 / 0
3,499
350
520
1,762
288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Xywuff
Olorun
8
0 / 4 / 0
5,013
501
1,800
7,342
1,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
6 / 1 / 0
6,332
633
7,250
7,470
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
 
Jormungandr
11
0 / 1 / 1
6,029
603
4,997
8,009
3,136
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
DonQHoly
Scylla
11
2 / 0 / 3
6,234
623
4,834
3,831
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
FawnLemon6073
Cliodhna
9
7 / 1 / 1
5,890
589
4,992
4,525
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
TrinhHung
Hou Yi
8
0 / 0 / 3
5,134
513
1,578
3,989
950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
15
15
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
1
0
6
W
Jormungandr
 
Jormungandr
0
1
1
0.5
W
Scylla
DonQHoly
Scylla
2
0
3
3.5
L
Chaac
1
3
1
0.5
W
Cliodhna
FawnLemon6073
Cliodhna
7
1
1
7.5
L
1
4
0
0.25
L
1
1
0
1
W
Hou Yi
TrinhHung
Hou Yi
0
0
3
1.5
L
Gilgamesh
Xygnja
Gilgamesh
0
3
0
0
L
Olorun
Xywuff
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,760
Damage
23,651
32,703
Taken
27,824
10,406
Mitigated
11,962
13,342
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,250
2,019
604
2,168
7,470
5,205
0
121
7,349
27,823
6,195
W
Jormungandr
 
Jormungandr
4,997
1,592
0
3,027
8,009
3,136
120
3,916
3,336
34,556
0
W
Scylla
DonQHoly
Scylla
4,834
24
0
518
3,831
1,112
294
1,328
2,503
36,250
0
L
Chaac
3,630
849
0
3,966
8,028
2,378
0
2,627
5,401
0
22,309
W
Cliodhna
FawnLemon6073
Cliodhna
4,992
1,309
0
675
4,525
1,559
119
571
3,912
0
19,149
L
3,996
2,704
0
1,206
6,831
1,746
0
3,537
3,294
0
28,881
L
4,814
409
0
5,646
8,740
4,028
0
4,997
3,743
38,000
0
W
Hou Yi
TrinhHung
Hou Yi
1,578
387
0
0
3,989
950
0
86
3,903
0
16,461
L
Gilgamesh
Xygnja
Gilgamesh
520
305
18
35
1,762
288
0
590
1,172
0
603
L
Olorun
Xywuff
Olorun
1,800
613
0
2,471
7,342
1,966
208
4,515
2,827
23,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,035
Gold Earned
29,619
251
Minions Killed
278
0
Camps Cleared
0
914,775
Distance Traveled
998,254
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,332
633
59
6
0
172,897
1
W
Jormungandr
6,029
603
84
8
0
178,243
1
W
Scylla
6,234
623
67
7
0
211,363
1
L
Chaac
5,168
517
32
3
0
193,348
2
W
Cliodhna
5,890
589
36
4
0
238,809
0
L
Izanami
5,300
530
72
7
0
187,751
5
L
Hel
6,055
606
93
9
0
198,958
6
W
Hou Yi
5,134
513
32
3
0
196,942
0
L
Gilgamesh
3,499
350
4
0
0
129,339
0
L
Olorun
5,013
501
50
5
0
205,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role