Player Matchup

Achilles
Achilles
BLG GT21
Achilles
Level 6
God Stats
10W - 9L
1,587 SR
Queue Stats
144W - 138L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
BLG SuiTea
Nu Wa
Level 15
God Stats
45W - 55L
1,452 SR
Queue Stats
216W - 204L
1,332 Elo+
Party 1
Janus
Janus
Evandiniii
Janus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 203L
1,467 Elo+
Party 1
Medusa
Medusa
Jayrunit
Medusa
Level 27
God Stats
19W - 16L
1,705 SR
Queue Stats
214W - 250L
1,398 Elo+
Solo
Ymir
Ymir
sleepyj91
Ymir
Level 28
God Stats
1W - 2L
1,575 SR
Queue Stats
124W - 121L
1,447 Elo+
Solo
Team Averages
Level 36
1,564 SR
1,409 Elo+

VS

Team Averages
Level 44
1,484 SR
1,463 Elo+
Discordia
Discordia
Blakino
Discordia
Level 20
God Stats
2W - 0L
1,567 SR
Queue Stats
22W - 20L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
EDoshier
Nu Wa
Level 26
God Stats
4W - 4L
1,328 SR
Queue Stats
21W - 18L
1,513 Elo+
Party 2
Aphrodite
Aphrodite
MysticMarmalade
Aphrodite
Level 18
God Stats
12W - 10L
1,390 SR
Queue Stats
43W - 41L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
SAVAGE diddy33
Cu Chulainn
Level 129
God Stats
2W - 1L
1,516 SR
Queue Stats
73W - 51L
1,490 Elo+
Party 2
Ganesha
Ganesha
Vickerrs
Ganesha
Level 26
God Stats
6W - 3L
1,616 SR
Queue Stats
30W - 35L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BLG GT21
Achilles
16
1 / 11 / 2
10,622
885
6,180
27,322
9,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
17
1 / 8 / 4
10,979
915
14,929
20,305
6,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
18
3 / 2 / 3
11,888
991
21,675
14,145
4,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Jayrunit
Medusa
16
2 / 9 / 4
11,017
918
12,782
20,386
6,468
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ymir
16
0 / 5 / 3
9,951
829
3,291
12,818
11,788
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blakino
Discordia
19
2 / 1 / 22
11,697
975
18,080
6,509
1,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
EDoshier
Nu Wa
19
3 / 0 / 18
11,410
951
13,178
9,742
3,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
MysticMarmalade
Aphrodite
19
6 / 0 / 20
12,475
1,040
11,164
8,042
4,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
SAVAGE diddy33
Cu Chulainn
20
24 / 3 / 7
15,647
1,304
30,686
21,876
25,039
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Vickerrs
Ganesha
20
0 / 3 / 31
13,400
1,117
15,429
16,763
19,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
133
7
Kills
35
35
Deaths
7
16
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Achilles
BLG GT21
Achilles
1
11
2
0.18
L
Nu Wa
1
8
4
0.38
W
Discordia
Blakino
Discordia
2
1
22
13
W
Nu Wa
EDoshier
Nu Wa
3
0
18
12
L
Janus
3
2
3
2.25
L
Medusa
Jayrunit
Medusa
2
9
4
0.44
W
Aphrodite
MysticMarmalade
Aphrodite
6
0
20
16
W
Cu Chulainn
SAVAGE diddy33
Cu Chulainn
24
3
7
9.17
W
Ganesha
Vickerrs
Ganesha
0
3
31
5.17
L
Ymir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,857
Damage
88,537
94,976
Taken
62,932
38,802
Mitigated
54,100
562
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BLG GT21
Achilles
6,180
1,676
0
562
27,322
9,007
0
21,035
6,287
0
13,751
L
Nu Wa
14,929
4,735
0
0
20,305
6,858
0
12,322
7,983
40,961
0
W
Discordia
Blakino
Discordia
18,080
88
0
225
6,509
1,735
0
4,163
2,346
47,103
0
W
Nu Wa
EDoshier
Nu Wa
13,178
4,139
446
1,814
9,742
3,172
0
6,676
3,066
28,014
0
L
Janus
21,675
1,252
0
0
14,145
4,681
0
8,692
5,453
65,275
0
L
Medusa
Jayrunit
Medusa
12,782
6,404
0
0
20,386
6,468
0
12,270
8,116
0
31,021
W
Aphrodite
MysticMarmalade
Aphrodite
11,164
1,790
8,563
6,375
8,042
4,456
0
5,749
2,293
35,316
0
W
Cu Chulainn
SAVAGE diddy33
Cu Chulainn
30,686
7,130
0
67
21,876
25,039
0
13,654
8,222
13,024
41,557
W
Ganesha
Vickerrs
Ganesha
15,429
1,061
0
2,011
16,763
19,698
0
9,653
7,110
33,879
0
L
Ymir
3,291
379
0
0
12,818
11,788
0
8,235
4,583
13,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,457
Gold Earned
64,629
241
Minions Killed
260
4
Camps Cleared
3
955,608
Distance Traveled
1,201,943
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,622
885
13
1
1
233,751
0
L
Nu Wa
10,979
915
52
4
0
190,626
1
W
Discordia
11,697
975
72
6
0
250,077
0
W
Nu Wa
11,410
951
56
5
0
241,245
0
L
Janus
11,888
991
116
10
0
228,401
0
L
Medusa
11,017
918
37
3
2
191,791
0
W
Aphrodite
12,475
1,040
72
6
1
229,267
0
W
Cu Chulainn
15,647
1,304
60
5
2
241,679
0
W
Ganesha
13,400
1,117
0
0
0
239,675
0
L
Ymir
9,951
829
23
2
1
111,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role