Player Matchup

Ares
Ares
Blazphemouz
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,551 Elo+
Solo
Thor
Thor
BoarOnFire
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,622 Elo+
Party 2
Charybdis
Charybdis
SwiftyPoo
Charybdis
Level 63
God Stats
3W - 6L
1,338 SR
Queue Stats
49W - 55L
1,578 Elo+
Party 2
Achilles
Achilles
bigstinkydiaper1
Achilles
Level 20
God Stats
16W - 4L
1,827 SR
Queue Stats
45W - 32L
1,663 Elo+
Party 2
Sylvanus
Sylvanus
ddog244
Sylvanus
Level 8
God Stats
14W - 7L
1,575 SR
Queue Stats
28W - 23L
1,657 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,614 Elo+

VS

Team Averages
Level 64
1,570 SR
1,613 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Azrä
Danzaburou
Level 4
God Stats
4W - 1L
1,860 SR
Queue Stats
6W - 1L
1,766 Elo+
Solo
Bellona
Bellona
Kawaiisenpaii
Bellona
Level 8
God Stats
2W - 1L
1,389 SR
Queue Stats
25W - 30L
1,582 Elo+
Party 3
Chang'e
Chang'e
OgAphrodite
Chang'e
Level 155
God Stats
7W - 4L
1,604 SR
Queue Stats
49W - 66L
1,497 Elo+
Party 3
Bacchus
Bacchus
bigbootyboy333
Bacchus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,352
396
992
7,190
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 0
5,067
461
1,797
8,661
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
SwiftyPoo
Charybdis
10
1 / 5 / 1
5,714
519
2,603
8,623
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 0
6,020
547
6,073
9,817
7,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
ddog244
Sylvanus
9
1 / 2 / 1
5,434
494
2,280
7,784
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
3 / 1 / 4
6,408
583
4,219
5,217
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Azrä
Danzaburou
11
6 / 1 / 2
7,106
646
8,359
4,753
1,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
11
1 / 1 / 1
5,932
539
4,956
6,436
4,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
OgAphrodite
Chang'e
11
4 / 0 / 4
6,376
580
3,992
5,285
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 3
6,509
592
4,766
6,509
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
18
18
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
4
5
W
Danzaburou
Azrä
Danzaburou
6
1
2
7
L
0
4
0
0
L
0
6
0
0
W
Bellona
1
1
1
1.5
W
Chang'e
OgAphrodite
Chang'e
4
0
4
6
L
Charybdis
SwiftyPoo
Charybdis
1
5
1
0.3
W
4
0
3
5.5
L
1
1
0
1
L
Sylvanus
ddog244
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,745
Damage
26,292
42,075
Taken
28,200
20,550
Mitigated
13,406
9,904
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,219
927
1,800
3,091
5,217
1,868
76
1,121
4,096
34,977
0
W
Danzaburou
Azrä
Danzaburou
8,359
5,269
0
1,491
4,753
1,425
29
847
3,906
0
40,714
L
992
174
0
145
7,190
5,485
0
3,751
3,395
11,875
0
L
1,797
903
0
1,644
8,661
3,261
0
3,531
5,130
0
29,205
W
Bellona
4,956
1,354
0
2,226
6,436
4,929
265
766
5,670
0
23,653
W
Chang'e
OgAphrodite
Chang'e
3,992
182
364
2,454
5,285
1,855
0
624
4,661
34,254
0
L
Charybdis
SwiftyPoo
Charybdis
2,603
837
0
3,011
8,623
1,553
0
1,449
7,174
0
30,396
W
4,766
1,466
0
2,420
6,509
3,329
0
1,083
5,426
33,039
0
L
6,073
979
0
3,360
9,817
7,068
33
2,335
6,753
5,875
25,209
L
Sylvanus
ddog244
Sylvanus
2,280
741
291
1,453
7,784
3,183
0
1,911
5,873
15,056
4,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,587
Gold Earned
32,331
255
Minions Killed
326
0
Camps Cleared
0
959,374
Distance Traveled
1,057,418
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,408
583
69
6
0
198,351
4
W
Danzaburou
7,106
646
79
7
0
192,158
3
L
Ares
4,352
396
14
1
0
146,065
0
L
Thor
5,067
461
56
5
0
205,175
1
W
Bellona
5,932
539
54
5
0
213,236
0
W
Chang'e
6,376
580
57
5
0
218,712
1
L
Charybdis
5,714
519
60
5
0
194,696
4
W
Bacchus
6,509
592
67
6
0
234,961
1
L
Achilles
6,020
547
75
7
0
214,929
3
L
Sylvanus
5,434
494
50
5
0
198,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role