Player Matchup

Cthulhu
Cthulhu
StewedTurtle
Cthulhu
Level 28
God Stats
4W - 4L
1,531 SR
Queue Stats
30W - 34L
1,419 Elo+
Party 2
Chang'e
Chang'e
Tiwundies
Chang'e
Level 88
God Stats
3W - 0L
1,578 SR
Queue Stats
57W - 64L
1,434 Elo+
Party 2
Izanami
Izanami
whatTFdo
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,446 Elo+
Party 2
Team Averages
Level 61
1,536 SR
1,433 Elo+

VS

Team Averages
Level 42
1,512 SR
1,393 Elo+
Tiamat
Tiamat
NoirMonarque
Tiamat
Level 74
God Stats
1W - 5L
1,361 SR
Queue Stats
162W - 181L
1,409 Elo+
Party 1
Amaterasu
Amaterasu
Roguefire4
Amaterasu
Level 25
God Stats
2W - 3L
1,679 SR
Queue Stats
37W - 35L
1,371 Elo+
Party 1
Ares
Ares
thatraijindude
Ares
Level 26
God Stats
99W - 118L
1,498 SR
Queue Stats
99W - 120L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
StewedTurtle
Cthulhu
13
4 / 3 / 6
9,012
693
11,462
14,416
12,862
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Tiwundies
Chang'e
12
4 / 2 / 6
9,456
727
11,630
12,913
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
whatTFdo
Izanami
13
2 / 2 / 7
9,041
695
11,818
11,236
4,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 1 / 5
8,081
622
12,665
13,898
20,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Roguefire4
Amaterasu
11
2 / 3 / 5
8,248
634
5,708
14,732
5,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 6 / 2
9,225
710
6,456
19,075
17,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
10
Kills
7
7
Deaths
10
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
1
5
3.5
L
Amaterasu
Roguefire4
Amaterasu
2
3
5
1.5
W
Cthulhu
StewedTurtle
Cthulhu
4
3
6
2.33
W
Chang'e
Tiwundies
Chang'e
4
2
6
3.5
L
4
6
2
0.83
W
Izanami
whatTFdo
Izanami
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,910
Damage
24,829
38,565
Taken
47,705
24,815
Mitigated
43,031
16,647
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
12,665
676
0
1,487
13,898
20,053
0
6,892
7,006
33,349
0
L
Amaterasu
Roguefire4
Amaterasu
5,708
2,094
0
3,148
14,732
5,967
0
8,248
6,484
0
18,589
W
Cthulhu
StewedTurtle
Cthulhu
11,462
1,077
597
672
14,416
12,862
96
6,398
7,409
24,948
0
W
Chang'e
Tiwundies
Chang'e
11,630
1,930
4,456
6,194
12,913
7,206
508
6,497
6,123
34,183
0
L
6,456
219
0
614
19,075
17,011
0
8,106
10,969
19,407
0
W
Izanami
whatTFdo
Izanami
11,818
8,334
672
4,056
11,236
4,747
1,393
6,073
4,858
0
40,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,509
Gold Earned
25,554
150
Minions Killed
80
8
Camps Cleared
1
700,468
Distance Traveled
672,038
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,081
622
33
3
1
237,141
0
L
Amaterasu
8,248
634
23
2
0
231,609
3
W
Cthulhu
9,012
693
32
2
2
252,864
0
W
Chang'e
9,456
727
43
3
5
233,267
1
L
Ares
9,225
710
24
2
0
203,288
0
W
Izanami
9,041
695
75
6
1
214,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role